Player Matchup

Jormungandr
Jormungandr
Astral dino1
Jormungandr
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Hel
Hel
Hedificei
Hel
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 19L
1,107 Elo+
Solo
Thanatos
Thanatos
Mushvan24
Thanatos
Level 8
God Stats
12W - 5L
1,500 SR
Queue Stats
29W - 20L
1,401 Elo+
Solo
Ares
Ares
hapo_kurd
Ares
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,441 Elo+
Solo
Zeus
Zeus
petko-bs
Zeus
Level 20
God Stats
74W - 59L
1,568 SR
Queue Stats
161W - 154L
1,467 Elo+
Solo
Team Averages
Level 9
1,514 SR
1,383 Elo+

VS

Team Averages
Level 12
1,544 SR
1,485 Elo+
Artio
Artio
Agilkhal
Artio
Level 4
God Stats
3W - 7L
1,705 SR
Queue Stats
17W - 41L
1,679 Elo+
Solo
Merlin
Merlin
Rv-Xd
Merlin
Level 15
God Stats
20W - 27L
1,434 SR
Queue Stats
48W - 45L
1,414 Elo+
Solo
Xbalanque
Xbalanque
ang3lflinte
Xbalanque
Level 19
God Stats
7W - 4L
1,506 SR
Queue Stats
20W - 18L
1,392 Elo+
Solo
Thanatos
Thanatos
shadofox59
Thanatos
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 5L
1,448 Elo+
Solo
Gilgamesh
Gilgamesh
xxblak_boxx
Gilgamesh
Level 17
God Stats
112W - 98L
1,575 SR
Queue Stats
125W - 120L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Astral dino1
Jormungandr
20
2 / 10 / 21
12,691
907
12,159
18,889
20,704
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
8 / 5 / 23
13,538
967
18,108
17,994
6,530
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
Mushvan24
Thanatos
20
19 / 2 / 16
14,928
1,066
26,975
14,226
5,915
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ares
20
2 / 5 / 22
13,115
937
8,892
21,031
24,372
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Zeus
20
15 / 3 / 22
15,399
1,100
41,362
11,322
3,886
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

117

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Agilkhal
Artio
19
0 / 22 / 7
11,388
813
2,442
35,185
11,952
Merlin
Rv-Xd
Merlin
20
12 / 3 / 9
16,066
1,148
31,210
13,890
4,743
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Xbalanque
ang3lflinte
Xbalanque
20
3 / 7 / 15
13,461
962
7,626
19,854
6,441
Thanatos
shadofox59
Thanatos
19
3 / 12 / 9
12,969
926
15,338
24,288
8,327
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilgamesh
xxblak_boxx
Gilgamesh
20
7 / 2 / 13
15,006
1,072
20,354
24,441
26,810
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

150
Kill Participation
78
46
Kills
25
25
Deaths
46
104
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Artio
Agilkhal
Artio
0
22
7
0.16
W
Jormungandr
Astral dino1
Jormungandr
2
10
21
1.25
W
8
5
23
3.9
W
Thanatos
Mushvan24
Thanatos
19
2
16
13.5
L
Merlin
Rv-Xd
Merlin
12
3
9
5.5
L
Xbalanque
ang3lflinte
Xbalanque
3
7
15
1.5
W
Ares
2
5
22
2.6
W
Zeus
15
3
22
8.67
L
Thanatos
shadofox59
Thanatos
3
12
9
0.63
L
Gilgamesh
xxblak_boxx
Gilgamesh
7
2
13
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,496
Damage
76,970
83,462
Taken
117,658
61,407
Mitigated
58,273
15,805
Healing
11,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
Agilkhal
Artio
2,442
2,442
0
44
35,185
11,952
0
23,776
11,409
6,382
0
W
Jormungandr
Astral dino1
Jormungandr
12,159
5,233
0
0
18,889
20,704
0
7,129
11,362
24,937
0
W
18,108
2,230
966
2,370
17,994
6,530
0
6,070
11,639
31,279
0
W
Thanatos
Mushvan24
Thanatos
26,975
10,685
0
10,475
14,226
5,915
0
4,591
9,511
0
46,523
L
Merlin
Rv-Xd
Merlin
31,210
3,161
416
1,354
13,890
4,743
0
11,220
2,670
58,759
0
L
Xbalanque
ang3lflinte
Xbalanque
7,626
3,336
0
31
19,854
6,441
0
13,042
6,812
0
24,088
W
Ares
8,892
2,177
0
0
21,031
24,372
0
10,517
10,002
18,443
0
W
Zeus
41,362
2,967
0
1,994
11,322
3,886
0
4,873
6,299
80,659
0
L
Thanatos
shadofox59
Thanatos
15,338
6,218
0
4,425
24,288
8,327
0
18,899
5,389
0
25,164
L
Gilgamesh
xxblak_boxx
Gilgamesh
20,354
4,995
0
4,929
24,441
26,810
0
13,584
10,857
2,211
55,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,671
Gold Earned
68,890
190
Minions Killed
206
8
Camps Cleared
8
1,202,318
Distance Traveled
1,254,293
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
11,388
813
3
0
3
215,312
0
W
Jormungandr
12,691
907
19
1
2
176,605
2
W
Hel
13,538
967
21
2
0
240,904
0
W
Thanatos
14,928
1,066
36
3
6
301,271
0
L
Merlin
16,066
1,148
74
5
2
247,001
0
L
Xbalanque
13,461
962
36
3
0
264,245
0
W
Ares
13,115
937
5
0
0
230,226
0
W
Zeus
15,399
1,100
109
8
0
253,312
0
L
Thanatos
12,969
926
19
1
1
248,629
0
L
Gilgamesh
15,006
1,072
74
5
2
279,106
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role