Player Matchup

Cthulhu
Cthulhu
Actually Ur Dad
Cthulhu
Level 9
God Stats
2W - 0L
1,739 SR
Queue Stats
5W - 10L
1,279 Elo+
Solo
Nu Wa
Nu Wa
Awwzii
Nu Wa
Level 15
God Stats
7W - 6L
1,462 SR
Queue Stats
20W - 16L
1,461 Elo+
Party 1
Amaterasu
Amaterasu
Karurosu 666
Amaterasu
Level 23
God Stats
16W - 7L
1,500 SR
Queue Stats
118W - 106L
1,406 Elo+
Party 1
Nemesis
Nemesis
TrashchanUwU
Nemesis
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 35L
1,428 Elo+
Party 1
Bakasura
Bakasura
canguro-hosco082
Bakasura
Level 27
God Stats
3W - 4L
1,318 SR
Queue Stats
232W - 253L
1,450 Elo+
Solo
Team Averages
Level 24
1,504 SR
1,405 Elo+

VS

Team Averages
Level 14
1,408 SR
1,203 Elo+
Hercules
Hercules
Bonzarino
Hercules
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 16L
1,179 Elo+
Party 2
Jing Wei
Jing Wei
Haboko
Jing Wei
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 51L
1,295 Elo+
Solo
Discordia
Discordia
Haki94
Discordia
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 20L
1,107 Elo+
Party 2
Neith
Neith
Magnolia101
Neith
Level 7
God Stats
3W - 8L
1,136 SR
Queue Stats
4W - 19L
1,010 Elo+
Party 2
Thor
Thor
NaHeeNaKub
Thor
Level 4
God Stats
2W - 4L
1,405 SR
Queue Stats
4W - 8L
1,423 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 2 / 15
14,531
1,038
21,306
23,691
34,045
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
Awwzii
Nu Wa
20
3 / 4 / 20
13,912
994
16,325
12,654
10,802
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Amaterasu
Karurosu 666
Amaterasu
20
9 / 4 / 18
14,738
1,053
24,407
22,240
21,112
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Nemesis
TrashchanUwU
Nemesis
20
12 / 5 / 17
15,200
1,086
20,902
23,177
12,408
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
6 / 6 / 13
13,826
988
17,048
22,085
13,010
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Team 1 Tickets

103

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Bonzarino
Hercules
20
1 / 10 / 14
12,679
906
17,469
32,246
25,635
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jing Wei
Haboko
Jing Wei
20
5 / 4 / 10
13,824
987
16,503
19,056
7,743
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
Haki94
Discordia
20
9 / 8 / 9
15,316
1,094
29,443
19,944
9,336
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

20
4 / 7 / 14
13,883
992
21,525
19,487
8,068
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
2 / 10 / 11
13,671
977
9,689
18,442
7,450
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
79
38
Kills
21
21
Deaths
39
83
Assists
58
Player
Kills
Deaths
Assists
KDA
W
8
2
15
7.75
W
Nu Wa
Awwzii
Nu Wa
3
4
20
3.25
L
Hercules
Bonzarino
Hercules
1
10
14
0.8
L
Jing Wei
Haboko
Jing Wei
5
4
10
2.5
L
Discordia
Haki94
Discordia
9
8
9
1.69
W
Amaterasu
Karurosu 666
Amaterasu
9
4
18
4.5
L
4
7
14
1.57
L
2
10
11
0.75
W
Nemesis
TrashchanUwU
Nemesis
12
5
17
4.1
W
6
6
13
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,988
Damage
94,629
103,847
Taken
109,175
91,377
Mitigated
58,232
13,912
Healing
13,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,306
1,180
2,475
0
23,691
34,045
0
5,122
18,569
41,699
0
W
Nu Wa
Awwzii
Nu Wa
16,325
6,866
0
0
12,654
10,802
0
4,459
8,195
33,538
0
L
Hercules
Bonzarino
Hercules
17,469
6,198
0
5,198
32,246
25,635
0
9,663
21,925
0
36,010
L
Jing Wei
Haboko
Jing Wei
16,503
15,083
0
3,020
19,056
7,743
0
6,730
11,917
0
39,651
L
Discordia
Haki94
Discordia
29,443
3,084
584
2,304
19,944
9,336
0
6,984
12,960
66,248
0
W
Amaterasu
Karurosu 666
Amaterasu
24,407
10,151
0
4,350
22,240
21,112
0
6,601
15,639
0
34,514
L
21,525
8,152
0
2,318
19,487
8,068
0
7,646
11,607
0
49,081
L
9,689
3,004
0
361
18,442
7,450
0
6,608
11,687
0
35,800
W
Nemesis
TrashchanUwU
Nemesis
20,902
9,663
1,436
2,320
23,177
12,408
0
6,667
16,510
0
42,958
W
17,048
10,495
0
3,331
22,085
13,010
0
6,594
15,491
0
42,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,207
Gold Earned
69,373
247
Minions Killed
284
2
Camps Cleared
8
1,221,225
Distance Traveled
1,176,054
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
14,531
1,038
49
4
1
278,720
0
W
Nu Wa
13,912
994
44
3
0
204,878
0
L
Hercules
12,679
906
39
3
0
208,982
1
L
Jing Wei
13,824
987
50
4
0
244,711
0
L
Discordia
15,316
1,094
80
6
0
247,134
0
W
Amaterasu
14,738
1,053
33
2
0
215,675
3
L
Neith
13,883
992
64
5
1
236,614
2
L
Thor
13,671
977
51
4
7
238,613
3
W
Nemesis
15,200
1,086
51
4
1
274,841
0
W
Bakasura
13,826
988
70
5
0
247,111
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role