Player Matchup

Sylvanus
Sylvanus
CV_JasonGrace
Sylvanus
Level 82
God Stats
0W - 3L
1,142 SR
Queue Stats
27W - 31L
1,457 Elo+
Solo
Thanatos
Thanatos
TAT_J04K03
Thanatos
Level 27
God Stats
7W - 20L
1,350 SR
Queue Stats
97W - 156L
1,343 Elo+
Party 2
Guan Yu
Guan Yu
ifromhell13
Guan Yu
Level 94
God Stats
1W - 7L
1,290 SR
Queue Stats
346W - 415L
1,356 Elo+
Solo
Artemis
Artemis
juli135h
Artemis
Level 43
God Stats
4W - 5L
1,481 SR
Queue Stats
153W - 200L
1,416 Elo+
Party 2
Ra
Ra
luisx_15
Ra
Level 44
God Stats
3W - 3L
1,490 SR
Queue Stats
206W - 235L
1,354 Elo+
Solo
Team Averages
Level 58
1,351 SR
1,385 Elo+

VS

Team Averages
Level 80
1,552 SR
1,420 Elo+
Nemesis
Nemesis
Angelo_W7
Nemesis
Level 51
God Stats
17W - 19L
1,389 SR
Queue Stats
111W - 179L
1,362 Elo+
Party 1
Rama
Rama
JhÒÓN
Rama
Level 146
God Stats
8W - 8L
1,540 SR
Queue Stats
61W - 63L
1,449 Elo+
Solo
Discordia
Discordia
Marrrio69
Discordia
Level 68
God Stats
12W - 7L
1,631 SR
Queue Stats
211W - 228L
1,468 Elo+
Solo
Athena
Athena
OliveiraCoronel
Athena
Level 48
God Stats
4W - 3L
1,500 SR
Queue Stats
123W - 193L
1,370 Elo+
Party 1
Odin
Odin
Rasinos
Odin
Level 88
God Stats
6W - 1L
1,699 SR
Queue Stats
78W - 71L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CV_JasonGrace
Sylvanus
10
0 / 3 / 2
6,637
442
4,432
9,537
6,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Thanatos
TAT_J04K03
Thanatos
9
0 / 4 / 0
6,006
400
637
9,791
2,398
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Guan Yu
ifromhell13
Guan Yu
13
0 / 2 / 0
7,030
469
2,179
9,191
9,141
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
juli135h
Artemis
10
3 / 4 / 0
6,685
446
6,092
9,627
2,524
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
0 / 3 / 1
7,345
490
3,123
8,324
3,420
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Angelo_W7
Nemesis
12
5 / 1 / 3
7,780
519
5,912
9,381
3,581
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rama
JhÒÓN
Rama
11
2 / 0 / 5
7,263
484
9,686
9,030
3,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
Marrrio69
Discordia
15
3 / 0 / 1
8,597
573
7,386
4,882
1,644
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
2 / 2 / 5
7,349
490
1,863
7,251
5,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Odin
Rasinos
Odin
14
4 / 0 / 1
8,780
585
7,138
5,643
4,303
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
31
3
Kills
16
16
Deaths
3
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Angelo_W7
Nemesis
5
1
3
6.5
L
Sylvanus
CV_JasonGrace
Sylvanus
0
3
2
0.33
W
Rama
JhÒÓN
Rama
2
0
5
4.5
W
Discordia
Marrrio69
Discordia
3
0
1
3.5
W
2
2
5
2.25
W
Odin
Rasinos
Odin
4
0
1
4.5
L
Thanatos
TAT_J04K03
Thanatos
0
4
0
0
L
Guan Yu
ifromhell13
Guan Yu
0
2
0
0
L
Artemis
juli135h
Artemis
3
4
0
0.75
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,463
Damage
31,985
46,470
Taken
36,187
24,317
Mitigated
18,048
15,018
Healing
9,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Angelo_W7
Nemesis
5,912
2,608
0
2,552
9,381
3,581
0
1,064
8,317
0
42,317
L
Sylvanus
CV_JasonGrace
Sylvanus
4,432
2,060
719
1,957
9,537
6,834
0
2,394
7,051
16,961
0
W
Rama
JhÒÓN
Rama
9,686
8,145
0
3,238
9,030
3,242
1,286
2,762
6,268
0
52,523
W
Discordia
Marrrio69
Discordia
7,386
106
0
1,583
4,882
1,644
422
787
4,095
64,516
0
W
1,863
837
0
1,108
7,251
5,278
100
2,141
5,110
9,959
0
W
Odin
Rasinos
Odin
7,138
1,888
0
780
5,643
4,303
0
801
4,842
0
50,700
L
Thanatos
TAT_J04K03
Thanatos
637
319
0
5,599
9,791
2,398
0
351
9,374
0
32,060
L
Guan Yu
ifromhell13
Guan Yu
2,179
233
112
3,541
9,191
9,141
0
920
8,229
0
39,709
L
Artemis
juli135h
Artemis
6,092
3,125
0
1,703
9,627
2,524
0
1,912
7,635
0
40,309
L
3,123
51
0
1,387
8,324
3,420
516
3,275
4,693
47,129
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,703
Gold Earned
39,769
338
Minions Killed
424
0
Camps Cleared
0
1,379,032
Distance Traveled
1,392,289
4
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,780
519
73
5
0
295,153
4
L
Sylvanus
6,637
442
16
1
0
249,961
1
W
Rama
7,263
484
95
6
0
265,924
4
W
Discordia
8,597
573
115
8
0
279,617
5
W
Athena
7,349
490
19
1
0
290,924
2
W
Odin
8,780
585
122
8
0
260,671
4
L
Thanatos
6,006
400
63
4
0
295,072
0
L
Guan Yu
7,030
469
83
6
0
309,023
1
L
Artemis
6,685
446
80
5
0
256,938
1
L
Ra
7,345
490
96
6
0
268,038
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role