Player Matchup

Thanatos
Thanatos
F34R_Miller_high
Thanatos
Level 29
God Stats
25W - 42L
1,284 SR
Queue Stats
52W - 75L
1,183 Elo+
Solo
Kukulkan
Kukulkan
Sabrexking1
Kukulkan
Level 22
God Stats
8W - 7L
1,455 SR
Queue Stats
24W - 25L
1,232 Elo+
Solo
Artemis
Artemis
ironchad
Artemis
Level 5
God Stats
0W - 1L
1,548 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 19
1,429 SR
1,305 Elo+

VS

Team Averages
Level 33
1,300 SR
1,226 Elo+
Osiris
Osiris
OakFlea236
Osiris
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 14L
1,576 Elo+
Solo
Cernunnos
Cernunnos
Plaguehart
Cernunnos
Level 12
God Stats
1W - 9L
971 SR
Queue Stats
4W - 12L
857 Elo+
Solo
Nu Wa
Nu Wa
sunnyoniaea
Nu Wa
Level 65
God Stats
12W - 9L
1,430 SR
Queue Stats
53W - 68L
1,245 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 4 / 3
16,076
595
12,364
15,840
12,364
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
Sabrexking1
Kukulkan
20
8 / 4 / 4
16,756
621
32,912
25,140
8,471
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artemis
ironchad
Artemis
10
0 / 6 / 5
13,181
488
745
10,309
4,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
OakFlea236
Osiris
9
2 / 1 / 1
13,034
483
4,842
4,570
4,263
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cernunnos
Plaguehart
Cernunnos
18
2 / 9 / 9
15,880
588
9,803
34,002
27,714
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
9 / 4 / 4
17,500
648
24,143
21,841
14,105
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
27
14
Kills
13
14
Deaths
14
12
Assists
14
Player
Kills
Deaths
Assists
KDA
L
6
4
3
1.88
W
Osiris
OakFlea236
Osiris
2
1
1
2.5
W
Cernunnos
Plaguehart
Cernunnos
2
9
9
0.72
L
Kukulkan
Sabrexking1
Kukulkan
8
4
4
2.5
L
Artemis
ironchad
Artemis
0
6
5
0.42
W
9
4
4
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,021
Damage
38,788
51,289
Taken
60,413
25,084
Mitigated
46,082
19,473
Healing
8,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,364
772
659
12,158
15,840
12,364
335
8,397
7,443
0
48,504
W
Osiris
OakFlea236
Osiris
4,842
1,332
0
598
4,570
4,263
106
2,105
2,465
0
14,938
W
Cernunnos
Plaguehart
Cernunnos
9,803
5,816
0
6,787
34,002
27,714
718
20,887
13,115
501
42,591
L
Kukulkan
Sabrexking1
Kukulkan
32,912
3,049
25
6,493
25,140
8,471
674
13,788
11,352
128,839
0
L
Artemis
ironchad
Artemis
745
432
0
138
10,309
4,249
0
5,862
4,447
0
13,427
W
24,143
7,742
0
1,327
21,841
14,105
1,731
11,061
10,780
90,433
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,013
Gold Earned
46,414
265
Minions Killed
213
5
Camps Cleared
7
1,086,873
Distance Traveled
973,708
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
16,076
595
59
2
0
469,388
1
W
Osiris
13,034
483
23
1
2
141,727
0
W
Cernunnos
15,880
588
70
3
4
393,203
1
L
Kukulkan
16,756
621
194
7
3
473,141
1
L
Artemis
13,181
488
12
0
2
144,344
0
W
Nu Wa
17,500
648
120
4
1
438,778
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role