Player Matchup

Sol
Sol
FlashBoy09
Sol
Level 126
God Stats
6W - 6L
1,547 SR
Queue Stats
206W - 244L
1,404 Elo+
Solo
Odin
Odin
Jeici085
Odin
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,332 Elo+
Solo
Chang'e
Chang'e
Perceptive Pete
Chang'e
Level 109
God Stats
14W - 23L
1,448 SR
Queue Stats
452W - 601L
1,340 Elo+
Solo
Team Averages
Level 81
1,498 SR
1,359 Elo+

VS

Team Averages
Level 53
1,428 SR
1,328 Elo+
Vamana
Vamana
Aggrodite
Vamana
Level 145
God Stats
3W - 1L
1,547 SR
Queue Stats
30W - 31L
1,458 Elo+
Party 1
Anubis
Anubis
CalibðrnWolfe
Anubis
Level 8
God Stats
1W - 1L
1,478 SR
Queue Stats
1W - 5L
1,148 Elo+
Solo
Danzaburou
Danzaburou
Kittehemi
Danzaburou
Level 7
God Stats
2W - 1L
1,261 SR
Queue Stats
7W - 10L
1,378 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 4 / 3
10,664
762
17,120
12,971
5,209
Odin
12
2 / 11 / 7
9,022
644
4,761
17,540
10,079
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
2 / 3 / 9
9,389
671
6,523
14,705
4,961
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Aggrodite
Vamana
15
12 / 6 / 6
12,060
861
18,776
19,100
9,985
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 6 / 12
10,070
719
6,808
15,145
6,515
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Danzaburou
Kittehemi
Danzaburou
14
5 / 3 / 9
10,602
757
12,350
11,034
4,184
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
45
13
Kills
18
18
Deaths
15
19
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Vamana
Aggrodite
Vamana
12
6
6
2.5
W
1
6
12
1.17
L
9
4
3
2.63
L
Odin
2
11
7
0.5
W
Danzaburou
Kittehemi
Danzaburou
5
3
9
3.17
L
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,404
Damage
37,934
45,216
Taken
45,279
20,249
Mitigated
20,684
16,174
Healing
11,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
Aggrodite
Vamana
18,776
11,381
0
3,939
19,100
9,985
1,281
9,118
9,982
0
40,116
W
6,808
1,001
913
3,642
15,145
6,515
529
8,260
6,885
31,549
0
L
17,120
4,338
94
1,866
12,971
5,209
1,008
2,091
10,880
43,443
2,701
L
Odin
4,761
2,066
0
936
17,540
10,079
165
2,614
14,926
0
18,234
W
Danzaburou
Kittehemi
Danzaburou
12,350
4,523
0
2,720
11,034
4,184
1,067
6,294
4,740
0
39,246
L
6,523
375
5,379
7,899
14,705
4,961
240
2,576
12,129
23,444
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,075
Gold Earned
32,732
137
Minions Killed
146
5
Camps Cleared
5
667,952
Distance Traveled
717,249
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
12,060
861
35
3
4
275,016
1
W
Anubis
10,070
719
49
4
0
204,508
1
L
Sol
10,664
762
74
5
2
219,490
1
L
Odin
9,022
644
21
2
2
197,722
0
W
Danzaburou
10,602
757
62
4
1
237,725
2
L
Chang'e
9,389
671
42
3
1
250,740
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role