Player Matchup

Artemis
Artemis
Kompozure_
Artemis
Level 157
God Stats
12W - 6L
1,571 SR
Queue Stats
225W - 246L
1,369 Elo+
Party 1
Merlin
Merlin
Pantha42
Merlin
Level 48
God Stats
1W - 0L
1,751 SR
Queue Stats
5W - 4L
1,374 Elo+
Party 1
Chaac
Chaac
ldyftnt
Chaac
Level 128
God Stats
1W - 3L
1,365 SR
Queue Stats
70W - 91L
1,302 Elo+
Party 1
Team Averages
Level 111
1,562 SR
1,348 Elo+

VS

Team Averages
Level 24
1,547 SR
1,271 Elo+
Chang'e
Chang'e
BJF3593
Chang'e
Level 27
God Stats
14W - 25L
1,382 SR
Queue Stats
103W - 122L
1,284 Elo+
Solo
Nox
Nox
OG_Spook-_-
Nox
Level 28
God Stats
0W - 1L
1,758 SR
Queue Stats
118W - 121L
1,327 Elo+
Solo
Ares
Ares
Thetacoman5994
Ares
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,203 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Kompozure_
Artemis
16
7 / 1 / 4
12,297
647
16,804
12,678
5,275
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Merlin
Pantha42
Merlin
17
4 / 1 / 8
12,412
653
18,723
9,195
3,569
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
ldyftnt
Chaac
14
1 / 1 / 11
11,488
605
7,804
20,582
25,532
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BJF3593
Chang'e
15
1 / 6 / 2
11,106
585
10,120
16,008
6,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
2 / 1 / 0
11,146
587
8,068
11,061
5,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 5 / 3
10,220
538
6,558
23,614
17,104
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
12
Kills
3
3
Deaths
12
23
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Chang'e
BJF3593
Chang'e
1
6
2
0.33
W
Artemis
Kompozure_
Artemis
7
1
4
9
L
2
1
0
2
W
Merlin
Pantha42
Merlin
4
1
8
8
L
0
5
3
0.3
W
Chaac
ldyftnt
Chaac
1
1
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,331
Damage
24,746
42,455
Taken
50,683
34,376
Mitigated
28,646
9,454
Healing
11,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
BJF3593
Chang'e
10,120
442
2,448
5,743
16,008
6,107
857
4,917
10,829
56,910
0
W
Artemis
Kompozure_
Artemis
16,804
8,234
0
2,058
12,678
5,275
2,427
7,706
4,634
0
62,227
L
8,068
425
568
1,241
11,061
5,435
0
3,798
7,180
36,896
0
W
Merlin
Pantha42
Merlin
18,723
869
0
983
9,195
3,569
478
7,080
2,069
61,195
0
L
6,558
367
517
675
23,614
17,104
272
11,063
11,795
14,740
0
W
Chaac
ldyftnt
Chaac
7,804
566
0
6,413
20,582
25,532
413
8,940
10,529
0
26,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,197
Gold Earned
32,472
218
Minions Killed
196
9
Camps Cleared
7
1,038,316
Distance Traveled
957,286
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
11,106
585
94
5
6
294,612
3
W
Artemis
12,297
647
77
4
5
334,599
2
L
Nox
11,146
587
89
5
1
312,561
5
W
Merlin
12,412
653
102
5
2
367,297
0
L
Ares
10,220
538
13
1
0
350,113
4
W
Chaac
11,488
605
39
2
2
336,420
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role