Player Matchup

Horus
Horus
PvPkalataPv
Horus
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 17L
1,312 Elo+
Party 1
Baron Samedi
Baron Samedi
RadoBG38
Baron Samedi
Level 8
God Stats
1W - 0L
1,721 SR
Queue Stats
16W - 12L
1,420 Elo+
Party 1
Fenrir
Fenrir
ognyants1723
Fenrir
Level 26
God Stats
2W - 3L
1,408 SR
Queue Stats
20W - 28L
1,271 Elo+
Party 1
Team Averages
Level 16
1,543 SR
1,334 Elo+

VS

Team Averages
Level 44
1,491 SR
1,122 Elo+
Apollo
Apollo
Ahh_Senpai1
Apollo
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,299 Elo+
Solo
Chaac
Chaac
Drogesz
Chaac
Level 19
God Stats
0W - 2L
1,472 SR
Queue Stats
1W - 4L
718 Elo+
Solo
Tiamat
Tiamat
the_boss_0069
Tiamat
Level 86
God Stats
2W - 3L
1,500 SR
Queue Stats
9W - 12L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 8
6,953
773
4,592
9,387
6,489
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
RadoBG38
Baron Samedi
11
1 / 0 / 10
6,768
752
5,105
4,733
3,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
11
7 / 1 / 2
7,599
844
5,562
5,226
2,847
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
8
1 / 4 / 0
5,842
649
5,733
6,640
2,207
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
Drogesz
Chaac
8
0 / 2 / 0
5,342
594
3,151
7,909
5,242
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
0 / 5 / 0
5,257
584
2,523
4,662
2,039
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
1
11
Kills
1
1
Deaths
11
20
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Apollo
1
4
0
0.25
L
Chaac
Drogesz
Chaac
0
2
0
0
W
3
0
8
7
W
Baron Samedi
RadoBG38
Baron Samedi
1
0
10
6
W
Fenrir
7
1
2
8
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,259
Damage
11,407
19,346
Taken
19,211
13,301
Mitigated
9,488
6,787
Healing
1,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
5,733
2,095
0
0
6,640
2,207
0
2,053
4,587
0
17,435
L
Chaac
Drogesz
Chaac
3,151
273
0
885
7,909
5,242
0
1,946
5,963
0
14,138
W
4,592
2,955
1,049
2,494
9,387
6,489
702
624
8,763
0
10,221
W
Baron Samedi
RadoBG38
Baron Samedi
5,105
533
1,045
816
4,733
3,965
721
1,064
3,669
26,371
0
W
Fenrir
5,562
1,708
0
1,383
5,226
2,847
1,084
1,269
3,957
37
17,545
L
2,523
56
0
132
4,662
2,039
0
1,819
2,843
6,208
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,320
Gold Earned
16,441
93
Minions Killed
58
5
Camps Cleared
2
479,279
Distance Traveled
394,906
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
5,842
649
30
3
2
125,204
0
L
Chaac
5,342
594
16
2
0
132,847
2
W
Horus
6,953
773
20
2
1
169,301
0
W
Baron Samedi
6,768
752
45
5
1
155,607
2
W
Fenrir
7,599
844
28
3
3
154,371
2
L
Tiamat
5,257
584
12
1
0
136,855
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role