Player Matchup

He Bo
He Bo
CrankyAir
He Bo
Level 124
God Stats
4W - 11L
1,466 SR
Queue Stats
235W - 246L
1,620 Elo+
Solo
Chiron
Chiron
H-a_m4
Chiron
Level 160
God Stats
2W - 2L
1,707 SR
Queue Stats
292W - 328L
1,548 Elo+
Solo
Tsukuyomi
Tsukuyomi
Ohungee
Tsukuyomi
Level 149
God Stats
12W - 17L
1,514 SR
Queue Stats
76W - 62L
1,513 Elo+
Party 1
Sol
Sol
SnappleFacts654
Sol
Level 125
God Stats
2W - 1L
1,652 SR
Queue Stats
82W - 66L
1,579 Elo+
Party 1
Jormungandr
Jormungandr
The SpartLo
Jormungandr
Level 157
God Stats
32W - 36L
1,450 SR
Queue Stats
543W - 540L
1,513 Elo+
Solo
Team Averages
Level 143
1,558 SR
1,555 Elo+

VS

Team Averages
Level 140
1,582 SR
1,579 Elo+
Chronos
Chronos
AbdiAbruptGT
Chronos
Level 158
God Stats
69W - 47L
1,682 SR
Queue Stats
728W - 712L
1,592 Elo+
Solo
Bellona
Bellona
Ninjacloud23
Bellona
Level 130
God Stats
5W - 5L
1,676 SR
Queue Stats
418W - 419L
1,574 Elo+
Solo
Scylla
Scylla
Tacoman71
Scylla
Level 125
God Stats
15W - 14L
1,603 SR
Queue Stats
119W - 115L
1,577 Elo+
Solo
Thor
Thor
XxrexbuttmunchxX
Thor
Level 127
God Stats
1W - 0L
1,483 SR
Queue Stats
13W - 7L
1,623 Elo+
Solo
Cerberus
Cerberus
You Got Warts
Cerberus
Level 158
God Stats
37W - 59L
1,467 SR
Queue Stats
859W - 892L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
CrankyAir
He Bo
20
5 / 8 / 6
14,786
924
10,679
23,186
6,267
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
H-a_m4
Chiron
20
4 / 5 / 7
14,806
925
24,433
20,341
6,259
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
Ohungee
Tsukuyomi
20
2 / 8 / 8
14,024
877
20,615
20,016
7,532
20
0 / 7 / 6
13,453
841
17,220
21,002
7,328
Jormungandr
The SpartLo
Jormungandr
20
3 / 5 / 10
14,338
896
20,667
27,321
41,730
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

0

VS

Team 2 Tickets

87

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
AbdiAbruptGT
Chronos
20
10 / 2 / 8
15,422
964
23,244
13,324
4,892
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
Ninjacloud23
Bellona
20
3 / 5 / 17
15,144
947
19,008
32,654
25,216
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
Tacoman71
Scylla
20
7 / 1 / 18
16,469
1,029
34,215
14,290
4,229
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
7 / 4 / 16
15,828
989
14,507
17,479
6,086
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
You Got Warts
Cerberus
20
6 / 2 / 20
15,573
973
17,731
23,350
31,989
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
112
14
Kills
33
33
Deaths
14
37
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Chronos
AbdiAbruptGT
Chronos
10
2
8
7
L
He Bo
CrankyAir
He Bo
5
8
6
1
L
Chiron
H-a_m4
Chiron
4
5
7
1.5
W
Bellona
Ninjacloud23
Bellona
3
5
17
2.3
L
Tsukuyomi
Ohungee
Tsukuyomi
2
8
8
0.75
L
0
7
6
0.43
W
Scylla
Tacoman71
Scylla
7
1
18
16
L
Jormungandr
The SpartLo
Jormungandr
3
5
10
1.6
W
7
4
16
3.75
W
Cerberus
You Got Warts
Cerberus
6
2
20
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,614
Damage
108,705
111,866
Taken
101,097
69,116
Mitigated
72,412
9,412
Healing
7,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
AbdiAbruptGT
Chronos
23,244
9,742
0
1,600
13,324
4,892
0
5,068
8,134
44,428
0
L
He Bo
CrankyAir
He Bo
10,679
222
521
1,177
23,186
6,267
0
17,788
5,398
33,525
0
L
Chiron
H-a_m4
Chiron
24,433
8,117
1,871
2,340
20,341
6,259
0
15,490
4,851
0
57,207
W
Bellona
Ninjacloud23
Bellona
19,008
5,549
313
994
32,654
25,216
0
17,947
14,461
0
46,757
L
Tsukuyomi
Ohungee
Tsukuyomi
20,615
5,860
0
293
20,016
7,532
0
13,024
6,992
0
42,563
L
17,220
4,600
0
2,730
21,002
7,328
0
13,779
7,223
51,654
3,209
W
Scylla
Tacoman71
Scylla
34,215
2,868
178
2,422
14,290
4,229
0
3,989
10,301
94,721
0
L
Jormungandr
The SpartLo
Jormungandr
20,667
3,610
0
480
27,321
41,730
0
15,109
12,212
48,676
0
W
14,507
271
0
381
17,479
6,086
0
7,748
9,691
0
40,453
W
Cerberus
You Got Warts
Cerberus
17,731
264
0
1,820
23,350
31,989
0
12,110
10,984
23,235
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,407
Gold Earned
78,436
321
Minions Killed
329
10
Camps Cleared
14
1,578,442
Distance Traveled
1,629,344
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
15,422
964
45
3
1
300,253
0
L
He Bo
14,786
924
61
4
3
302,593
0
L
Chiron
14,806
925
87
5
2
314,822
0
W
Bellona
15,144
947
56
4
5
328,845
0
L
Tsukuyomi
14,024
877
28
2
1
343,102
3
L
Sol
13,453
841
85
5
2
282,727
0
W
Scylla
16,469
1,029
160
10
3
316,483
0
L
Jormungandr
14,338
896
60
4
2
335,198
0
W
Thor
15,828
989
53
3
5
335,528
0
W
Cerberus
15,573
973
15
1
0
348,235
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role