Player Matchup

Rama
Rama
AcesCute
Rama
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,441 Elo+
Solo
Cupid
Cupid
ChippaB3
Cupid
Level 89
God Stats
1W - 4L
1,487 SR
Queue Stats
139W - 116L
1,479 Elo+
Party 1
Odin
Odin
TylerDied
Odin
Level 124
God Stats
5W - 4L
1,678 SR
Queue Stats
162W - 145L
1,483 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Xx_kakawi08_xX
Tsukuyomi
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Chang'e
Chang'e
jeedube
Chang'e
Level 87
God Stats
1W - 0L
1,272 SR
Queue Stats
89W - 103L
1,436 Elo+
Solo
Team Averages
Level 81
1,487 SR
1,468 Elo+

VS

Team Averages
Level 86
1,489 SR
1,459 Elo+
Merlin
Merlin
Good Job Robb
Merlin
Level 127
God Stats
2W - 3L
1,521 SR
Queue Stats
118W - 121L
1,488 Elo+
Solo
Kukulkan
Kukulkan
JFresh4eva
Kukulkan
Level 104
God Stats
2W - 4L
1,316 SR
Queue Stats
46W - 47L
1,514 Elo+
Party 2
Hel
Hel
Mr Outlook8685
Hel
Level 25
God Stats
0W - 1L
1,688 SR
Queue Stats
45W - 43L
1,555 Elo+
Party 2
Cupid
Cupid
NeedBetterName
Cupid
Level 89
God Stats
2W - 4L
1,507 SR
Queue Stats
239W - 272L
1,427 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
jdssj_10
Ah Muzen Cab
Level 83
God Stats
0W - 1L
1,414 SR
Queue Stats
5W - 11L
1,313 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
15
4 / 3 / 7
11,725
558
10,115
10,714
4,759
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cupid
ChippaB3
Cupid
20
5 / 3 / 13
14,298
681
18,660
23,929
10,930
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odin
20
10 / 4 / 16
16,925
806
25,997
34,282
57,331
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tsukuyomi
Xx_kakawi08_xX
Tsukuyomi
20
3 / 6 / 15
13,132
625
17,801
20,755
9,781
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
jeedube
Chang'e
20
5 / 4 / 13
13,257
631
16,964
25,460
14,095
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 5 / 4
14,804
705
28,145
22,031
15,933
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
JFresh4eva
Kukulkan
19
2 / 4 / 6
11,897
567
15,640
13,257
6,508
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
2 / 6 / 5
11,910
567
7,664
19,556
14,663
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
6 / 5 / 7
14,248
678
23,637
26,080
12,661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Muzen Cab
jdssj_10
Ah Muzen Cab
13
1 / 7 / 4
10,221
487
7,858
17,200
6,358
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
45
27
Kills
19
20
Deaths
27
64
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Rama
4
3
7
2.5
W
Cupid
ChippaB3
Cupid
5
3
13
3.83
L
8
5
4
2
L
Kukulkan
JFresh4eva
Kukulkan
2
4
6
1.25
L
2
6
5
0.75
L
6
5
7
1.9
W
Odin
10
4
16
4.5
W
Tsukuyomi
Xx_kakawi08_xX
Tsukuyomi
3
6
15
1.75
L
Ah Muzen Cab
jdssj_10
Ah Muzen Cab
1
7
4
0.43
W
Chang'e
jeedube
Chang'e
5
4
13
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,537
Damage
82,944
115,140
Taken
98,124
96,896
Mitigated
56,123
62,396
Healing
48,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
10,115
6,145
743
3,123
10,714
4,759
1,770
3,973
6,741
0
17,694
W
Cupid
ChippaB3
Cupid
18,660
4,942
4,236
10,785
23,929
10,930
1,594
12,912
11,017
0
56,448
L
28,145
1,470
2,302
5,529
22,031
15,933
300
2,283
19,748
61,104
0
L
Kukulkan
JFresh4eva
Kukulkan
15,640
822
1,187
2,173
13,257
6,508
942
1,342
11,915
44,173
0
L
7,664
45
15,748
7,895
19,556
14,663
690
4,461
15,095
15,202
0
L
23,637
13,392
1,809
8,261
26,080
12,661
1,590
5,137
20,943
0
44,493
W
Odin
25,997
2,269
2,285
9,595
34,282
57,331
57
10,805
23,477
0
54,202
W
Tsukuyomi
Xx_kakawi08_xX
Tsukuyomi
17,801
3,336
2,284
4,944
20,755
9,781
2,041
10,172
10,583
0
29,925
L
Ah Muzen Cab
jdssj_10
Ah Muzen Cab
7,858
3,735
247
3,460
17,200
6,358
75
3,741
13,459
0
16,255
W
Chang'e
jeedube
Chang'e
16,964
1,279
12,715
11,686
25,460
14,095
300
13,587
11,873
36,704
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,337
Gold Earned
63,080
194
Minions Killed
195
0
Camps Cleared
0
1,736,202
Distance Traveled
1,609,961
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
11,725
558
28
1
0
169,394
0
W
Cupid
14,298
681
56
3
0
387,085
0
L
Merlin
14,804
705
63
3
0
304,755
0
L
Kukulkan
11,897
567
48
2
0
354,785
0
L
Hel
11,910
567
16
1
0
366,954
0
L
Cupid
14,248
678
50
2
0
361,885
3
W
Odin
16,925
806
45
2
0
422,962
0
W
Tsukuyomi
13,132
625
31
1
0
366,979
0
L
Ah Muzen Cab
10,221
487
18
1
0
221,582
0
W
Chang'e
13,257
631
34
2
0
389,782
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role