Player Matchup

Arachne
Arachne
Masters
 
Arachne
Masters
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Bellona
Bellona
Masters
OmniReaps
Bellona
Masters
Level 61
God Stats
13W - 13L
1,600 SR
Queue Stats
96W - 87L
2,411 MMR
Solo
Hel
Hel
Diamond I
Rhatiso
Hel
Diamond I
Level 160
God Stats
28W - 12L
1,953 SR
Queue Stats
116W - 95L
2,566 MMR
Solo
Sobek
Sobek
Diamond I
h3adless
Sobek
Diamond I
Level 127
God Stats
3W - 2L
1,624 SR
Queue Stats
502W - 491L
2,431 MMR
Solo
Anhur
Anhur
Masters
thebestotter
Anhur
Masters
Level 160
God Stats
102W - 97L
1,650 SR
Queue Stats
857W - 815L
2,852 MMR
Party 2
Team Averages
Masters
Masters
Average Tier
Level 119
1,665 SR
2,352 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 130
1,706 SR
2,623 MMR
Baba Yaga
Baba Yaga
Diamond III
CBlazee
Baba Yaga
Diamond III
Level 150
God Stats
2W - 2L
1,610 SR
Queue Stats
222W - 205L
2,408 MMR
Solo
Ne Zha
Ne Zha
Masters
Eatzz
Ne Zha
Masters
Level 149
God Stats
26W - 24L
1,623 SR
Queue Stats
835W - 804L
2,771 MMR
Party 1
Apollo
Apollo
Masters
Imperiuus
Apollo
Masters
Level 153
God Stats
9W - 3L
1,823 SR
Queue Stats
296W - 276L
2,570 MMR
Party 1
Gilgamesh
Gilgamesh
Masters
iAndrohmeda
Gilgamesh
Masters
Level 133
God Stats
11W - 10L
1,625 SR
Queue Stats
181W - 157L
2,730 MMR
Party 3
Xing Tian
Xing Tian
Masters
sigifredo22
Xing Tian
Masters
Level 67
God Stats
2W - 3L
1,850 SR
Queue Stats
179W - 156L
2,637 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
19
8 / 3 / 5
11,886
626
14,840
19,993
10,608
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bellona
OmniReaps
Bellona
16
1 / 2 / 3
10,543
555
10,074
13,218
16,655
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hel
16
3 / 4 / 6
10,626
559
10,094
13,365
11,018
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sobek
h3adless
Sobek
14
0 / 2 / 8
9,491
500
6,386
15,264
14,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
4 / 2 / 2
12,299
647
10,762
13,091
5,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
TiamatOdinPersephoneArtioMorgan Le Fay

VS

Bans
OsirisRaijinHeimdallrRamaSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
CBlazee
Baba Yaga
15
4 / 3 / 1
9,315
490
11,160
11,387
5,571
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ne Zha
Eatzz
Ne Zha
16
1 / 5 / 7
9,383
494
10,338
18,803
6,960
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Apollo
Imperiuus
Apollo
17
1 / 4 / 2
10,066
530
7,048
12,087
4,061
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
iAndrohmeda
Gilgamesh
17
5 / 2 / 3
10,065
530
14,021
16,639
15,686
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Xing Tian
sigifredo22
Xing Tian
10
1 / 2 / 5
7,708
406
5,199
9,586
6,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
30
16
Kills
12
13
Deaths
16
24
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
8
3
5
3.5
L
Baba Yaga
CBlazee
Baba Yaga
4
3
1
1.5
L
Ne Zha
Eatzz
Ne Zha
1
5
7
0.9
L
Apollo
Imperiuus
Apollo
1
4
2
0.5
W
Bellona
OmniReaps
Bellona
1
2
3
1.25
W
Hel
3
4
6
1.5
W
Sobek
h3adless
Sobek
0
2
8
2
L
Gilgamesh
iAndrohmeda
Gilgamesh
5
2
3
3.25
L
Xing Tian
sigifredo22
Xing Tian
1
2
5
1.75
W
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,156
Damage
47,766
74,931
Taken
68,502
58,651
Mitigated
39,258
40,334
Healing
17,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
14,840
9,293
0
10,743
19,993
10,608
1,457
5,696
13,979
0
96,363
L
Baba Yaga
CBlazee
Baba Yaga
11,160
718
0
3,356
11,387
5,571
0
5,209
6,128
69,425
0
L
Ne Zha
Eatzz
Ne Zha
10,338
3,374
0
3,880
18,803
6,960
0
3,945
14,575
0
70,473
L
Apollo
Imperiuus
Apollo
7,048
3,954
0
2,926
12,087
4,061
0
1,626
10,461
0
82,470
W
Bellona
OmniReaps
Bellona
10,074
2,812
0
5,222
13,218
16,655
938
1,356
11,125
0
66,437
W
Hel
10,094
527
6,890
7,406
13,365
11,018
651
4,672
8,546
76,149
0
W
Sobek
h3adless
Sobek
6,386
794
0
4,235
15,264
14,956
249
5,451
9,568
22,809
0
L
Gilgamesh
iAndrohmeda
Gilgamesh
14,021
1,687
0
5,987
16,639
15,686
0
1,960
13,619
8,006
54,885
L
Xing Tian
sigifredo22
Xing Tian
5,199
742
0
1,802
9,586
6,980
0
3,740
5,846
12,789
0
W
10,762
5,835
0
5,838
13,091
5,414
3,219
2,084
10,959
0
115,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,845
Gold Earned
46,537
640
Minions Killed
544
0
Camps Cleared
0
1,987,720
Distance Traveled
1,759,319
37
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,886
626
144
8
0
414,746
4
L
Baba Yaga
9,315
490
129
7
0
337,100
5
L
Ne Zha
9,383
494
117
6
0
420,009
3
L
Apollo
10,066
530
158
8
0
346,199
4
W
Bellona
10,543
555
136
7
0
430,800
7
W
Hel
10,626
559
134
7
0
408,495
4
W
Sobek
9,491
500
27
1
0
393,797
17
L
Gilgamesh
10,065
530
115
6
0
397,336
7
L
Xing Tian
7,708
406
25
1
0
258,675
3
W
Anhur
12,299
647
199
10
0
339,882
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role