Player Matchup

Ah Muzen Cab
Ah Muzen Cab
DynasSky
Ah Muzen Cab
Level 28
God Stats
7W - 8L
1,334 SR
Queue Stats
80W - 124L
1,316 Elo+
Solo
Cthulhu
Cthulhu
VIICVIII
Cthulhu
Level 68
God Stats
2W - 6L
1,530 SR
Queue Stats
155W - 234L
1,297 Elo+
Solo
Baron Samedi
Baron Samedi
unhðly
Baron Samedi
Level 82
God Stats
252W - 320L
1,343 SR
Queue Stats
431W - 613L
1,235 Elo+
Solo
Team Averages
Level 59
1,402 SR
1,283 Elo+

VS

Team Averages
Level 24
1,448 SR
1,260 Elo+
Charybdis
Charybdis
BaggiestEwe0
Charybdis
Level 15
God Stats
2W - 2L
1,446 SR
Queue Stats
4W - 20L
1,110 Elo+
Solo
Zeus
Zeus
CorneliusThe3rd
Zeus
Level 8
God Stats
2W - 3L
1,468 SR
Queue Stats
38W - 40L
1,402 Elo+
Solo
Neith
Neith
Oeil-De-Lynx_33
Neith
Level 48
God Stats
22W - 44L
1,430 SR
Queue Stats
36W - 83L
1,267 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DynasSky
Ah Muzen Cab
17
10 / 7 / 5
15,458
703
18,894
19,509
6,499
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
VIICVIII
Cthulhu
18
7 / 3 / 7
14,924
678
15,095
34,478
24,150
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
unhðly
Baron Samedi
19
2 / 1 / 12
14,210
646
10,924
9,060
8,611
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BaggiestEwe0
Charybdis
10
1 / 7 / 0
10,524
478
1,155
9,152
2,386
17
6 / 6 / 4
14,128
642
31,061
24,834
8,900
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
4 / 6 / 4
14,352
652
11,338
21,937
6,920
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
19
19
Kills
11
11
Deaths
19
24
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Charybdis
BaggiestEwe0
Charybdis
1
7
0
0.14
L
6
6
4
1.33
W
Ah Muzen Cab
DynasSky
Ah Muzen Cab
10
7
5
1.79
L
4
6
4
1
W
Cthulhu
VIICVIII
Cthulhu
7
3
7
3.5
W
Baron Samedi
unhðly
Baron Samedi
2
1
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,913
Damage
43,554
63,047
Taken
55,923
39,260
Mitigated
18,206
24,191
Healing
13,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
BaggiestEwe0
Charybdis
1,155
558
0
8
9,152
2,386
128
3,673
5,479
0
3,876
L
31,061
5,624
0
9,194
24,834
8,900
177
9,655
15,179
74,809
0
W
Ah Muzen Cab
DynasSky
Ah Muzen Cab
18,894
8,514
0
5,869
19,509
6,499
1,186
13,899
5,610
0
64,192
L
11,338
6,447
0
3,830
21,937
6,920
0
13,038
8,899
0
61,735
W
Cthulhu
VIICVIII
Cthulhu
15,095
1,580
399
12,565
34,478
24,150
258
14,853
19,625
49,319
0
W
Baron Samedi
unhðly
Baron Samedi
10,924
139
1,444
3,914
9,060
8,611
1,390
3,384
5,676
69,061
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,592
Gold Earned
39,004
257
Minions Killed
216
11
Camps Cleared
6
1,072,845
Distance Traveled
752,934
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
10,524
478
11
1
0
154,922
0
L
Zeus
14,128
642
94
4
6
284,086
3
W
Ah Muzen Cab
15,458
703
86
4
7
311,575
0
L
Neith
14,352
652
111
5
0
313,926
0
W
Cthulhu
14,924
678
62
3
2
381,400
7
W
Baron Samedi
14,210
646
109
5
2
379,870
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role