Player Matchup

Izanami
Izanami
ForgottenNight7
Izanami
Level 12
God Stats
1W - 3L
1,554 SR
Queue Stats
13W - 24L
1,273 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
H_P_CTHULHU
Ah Muzen Cab
Level 24
God Stats
7W - 9L
1,124 SR
Queue Stats
65W - 88L
1,273 Elo+
Solo
Yemoja
Yemoja
brokenspartan117
Yemoja
Level 7
God Stats
0W - 2L
1,256 SR
Queue Stats
5W - 8L
1,222 Elo+
Solo
Nemesis
Nemesis
coolyouzzz
Nemesis
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 6L
1,217 Elo+
Solo
Nu Wa
Nu Wa
imsohigh207
Nu Wa
Level 29
God Stats
78W - 79L
1,441 SR
Queue Stats
193W - 238L
1,301 Elo+
Solo
Team Averages
Level 18
1,375 SR
1,257 Elo+

VS

Team Averages
Level 19
1,543 SR
1,298 Elo+
Nu Wa
Nu Wa
Bonzo040507
Nu Wa
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 8L
1,220 Elo+
Party 1
Scylla
Scylla
MrfreshYT8184
Scylla
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 13L
1,199 Elo+
Party 1
Sol
Sol
Sniperassasi
Sol
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,242 Elo+
Party 1
Hou Yi
Hou Yi
Teles_rapha
Hou Yi
Level 28
God Stats
22W - 23L
1,497 SR
Queue Stats
158W - 164L
1,393 Elo+
Solo
Baron Samedi
Baron Samedi
bigbadbraxton14
Baron Samedi
Level 27
God Stats
11W - 3L
1,719 SR
Queue Stats
59W - 48L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 8 / 1
9,738
812
2,103
15,032
4,981
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ah Muzen Cab
H_P_CTHULHU
Ah Muzen Cab
16
0 / 8 / 1
10,233
853
5,793
20,692
8,815
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
0 / 5 / 1
10,146
846
8,126
22,665
9,615
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
coolyouzzz
Nemesis
16
1 / 5 / 1
9,734
811
7,215
14,613
5,217
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
2 / 6 / 0
10,117
843
10,571
12,639
3,753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

308

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 1 / 17
11,942
995
18,236
6,458
2,249
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
6 / 0 / 12
12,346
1,029
10,451
3,179
1,196
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
5 / 1 / 11
10,944
912
18,790
11,622
4,047
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hou Yi
19
5 / 1 / 15
11,557
963
12,497
9,646
3,531
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
bigbadbraxton14
Baron Samedi
20
8 / 0 / 20
13,245
1,104
19,824
7,676
3,665
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
106
3
Kills
31
32
Deaths
3
4
Assists
75
Player
Kills
Deaths
Assists
KDA
W
7
1
17
15.5
L
0
8
1
0.06
L
Ah Muzen Cab
H_P_CTHULHU
Ah Muzen Cab
0
8
1
0.06
W
6
0
12
12
W
5
1
11
10.5
W
Hou Yi
5
1
15
12.5
W
Baron Samedi
bigbadbraxton14
Baron Samedi
8
0
20
18
L
0
5
1
0.1
L
Nemesis
coolyouzzz
Nemesis
1
5
1
0.3
L
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,808
Damage
79,798
85,641
Taken
38,581
32,381
Mitigated
14,688
2,495
Healing
10,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,236
8,609
0
253
6,458
2,249
0
3,961
2,351
30,009
0
L
2,103
1,641
0
0
15,032
4,981
0
12,472
2,560
0
18,319
L
Ah Muzen Cab
H_P_CTHULHU
Ah Muzen Cab
5,793
2,424
0
411
20,692
8,815
0
14,859
5,833
0
41,882
W
10,451
1,430
0
705
3,179
1,196
0
1,400
1,739
42,763
0
W
18,790
9,087
0
4,784
11,622
4,047
0
4,815
6,589
29,855
0
W
Hou Yi
12,497
5,367
0
0
9,646
3,531
0
4,338
5,084
0
28,517
W
Baron Samedi
bigbadbraxton14
Baron Samedi
19,824
2,442
1,877
2,471
7,676
3,665
0
3,467
4,121
48,469
0
L
8,126
871
692
349
22,665
9,615
0
19,825
2,840
18,604
0
L
Nemesis
coolyouzzz
Nemesis
7,215
1,954
0
1,043
14,613
5,217
0
10,735
3,878
0
13,344
L
10,571
2,113
0
0
12,639
3,753
0
9,410
3,229
28,686
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,968
Gold Earned
60,034
180
Minions Killed
260
3
Camps Cleared
7
831,502
Distance Traveled
1,102,329
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,942
995
29
2
3
216,465
0
L
Izanami
9,738
812
24
2
2
108,876
0
L
Ah Muzen Cab
10,233
853
85
7
0
189,560
3
W
Scylla
12,346
1,029
85
7
3
213,647
1
W
Sol
10,944
912
22
2
0
216,307
0
W
Hou Yi
11,557
963
44
4
1
233,653
2
W
Baron Samedi
13,245
1,104
80
7
0
222,257
0
L
Yemoja
10,146
846
24
2
0
180,078
0
L
Nemesis
9,734
811
4
0
0
213,229
0
L
Nu Wa
10,117
843
43
4
1
139,759
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role