Player Matchup

Sylvanus
Sylvanus
Devilhunters
Sylvanus
Level 148
God Stats
7W - 1L
1,639 SR
Queue Stats
26W - 19L
1,554 Elo+
Party 1
Artemis
Artemis
RedBrenono
Artemis
Level 53
God Stats
5W - 2L
1,653 SR
Queue Stats
48W - 58L
1,428 Elo+
Solo
Baron Samedi
Baron Samedi
SwedeØ
Baron Samedi
Level 89
God Stats
3W - 1L
1,745 SR
Queue Stats
45W - 33L
1,557 Elo+
Party 1
Team Averages
Level 97
1,679 SR
1,513 Elo+

VS

Team Averages
Level 140
1,452 SR
1,462 Elo+
Kuzenbo
Kuzenbo
JayMaginifcy
Kuzenbo
Level 157
God Stats
6W - 5L
1,583 SR
Queue Stats
134W - 137L
1,505 Elo+
Solo
Loki
Loki
VikingNegro
Loki
Level 154
God Stats
2W - 2L
1,552 SR
Queue Stats
107W - 128L
1,499 Elo+
Solo
Bellona
Bellona
iByMatteo
Bellona
Level 108
God Stats
0W - 2L
1,223 SR
Queue Stats
28W - 40L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Devilhunters
Sylvanus
11
4 / 1 / 9
8,054
805
6,492
12,519
11,100
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
RedBrenono
Artemis
11
2 / 0 / 8
7,314
731
5,361
2,808
942
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
SwedeØ
Baron Samedi
13
8 / 0 / 6
8,565
857
14,559
7,822
3,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
JayMaginifcy
Kuzenbo
9
1 / 3 / 0
6,254
625
4,740
9,508
6,347
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
0 / 7 / 0
5,710
571
3,568
9,334
2,600
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
iByMatteo
Bellona
9
0 / 4 / 1
6,023
602
3,799
11,607
8,831
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
2
14
Kills
1
1
Deaths
14
23
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Devilhunters
Sylvanus
4
1
9
8.5
L
Kuzenbo
JayMaginifcy
Kuzenbo
1
3
0
0.33
W
Artemis
RedBrenono
Artemis
2
0
8
6
W
Baron Samedi
SwedeØ
Baron Samedi
8
0
6
11
L
0
7
0
0
L
Bellona
iByMatteo
Bellona
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,412
Damage
12,107
23,149
Taken
30,449
15,318
Mitigated
17,778
12,894
Healing
3,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Devilhunters
Sylvanus
6,492
1,318
2,361
4,231
12,519
11,100
890
2,064
10,000
22,861
5,531
L
Kuzenbo
JayMaginifcy
Kuzenbo
4,740
1,877
105
1,415
9,508
6,347
0
5,141
4,367
8,528
0
W
Artemis
RedBrenono
Artemis
5,361
2,813
0
408
2,808
942
939
1,027
1,743
0
25,420
W
Baron Samedi
SwedeØ
Baron Samedi
14,559
1,695
1,477
4,417
7,822
3,276
595
1,789
5,699
27,639
0
L
3,568
361
0
483
9,334
2,600
0
8,057
1,277
0
15,677
L
Bellona
iByMatteo
Bellona
3,799
166
0
1,030
11,607
8,831
0
7,965
3,642
0
18,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,933
Gold Earned
17,987
118
Minions Killed
74
6
Camps Cleared
2
545,953
Distance Traveled
503,231
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,054
805
48
5
3
166,851
3
L
Kuzenbo
6,254
625
17
2
0
148,824
1
W
Artemis
7,314
731
28
3
0
186,967
3
W
Baron Samedi
8,565
857
42
4
3
192,135
0
L
Loki
5,710
571
24
2
2
165,032
2
L
Bellona
6,023
602
33
3
0
189,375
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role