Player Matchup

Odin
Odin
AUSTEN2x
Odin
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,325 Elo+
Party 1
Artio
Artio
Ammatu
Artio
Level 81
God Stats
2W - 1L
1,588 SR
Queue Stats
374W - 368L
1,472 Elo+
Party 1
Arachne
Arachne
Ki_ANG3L
Arachne
Level 126
God Stats
9W - 7L
1,566 SR
Queue Stats
336W - 333L
1,482 Elo+
Party 1
Nox
Nox
StinkyVibes
Nox
Level 106
God Stats
4W - 6L
1,219 SR
Queue Stats
631W - 601L
1,499 Elo+
Party 1
Rama
Rama
ThePaleHokage
Rama
Level 108
God Stats
8W - 7L
1,559 SR
Queue Stats
634W - 606L
1,493 Elo+
Party 1
Team Averages
Level 85
1,486 SR
1,454 Elo+

VS

Team Averages
Level 46
1,500 SR
1,363 Elo+
Tiamat
Tiamat
MRPIHO
Tiamat
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
76W - 82L
1,407 Elo+
Party 3
Ymir
Ymir
MrrrMonkeyman
Ymir
Level 48
God Stats
4W - 10L
1,343 SR
Queue Stats
249W - 359L
1,278 Elo+
Party 2
Ravana
Ravana
Patotar
Ravana
Level 68
God Stats
2W - 4L
1,375 SR
Queue Stats
92W - 108L
1,448 Elo+
Party 3
Cernunnos
Cernunnos
UnmatchedStealth
Cernunnos
Level 16
God Stats
7W - 5L
1,584 SR
Queue Stats
97W - 180L
1,251 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Vobatrone
Cu Chulainn
Level 72
God Stats
1W - 2L
1,696 SR
Queue Stats
104W - 116L
1,431 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
7
0 / 3 / 0
5,180
398
581
4,056
3,534
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artio
Ammatu
Artio
10
5 / 1 / 8
7,591
584
3,077
9,997
8,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Arachne
Ki_ANG3L
Arachne
11
2 / 4 / 3
6,715
517
4,152
8,405
3,586
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

12
5 / 0 / 6
7,537
580
5,879
7,197
3,597
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
10 / 0 / 5
8,454
650
11,983
7,711
2,356
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
MRPIHO
Tiamat
10
1 / 6 / 1
5,921
455
4,148
7,514
4,196
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
1 / 6 / 1
5,486
422
1,712
9,450
4,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ravana
Patotar
Ravana
11
2 / 4 / 1
6,385
491
4,838
8,601
3,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
8
1 / 5 / 1
5,544
426
2,750
7,081
1,201
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cu Chulainn
Vobatrone
Cu Chulainn
10
2 / 1 / 3
6,343
488
3,624
6,526
5,503
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
14
22
Kills
7
8
Deaths
22
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Odin
0
3
0
0
W
Artio
Ammatu
Artio
5
1
8
9
W
Arachne
Ki_ANG3L
Arachne
2
4
3
0.88
L
Tiamat
MRPIHO
Tiamat
1
6
1
0.25
L
1
6
1
0.25
L
Ravana
Patotar
Ravana
2
4
1
0.63
W
5
0
6
8
W
10
0
5
12.5
L
Cernunnos
1
5
1
0.3
L
Cu Chulainn
Vobatrone
Cu Chulainn
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,672
Damage
17,072
37,366
Taken
39,172
21,474
Mitigated
18,259
13,359
Healing
7,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
581
334
0
0
4,056
3,534
203
0
4,056
0
10,290
W
Artio
Ammatu
Artio
3,077
931
577
3,676
9,997
8,401
0
1,436
8,561
13,968
0
W
Arachne
Ki_ANG3L
Arachne
4,152
2,593
0
3,141
8,405
3,586
0
1,649
6,756
0
35,798
L
Tiamat
MRPIHO
Tiamat
4,148
799
0
1,542
7,514
4,196
69
2,584
4,930
27,176
0
L
1,712
441
0
829
9,450
4,128
0
2,251
7,199
8,555
0
L
Ravana
Patotar
Ravana
4,838
1,480
0
1,872
8,601
3,231
0
1,610
6,991
0
38,411
W
5,879
1,085
0
2,972
7,197
3,597
340
2,241
4,956
40,517
0
W
11,983
9,281
0
2,993
7,711
2,356
299
534
7,177
0
58,426
L
Cernunnos
2,750
1,233
0
1,655
7,081
1,201
0
850
6,231
0
15,412
L
Cu Chulainn
Vobatrone
Cu Chulainn
3,624
966
0
1,846
6,526
5,503
0
1,661
4,749
0
25,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,477
Gold Earned
29,679
273
Minions Killed
212
0
Camps Cleared
0
1,172,327
Distance Traveled
1,119,085
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
5,180
398
15
1
0
163,232
1
W
Artio
7,591
584
19
1
0
261,511
3
W
Arachne
6,715
517
68
5
0
282,191
7
L
Tiamat
5,921
455
51
4
0
224,042
4
L
Ymir
5,486
422
15
1
0
212,875
3
L
Ravana
6,385
491
68
5
0
252,361
4
W
Nox
7,537
580
83
6
0
249,333
0
W
Rama
8,454
650
88
7
0
216,060
4
L
Cernunnos
5,544
426
32
2
0
212,796
1
L
Cu Chulainn
6,343
488
46
4
0
217,011
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role