Player Matchup

Fenrir
Fenrir
Exsotic_-
Fenrir
Level 21
God Stats
4W - 2L
1,570 SR
Queue Stats
15W - 24L
1,264 Elo+
Party 1
Baron Samedi
Baron Samedi
PreciselyChosen
Baron Samedi
Level 29
God Stats
4W - 6L
1,429 SR
Queue Stats
17W - 26L
1,300 Elo+
Party 1
Cu Chulainn
Cu Chulainn
jarrviin
Cu Chulainn
Level 64
God Stats
2W - 0L
1,587 SR
Queue Stats
16W - 7L
1,580 Elo+
Party 1
Team Averages
Level 38
1,529 SR
1,381 Elo+

VS

Team Averages
Level 104
1,464 SR
1,388 Elo+
King Arthur
King Arthur
TopSoleJungle
King Arthur
Level 84
God Stats
1W - 3L
1,350 SR
Queue Stats
19W - 14L
1,478 Elo+
Solo
Jing Wei
Jing Wei
brandobsavvy
Jing Wei
Level 107
God Stats
10W - 10L
1,630 SR
Queue Stats
266W - 363L
1,352 Elo+
Solo
Sol
Sol
weez420
Sol
Level 121
God Stats
33W - 37L
1,411 SR
Queue Stats
309W - 361L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Exsotic_-
Fenrir
19
9 / 6 / 15
16,040
764
15,674
25,706
21,738
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baron Samedi
PreciselyChosen
Baron Samedi
18
10 / 4 / 13
15,394
733
25,195
17,258
15,777
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cu Chulainn
jarrviin
Cu Chulainn
18
6 / 8 / 15
14,866
708
22,474
29,772
32,597
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
TopSoleJungle
King Arthur
17
11 / 8 / 5
15,104
719
19,609
26,982
26,753
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jing Wei
brandobsavvy
Jing Wei
16
2 / 8 / 14
13,413
639
14,506
23,756
9,088
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sol
17
5 / 9 / 6
13,652
650
27,545
24,286
10,696
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
43
25
Kills
18
18
Deaths
25
43
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Exsotic_-
Fenrir
9
6
15
2.75
W
Baron Samedi
PreciselyChosen
Baron Samedi
10
4
13
4.13
L
King Arthur
TopSoleJungle
King Arthur
11
8
5
1.69
L
Jing Wei
brandobsavvy
Jing Wei
2
8
14
1.13
W
Cu Chulainn
jarrviin
Cu Chulainn
6
8
15
1.69
L
Sol
5
9
6
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,343
Damage
61,660
72,736
Taken
75,024
70,112
Mitigated
46,537
20,195
Healing
22,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Exsotic_-
Fenrir
15,674
3,373
0
6,279
25,706
21,738
320
12,119
13,587
2,011
26,963
W
Baron Samedi
PreciselyChosen
Baron Samedi
25,195
2,327
2,934
3,631
17,258
15,777
1,166
3,684
13,574
66,303
0
L
King Arthur
TopSoleJungle
King Arthur
19,609
2,120
0
4,586
26,982
26,753
175
12,443
14,539
0
50,215
L
Jing Wei
brandobsavvy
Jing Wei
14,506
12,617
0
10,017
23,756
9,088
716
9,176
14,580
0
52,617
W
Cu Chulainn
jarrviin
Cu Chulainn
22,474
2,849
0
7,351
29,772
32,597
577
13,282
16,490
15,066
45,224
L
Sol
27,545
8,646
0
8,013
24,286
10,696
825
10,912
13,374
53,577
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,300
Gold Earned
42,169
194
Minions Killed
184
7
Camps Cleared
8
1,053,910
Distance Traveled
996,170
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
16,040
764
24
1
0
391,142
5
W
Baron Samedi
15,394
733
99
5
2
330,589
2
L
King Arthur
15,104
719
76
4
3
337,958
8
L
Jing Wei
13,413
639
55
3
3
345,555
2
W
Cu Chulainn
14,866
708
71
3
5
332,179
0
L
Sol
13,652
650
53
3
2
312,657
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role