Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Shanpoo
Arachne
Level 20
God Stats
6W - 9L
1,494 SR
Queue Stats
49W - 28L
1,604 Elo+
Party 1
Apollo
Apollo
TinyPineapple
Apollo
Level 119
God Stats
6W - 10L
1,429 SR
Queue Stats
127W - 139L
1,543 Elo+
Party 1
Yemoja
Yemoja
XBilboSagginsX
Yemoja
Level 105
God Stats
0W - 2L
1,329 SR
Queue Stats
10W - 11L
1,470 Elo+
Party 1
Scylla
Scylla
mar248
Scylla
Level 48
God Stats
24W - 30L
1,548 SR
Queue Stats
166W - 185L
1,486 Elo+
Solo
Team Averages
Level 66
1,460 SR
1,521 Elo+

VS

Team Averages
Level 50
1,481 SR
1,497 Elo+
Athena
Athena
 
Athena
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kali
Kali
CrGraner
Kali
Level 38
God Stats
13W - 13L
1,563 SR
Queue Stats
48W - 44L
1,538 Elo+
Solo
Hercules
Hercules
JuanitoElPrah
Hercules
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 23L
1,556 Elo+
Party 2
Xbalanque
Xbalanque
arthurmf1232
Xbalanque
Level 87
God Stats
2W - 3L
1,345 SR
Queue Stats
467W - 479L
1,435 Elo+
Solo
Merlin
Merlin
by_lucass_
Merlin
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
174W - 183L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
15
0 / 5 / 0
8,697
458
8,126
6,930
2,298
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Arachne
Shanpoo
Arachne
15
3 / 2 / 0
8,891
468
5,520
13,594
7,453
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
2 / 4 / 4
9,831
517
9,590
13,445
4,542
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 3 / 6
7,662
403
5,613
12,293
12,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Scylla
mar248
Scylla
16
9 / 5 / 0
10,093
531
13,524
13,094
6,236
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
14
7 / 4 / 3
9,411
495
6,604
13,211
11,354
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kali
19
4 / 0 / 3
11,267
593
7,976
12,964
6,501
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
JuanitoElPrah
Hercules
18
7 / 0 / 2
11,389
599
14,730
18,807
14,783
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Xbalanque
arthurmf1232
Xbalanque
15
0 / 5 / 6
9,519
501
7,179
12,627
3,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
by_lucass_
Merlin
17
1 / 5 / 3
9,965
524
5,493
8,282
2,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
36
14
Kills
19
19
Deaths
14
10
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
0
5
0
0
W
Athena
 
Athena
7
4
3
2.13
W
Kali
4
0
3
5.5
W
Hercules
JuanitoElPrah
Hercules
7
0
2
8
L
Arachne
Shanpoo
Arachne
3
2
0
1.5
L
2
4
4
1
L
0
3
6
1
W
Xbalanque
arthurmf1232
Xbalanque
0
5
6
0.6
W
Merlin
by_lucass_
Merlin
1
5
3
0.5
L
Scylla
mar248
Scylla
9
5
0
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,373
Damage
41,982
59,356
Taken
65,891
32,736
Mitigated
38,845
20,199
Healing
25,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
8,126
3,463
0
887
6,930
2,298
1,750
402
6,528
59,109
0
W
Athena
 
Athena
6,604
1,887
0
1,563
13,211
11,354
0
4,024
9,187
19,622
0
W
Kali
7,976
4,068
0
7,772
12,964
6,501
0
4,160
8,804
0
95,624
W
Hercules
JuanitoElPrah
Hercules
14,730
3,066
0
11,823
18,807
14,783
464
10,930
7,877
0
82,887
L
Arachne
Shanpoo
Arachne
5,520
3,329
0
6,418
13,594
7,453
0
1,494
12,100
0
68,711
L
9,590
7,133
0
4,852
13,445
4,542
0
3,770
9,675
0
75,343
L
5,613
1,010
1,624
2,402
12,293
12,207
54
2,962
9,331
17,894
0
W
Xbalanque
arthurmf1232
Xbalanque
7,179
3,224
0
3,444
12,627
3,672
2,808
3,005
9,622
0
69,534
W
Merlin
by_lucass_
Merlin
5,493
536
0
1,183
8,282
2,535
271
5,144
3,138
66,109
0
L
Scylla
mar248
Scylla
13,524
1,356
0
4,016
13,094
6,236
826
3,469
9,625
60,436
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,174
Gold Earned
51,551
471
Minions Killed
595
0
Camps Cleared
0
1,850,783
Distance Traveled
1,868,313
18
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
8,697
458
106
6
0
378,811
1
W
Athena
9,411
495
24
1
0
382,537
7
W
Kali
11,267
593
166
9
0
419,503
0
W
Hercules
11,389
599
163
9
0
410,515
8
L
Arachne
8,891
468
94
5
0
449,665
2
L
Apollo
9,831
517
136
7
0
343,092
8
L
Yemoja
7,662
403
30
2
0
348,906
2
W
Xbalanque
9,519
501
126
7
0
332,243
4
W
Merlin
9,965
524
116
6
0
323,515
0
L
Scylla
10,093
531
105
6
0
330,309
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role