Player Matchup

Scylla
Scylla
 
Scylla
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
SugarItachi
Vulcan
Level 102
God Stats
0W - 1L
1,671 SR
Queue Stats
38W - 35L
1,519 Elo+
Solo
Hachiman
Hachiman
TastiestLeech65
Hachiman
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Nemesis
Nemesis
TesseractSphere
Nemesis
Level 160
God Stats
1W - 1L
1,788 SR
Queue Stats
114W - 114L
1,483 Elo+
Solo
Thanatos
Thanatos
yoshimusashi
Thanatos
Level 141
God Stats
2W - 2L
1,667 SR
Queue Stats
57W - 61L
1,471 Elo+
Solo
Team Averages
Level 128
1,625 SR
1,495 Elo+

VS

Team Averages
Level 104
1,513 SR
1,467 Elo+
Khepri
Khepri
 
Khepri
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
AsapQuavious
Pele
Level 85
God Stats
5W - 2L
1,590 SR
Queue Stats
208W - 200L
1,447 Elo+
Party 1
Vamana
Vamana
IBDUMPIN
Vamana
Level 50
God Stats
3W - 1L
1,479 SR
Queue Stats
294W - 293L
1,465 Elo+
Party 1
Chernobog
Chernobog
SombreroDePaja03
Chernobog
Level 125
God Stats
1W - 1L
1,071 SR
Queue Stats
21W - 29L
1,397 Elo+
Solo
Guan Yu
Guan Yu
xPocketGhostx
Guan Yu
Level 137
God Stats
6W - 0L
1,926 SR
Queue Stats
228W - 225L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
15
4 / 3 / 7
8,324
832
18,456
9,003
2,930
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vulcan
16
5 / 4 / 5
8,290
829
19,490
8,364
3,769
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
11
2 / 6 / 5
6,858
686
4,189
8,573
2,289
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

9
0 / 5 / 2
6,069
607
2,836
7,082
2,992
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
yoshimusashi
Thanatos
13
1 / 4 / 6
6,858
686
7,835
8,461
2,993
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
14
3 / 3 / 15
8,680
868
4,783
14,309
13,932
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
5 / 1 / 13
9,081
908
9,075
12,194
6,073
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vamana
IBDUMPIN
Vamana
15
5 / 3 / 11
9,108
911
5,575
16,047
11,371
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chernobog
15
5 / 2 / 10
9,139
914
13,128
11,941
5,999
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Guan Yu
14
4 / 3 / 14
8,673
867
7,167
26,062
16,199
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
85
12
Kills
22
22
Deaths
12
25
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
4
3
7
2.5
W
Khepri
 
Khepri
3
3
15
3.5
W
5
1
13
11.5
W
Vamana
IBDUMPIN
Vamana
5
3
11
3.5
W
Chernobog
5
2
10
5
L
Vulcan
5
4
5
1.88
L
Hachiman
2
6
5
0.75
L
0
5
2
0.2
W
Guan Yu
4
3
14
3.67
L
Thanatos
yoshimusashi
Thanatos
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,806
Damage
39,728
41,483
Taken
80,553
14,973
Mitigated
53,574
12,475
Healing
33,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
18,456
1,552
1,084
2,721
9,003
2,930
0
1,286
7,717
27,228
0
W
Khepri
 
Khepri
4,783
323
1,509
793
14,309
13,932
524
7,019
7,290
14,847
0
W
9,075
1,457
352
3,154
12,194
6,073
1,163
4,480
7,714
0
21,522
W
Vamana
IBDUMPIN
Vamana
5,575
2,536
515
4,357
16,047
11,371
1,393
8,743
7,304
0
15,286
W
Chernobog
13,128
5,060
1,828
2,402
11,941
5,999
1,795
5,978
5,963
0
30,420
L
Vulcan
19,490
3,760
921
1,017
8,364
3,769
0
763
7,601
38,009
0
L
Hachiman
4,189
2,970
814
422
8,573
2,289
0
1,100
7,473
0
7,208
L
2,836
608
0
1,337
7,082
2,992
0
1,016
6,066
0
4,868
W
Guan Yu
7,167
945
8,144
10,228
26,062
16,199
393
11,726
14,336
0
12,477
L
Thanatos
yoshimusashi
Thanatos
7,835
826
435
3,724
8,461
2,993
0
618
7,843
0
9,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,399
Gold Earned
44,681
75
Minions Killed
114
0
Camps Cleared
0
805,248
Distance Traveled
955,316
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,324
832
24
2
0
174,150
0
W
Khepri
8,680
868
16
2
0
179,650
0
W
Pele
9,081
908
25
3
0
219,821
0
W
Vamana
9,108
911
22
2
0
185,061
0
W
Chernobog
9,139
914
41
4
0
182,736
2
L
Vulcan
8,290
829
37
4
0
177,266
2
L
Hachiman
6,858
686
8
1
0
138,236
2
L
Nemesis
6,069
607
3
0
0
123,408
2
W
Guan Yu
8,673
867
10
1
0
188,048
0
L
Thanatos
6,858
686
3
0
0
192,188
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role