Player Matchup

Charybdis
Charybdis
BlackHulkBulk
Charybdis
Level 27
God Stats
40W - 30L
1,537 SR
Queue Stats
337W - 371L
1,429 Elo+
Party 1
Sun Wukong
Sun Wukong
Debatable92
Sun Wukong
Level 14
God Stats
11W - 16L
1,355 SR
Queue Stats
115W - 150L
1,403 Elo+
Party 1
Cthulhu
Cthulhu
KodaWolf99
Cthulhu
Level 26
God Stats
3W - 2L
1,585 SR
Queue Stats
5W - 7L
1,343 Elo+
Solo
Anubis
Anubis
Pyno94
Anubis
Level 29
God Stats
2W - 2L
1,717 SR
Queue Stats
13W - 10L
1,499 Elo+
Solo
Merlin
Merlin
SHAMMGODIMUS
Merlin
Level 6
God Stats
0W - 2L
1,261 SR
Queue Stats
5W - 7L
1,374 Elo+
Solo
Team Averages
Level 20
1,491 SR
1,409 Elo+

VS

Team Averages
Level 18
1,541 SR
1,428 Elo+
Hou Yi
Hou Yi
ALV_Tony
Hou Yi
Level 17
God Stats
10W - 4L
1,906 SR
Queue Stats
35W - 30L
1,595 Elo+
Solo
Ne Zha
Ne Zha
Miseris
Ne Zha
Level 18
God Stats
22W - 23L
1,479 SR
Queue Stats
200W - 174L
1,362 Elo+
Solo
Kukulkan
Kukulkan
SynCookies13
Kukulkan
Level 29
God Stats
1W - 3L
1,320 SR
Queue Stats
23W - 34L
1,418 Elo+
Solo
Ra
Ra
deathbringer9905
Ra
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 9L
1,500 Elo+
Party 2
Tyr
Tyr
tyr_the_warlord
Tyr
Level 24
God Stats
5W - 6L
1,500 SR
Queue Stats
8W - 14L
1,267 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BlackHulkBulk
Charybdis
20
11 / 8 / 4
17,721
1,108
39,873
32,330
14,260
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
Debatable92
Sun Wukong
20
7 / 3 / 7
16,328
1,021
18,478
33,016
27,337
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cthulhu
KodaWolf99
Cthulhu
20
0 / 3 / 7
13,609
851
13,489
18,864
25,992
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Anubis
Pyno94
Anubis
18
0 / 0 / 0
11,518
720
0
0
0
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Merlin
19
0 / 14 / 1
12,892
806
9,612
20,596
7,947
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

88

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
ALV_Tony
Hou Yi
20
7 / 3 / 13
15,394
962
22,652
15,977
7,227
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ne Zha
Miseris
Ne Zha
20
5 / 1 / 12
14,706
919
15,531
10,957
5,501
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kukulkan
SynCookies13
Kukulkan
20
3 / 3 / 16
15,024
939
23,825
16,430
8,305
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
2 / 7 / 12
14,029
877
15,724
15,619
7,535
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
11 / 4 / 10
16,199
1,012
19,362
30,127
34,459
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
91
18
Kills
28
28
Deaths
18
19
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
ALV_Tony
Hou Yi
7
3
13
4.5
L
Charybdis
BlackHulkBulk
Charybdis
11
8
4
1.63
L
Sun Wukong
Debatable92
Sun Wukong
7
3
7
3.5
L
Cthulhu
KodaWolf99
Cthulhu
0
3
7
1.17
W
Ne Zha
Miseris
Ne Zha
5
1
12
11
L
Anubis
Pyno94
Anubis
0
0
0
0
L
Merlin
0
14
1
0.04
W
Kukulkan
SynCookies13
Kukulkan
3
3
16
3.67
W
2
7
12
1.14
W
11
4
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,452
Damage
97,094
104,806
Taken
89,110
75,536
Mitigated
63,027
5,806
Healing
16,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
ALV_Tony
Hou Yi
22,652
17,221
63
926
15,977
7,227
0
3,806
12,171
0
54,619
L
Charybdis
BlackHulkBulk
Charybdis
39,873
23,941
0
4,398
32,330
14,260
0
11,430
20,900
0
85,273
L
Sun Wukong
Debatable92
Sun Wukong
18,478
4,080
0
998
33,016
27,337
0
15,214
17,802
0
42,986
L
Cthulhu
KodaWolf99
Cthulhu
13,489
712
167
0
18,864
25,992
0
7,086
11,778
27,331
0
W
Ne Zha
Miseris
Ne Zha
15,531
4,885
701
1,453
10,957
5,501
0
3,062
7,895
0
40,523
L
Anubis
Pyno94
Anubis
0
0
0
0
0
0
0
0
0
0
0
L
Merlin
9,612
1,352
0
243
20,596
7,947
0
5,966
14,630
31,860
0
W
Kukulkan
SynCookies13
Kukulkan
23,825
3,285
308
3,085
16,430
8,305
0
4,090
12,340
56,183
0
W
15,724
2,777
2,020
1,769
15,619
7,535
0
3,943
11,676
33,573
0
W
19,362
4,064
0
5,812
30,127
34,459
0
8,200
21,927
255
42,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,068
Gold Earned
75,352
262
Minions Killed
298
3
Camps Cleared
12
1,193,195
Distance Traveled
1,481,461
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
15,394
962
74
5
2
255,105
1
L
Charybdis
17,721
1,108
92
6
1
295,966
1
L
Sun Wukong
16,328
1,021
71
4
1
356,322
1
L
Cthulhu
13,609
851
47
3
1
278,794
1
W
Ne Zha
14,706
919
36
2
6
319,517
0
L
Anubis
11,518
720
0
0
0
4,439
0
L
Merlin
12,892
806
52
3
0
257,674
1
W
Kukulkan
15,024
939
99
6
3
302,564
1
W
Ra
14,029
877
38
2
0
236,182
0
W
Tyr
16,199
1,012
51
3
1
368,093
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role