Player Matchup

Hel
Hel
Atori420
Hel
Level 105
God Stats
5W - 2L
1,628 SR
Queue Stats
297W - 204L
1,669 Elo+
Party 1
Sun Wukong
Sun Wukong
FACQ12
Sun Wukong
Level 23
God Stats
1W - 2L
1,054 SR
Queue Stats
28W - 16L
1,566 Elo+
Party 1
Rama
Rama
fabriciopg28
Rama
Level 21
God Stats
15W - 7L
1,703 SR
Queue Stats
215W - 186L
1,495 Elo+
Party 1
Team Averages
Level 50
1,462 SR
1,577 Elo+

VS

Team Averages
Level 48
1,437 SR
1,263 Elo+
Neith
Neith
GonzaLol123
Neith
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,185 Elo+
Party 2
Chang'e
Chang'e
MaravilhaAlice
Chang'e
Level 62
God Stats
16W - 11L
1,523 SR
Queue Stats
31W - 43L
1,433 Elo+
Solo
Anubis
Anubis
Shaght
Anubis
Level 17
God Stats
0W - 3L
1,289 SR
Queue Stats
0W - 4L
1,172 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 1 / 3
6,353
908
2,786
4,927
1,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
FACQ12
Sun Wukong
9
2 / 0 / 5
5,785
826
4,145
6,555
3,168
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

9
1 / 2 / 6
5,744
821
2,159
6,165
1,792
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 2
4,794
685
1,823
1,497
405
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
2 / 3 / 1
5,637
805
4,646
6,496
1,638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
Shaght
Anubis
7
0 / 3 / 3
4,828
690
1,525
3,133
927
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
8
7
Kills
2
3
Deaths
7
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
4
1
3
5.5
W
Sun Wukong
FACQ12
Sun Wukong
2
0
5
4.5
L
0
1
2
1
L
2
3
1
0.83
L
Anubis
Shaght
Anubis
0
3
3
0.5
W
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,090
Damage
7,994
17,647
Taken
11,126
6,256
Mitigated
2,970
8,870
Healing
2,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,786
425
3,529
2,685
4,927
1,296
496
1,232
3,583
21,657
0
W
Sun Wukong
FACQ12
Sun Wukong
4,145
546
0
1,164
6,555
3,168
468
2,242
3,901
0
11,535
L
1,823
541
0
532
1,497
405
0
562
857
0
7,075
L
4,646
173
77
1,740
6,496
1,638
0
1,664
4,537
13,796
0
L
Anubis
Shaght
Anubis
1,525
303
0
118
3,133
927
0
697
2,271
4,896
0
W
2,159
1,811
0
1,492
6,165
1,792
1,129
2,544
3,471
0
15,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,882
Gold Earned
15,259
86
Minions Killed
38
5
Camps Cleared
1
396,265
Distance Traveled
192,539
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
6,353
908
30
4
2
139,254
1
W
Sun Wukong
5,785
826
23
3
0
145,067
2
L
Neith
4,794
685
10
1
0
40,061
1
L
Chang'e
5,637
805
18
3
0
107,960
2
L
Anubis
4,828
690
10
1
1
44,518
0
W
Rama
5,744
821
33
5
3
111,944
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role