Player Matchup

Fenrir
Fenrir
Ashster101
Fenrir
Level 107
God Stats
9W - 7L
1,419 SR
Queue Stats
425W - 423L
1,559 Elo+
Party 2
Hercules
Hercules
Dandeta1
Hercules
Level 26
God Stats
12W - 9L
1,510 SR
Queue Stats
162W - 140L
1,478 Elo+
Party 2
Eset
Eset
bottomtom22
Eset
Level 74
God Stats
3W - 0L
1,760 SR
Queue Stats
416W - 413L
1,544 Elo+
Party 2
Team Averages
Level 69
1,563 SR
1,527 Elo+

VS

Team Averages
Level 42
1,696 SR
1,455 Elo+
Izanami
Izanami
Daurer
Izanami
Level 5
God Stats
0W - 1L
1,732 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Raidoki
Cthulhu
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 22L
1,405 Elo+
Party 1
Janus
Janus
silkypebble
Janus
Level 85
God Stats
3W - 3L
1,855 SR
Queue Stats
56W - 65L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Ashster101
Fenrir
15
3 / 0 / 10
10,718
630
10,415
10,603
5,708
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Hercules
Dandeta1
Hercules
14
4 / 1 / 9
10,779
634
5,892
12,847
11,719
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
6 / 1 / 6
11,136
655
9,882
9,221
3,335
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Daurer
Izanami
11
1 / 3 / 0
9,090
535
3,166
9,735
3,161
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Raidoki
Cthulhu
11
0 / 4 / 1
8,784
517
8,569
13,460
16,124
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

11
0 / 6 / 1
8,858
521
9,934
8,492
2,025
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
3
13
Kills
1
2
Deaths
13
25
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Ashster101
Fenrir
3
0
10
8
W
Hercules
Dandeta1
Hercules
4
1
9
8.5
L
Izanami
Daurer
Izanami
1
3
0
0.33
L
Cthulhu
Raidoki
Cthulhu
0
4
1
0.13
W
6
1
6
9
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,189
Damage
21,669
32,671
Taken
31,687
20,762
Mitigated
21,310
7,630
Healing
1,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Ashster101
Fenrir
10,415
2,202
0
2,696
10,603
5,708
1,327
5,462
5,141
0
47,560
W
Hercules
Dandeta1
Hercules
5,892
671
0
2,104
12,847
11,719
513
7,292
5,555
0
13,784
L
Izanami
Daurer
Izanami
3,166
2,133
0
576
9,735
3,161
0
2,659
7,076
0
24,203
L
Cthulhu
Raidoki
Cthulhu
8,569
406
88
240
13,460
16,124
0
5,738
7,722
27,466
0
W
9,882
528
242
2,588
9,221
3,335
1,411
6,645
2,576
54,726
0
L
9,934
287
0
260
8,492
2,025
0
1,509
6,983
32,651
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,633
Gold Earned
26,732
202
Minions Killed
155
12
Camps Cleared
2
912,934
Distance Traveled
866,287
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,718
630
77
5
10
304,038
5
W
Hercules
10,779
634
21
1
0
291,273
0
L
Izanami
9,090
535
45
3
0
263,327
0
L
Cthulhu
8,784
517
42
2
1
315,264
5
W
Eset
11,136
655
104
6
2
317,623
0
L
Janus
8,858
521
68
4
1
287,696
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role