Player Matchup

Kali
Kali
SeniorChavez
Kali
Level 86
God Stats
0W - 1L
1,300 SR
Queue Stats
162W - 177L
1,549 Elo+
Party 1
Khepri
Khepri
oatsandpeas
Khepri
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 37L
1,435 Elo+
Party 1
Ra
Ra
syndicate3110
Ra
Level 12
God Stats
0W - 2L
1,333 SR
Queue Stats
15W - 16L
1,328 Elo+
Solo
Team Averages
Level 35
1,378 SR
1,437 Elo+

VS

Team Averages
Level 25
1,684 SR
1,509 Elo+
Gilgamesh
Gilgamesh
Bbihh
Gilgamesh
Level 39
God Stats
4W - 0L
1,990 SR
Queue Stats
110W - 36L
1,783 Elo+
Solo
Ullr
Ullr
Raaseraphic
Ullr
Level 23
God Stats
1W - 3L
1,325 SR
Queue Stats
33W - 27L
1,381 Elo+
Party 2
Janus
Janus
Reventium
Janus
Level 14
God Stats
4W - 1L
1,737 SR
Queue Stats
16W - 18L
1,362 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 7 / 2
9,138
653
9,351
15,183
6,368
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Khepri
11
1 / 4 / 2
8,364
597
3,182
11,655
12,919
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

12
2 / 7 / 2
9,230
659
9,465
13,607
4,826
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Bbihh
Gilgamesh
15
7 / 1 / 11
11,205
800
14,883
13,691
13,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

13
4 / 2 / 11
9,462
676
6,234
10,098
3,452
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
Reventium
Janus
15
7 / 2 / 9
10,295
735
14,303
8,574
2,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
49
5
Kills
18
18
Deaths
5
6
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Bbihh
Gilgamesh
7
1
11
12.5
W
4
2
11
4.75
W
Janus
Reventium
Janus
7
2
9
5.75
L
2
7
2
0.43
L
Khepri
1
4
2
0.5
L
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,998
Damage
35,420
40,445
Taken
32,363
24,113
Mitigated
19,933
8,253
Healing
11,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Bbihh
Gilgamesh
14,883
5,794
0
5,960
13,691
13,657
866
4,642
9,049
0
37,084
W
6,234
3,779
0
2,984
10,098
3,452
856
4,012
6,086
0
24,358
W
Janus
Reventium
Janus
14,303
1,590
0
2,200
8,574
2,824
851
4,671
3,903
46,092
0
L
9,351
3,517
0
3,425
15,183
6,368
680
3,988
11,195
0
20,608
L
Khepri
3,182
236
711
592
11,655
12,919
80
5,261
6,394
12,407
0
L
9,465
331
414
3,111
13,607
4,826
407
5,113
8,494
30,204
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,732
Gold Earned
30,962
114
Minions Killed
140
3
Camps Cleared
8
673,074
Distance Traveled
767,371
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,205
800
28
2
3
282,924
4
W
Ullr
9,462
676
39
3
5
234,251
1
W
Janus
10,295
735
73
5
0
250,196
1
L
Kali
9,138
653
34
2
2
246,026
4
L
Khepri
8,364
597
29
2
1
216,846
1
L
Ra
9,230
659
51
4
0
210,202
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role