Player Matchup

Thor
Thor
Albert DK M
Thor
Level 8
God Stats
2W - 0L
1,472 SR
Queue Stats
8W - 15L
1,177 Elo+
Solo
Anubis
Anubis
Bean4224
Anubis
Level 29
God Stats
32W - 18L
1,603 SR
Queue Stats
84W - 94L
1,410 Elo+
Solo
Sun Wukong
Sun Wukong
PistolPeak
Sun Wukong
Level 29
God Stats
19W - 23L
1,064 SR
Queue Stats
248W - 279L
1,433 Elo+
Solo
Heimdallr
Heimdallr
X6 JJG
Heimdallr
Level 18
God Stats
16W - 20L
1,448 SR
Queue Stats
115W - 152L
1,425 Elo+
Solo
Ares
Ares
xxcarlonchito195
Ares
Level 24
God Stats
4W - 5L
1,388 SR
Queue Stats
65W - 64L
1,454 Elo+
Solo
Team Averages
Level 22
1,395 SR
1,380 Elo+

VS

Team Averages
Level 18
1,512 SR
1,358 Elo+
Medusa
Medusa
Artic_Fox099
Medusa
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,343 Elo+
Party 2
Ra
Ra
GodOfYouAll765
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,343 Elo+
Party 2
Cabrakan
Cabrakan
Klamz-Lep031914
Cabrakan
Level 29
God Stats
6W - 1L
1,781 SR
Queue Stats
86W - 77L
1,484 Elo+
Party 1
Thor
Thor
OneGoldenToast
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,179 Elo+
Party 2
Tiamat
Tiamat
ST_Mokiller_Qc
Tiamat
Level 28
God Stats
0W - 1L
1,280 SR
Queue Stats
70W - 69L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 5 / 10
10,157
564
11,132
12,492
8,369
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
Bean4224
Anubis
14
13 / 5 / 8
10,354
575
14,142
12,385
5,239
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
PistolPeak
Sun Wukong
14
13 / 3 / 12
9,863
548
10,609
12,819
9,192
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Heimdallr
X6 JJG
Heimdallr
14
12 / 3 / 14
9,897
550
8,391
11,273
4,193
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
6 / 0 / 16
9,576
532
4,895
6,332
5,558
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
1 / 16 / 7
7,833
435
7,156
15,937
3,982
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
5 / 12 / 5
9,311
517
8,106
13,468
3,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cabrakan
9
3 / 5 / 1
7,015
390
6,129
8,261
4,165
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
4 / 12 / 4
7,933
441
5,935
17,717
10,285
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

7
1 / 6 / 2
6,372
354
1,475
5,273
2,147
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
33
50
Kills
14
16
Deaths
51
60
Assists
19
Player
Kills
Deaths
Assists
KDA
W
6
5
10
2.2
L
Medusa
1
16
7
0.28
W
Anubis
Bean4224
Anubis
13
5
8
3.4
L
5
12
5
0.63
L
Cabrakan
3
5
1
0.7
L
4
12
4
0.5
W
Sun Wukong
PistolPeak
Sun Wukong
13
3
12
6.33
L
1
6
2
0.33
W
Heimdallr
X6 JJG
Heimdallr
12
3
14
6.33
W
6
0
16
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,169
Damage
28,801
55,301
Taken
60,656
32,551
Mitigated
24,377
14,756
Healing
2,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,132
2,051
0
3,182
12,492
8,369
990
2,599
9,893
0
66,301
L
Medusa
7,156
4,028
0
631
15,937
3,982
554
7,601
8,336
0
20,767
W
Anubis
Bean4224
Anubis
14,142
1,583
0
5,735
12,385
5,239
3,769
2,643
9,742
45,197
0
L
8,106
1,941
149
1,006
13,468
3,798
139
5,034
8,434
34,740
0
L
Cabrakan
6,129
1,401
0
600
8,261
4,165
0
397
7,864
18,918
0
L
5,935
1,053
0
0
17,717
10,285
267
5,715
12,002
0
24,836
W
Sun Wukong
PistolPeak
Sun Wukong
10,609
3,351
0
2,213
12,819
9,192
2,507
4,215
8,604
0
38,064
L
1,475
367
173
405
5,273
2,147
0
290
4,981
7,070
0
W
Heimdallr
X6 JJG
Heimdallr
8,391
3,709
0
3,126
11,273
4,193
2,942
4,569
6,704
0
34,769
W
4,895
245
0
500
6,332
5,558
442
1,684
4,648
22,686
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,847
Gold Earned
38,464
289
Minions Killed
157
0
Camps Cleared
0
1,472,563
Distance Traveled
1,300,641
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
10,157
564
102
6
0
302,730
4
L
Medusa
7,833
435
29
2
0
294,017
0
W
Anubis
10,354
575
64
4
0
231,294
0
L
Ra
9,311
517
50
3
0
227,825
0
L
Cabrakan
7,015
390
31
2
0
217,578
2
L
Thor
7,933
441
39
2
0
326,298
0
W
Sun Wukong
9,863
548
50
3
0
322,458
1
L
Tiamat
6,372
354
8
0
0
234,923
0
W
Heimdallr
9,897
550
48
3
0
317,508
5
W
Ares
9,576
532
25
1
0
298,573
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role