Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
 
Charybdis
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Carpo97
Thanatos
Level 127
God Stats
18W - 19L
1,716 SR
Queue Stats
270W - 245L
1,575 Elo+
Party 3
Amaterasu
Amaterasu
Getréktscrub
Amaterasu
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,598 Elo+
Party 3
Team Averages
Level 79
1,543 SR
1,535 Elo+

VS

Team Averages
Level 67
1,414 SR
1,470 Elo+
Arachne
Arachne
EmpressKitana
Arachne
Level 65
God Stats
1W - 0L
1,234 SR
Queue Stats
40W - 55L
1,276 Elo+
Solo
Bacchus
Bacchus
J1ffr0
Bacchus
Level 90
God Stats
20W - 20L
1,487 SR
Queue Stats
534W - 535L
1,451 Elo+
Party 2
Fenrir
Fenrir
UrGrans2Dead
Fenrir
Level 28
God Stats
3W - 4L
1,251 SR
Queue Stats
148W - 122L
1,614 Elo+
Party 1
Ah Puch
Ah Puch
bradley8000
Ah Puch
Level 128
God Stats
8W - 4L
1,698 SR
Queue Stats
320W - 316L
1,531 Elo+
Party 1
Artemis
Artemis
werh22
Artemis
Level 26
God Stats
14W - 18L
1,401 SR
Queue Stats
235W - 267L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
11
2 / 2 / 2
6,741
519
7,378
9,420
3,425
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Charybdis
 
Charybdis
10
2 / 4 / 0
6,117
471
4,344
9,067
2,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ymir
 
Ymir
9
0 / 2 / 4
5,223
402
3,083
6,814
3,474
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Thanatos
Carpo97
Thanatos
12
2 / 2 / 1
6,965
536
3,402
9,110
3,901
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
Getréktscrub
Amaterasu
10
1 / 6 / 0
6,132
472
3,424
11,554
4,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
12
2 / 2 / 3
7,023
540
2,056
8,084
3,136
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
J1ffr0
Bacchus
11
3 / 1 / 4
7,154
550
5,527
8,017
7,303
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
13
7 / 1 / 0
7,947
611
8,345
9,230
7,649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ah Puch
bradley8000
Ah Puch
13
3 / 1 / 2
7,137
549
9,268
6,849
2,831
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
werh22
Artemis
10
1 / 2 / 7
6,124
471
6,139
7,012
2,051
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
32
7
Kills
16
16
Deaths
7
7
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
2
2
2
1.5
L
Charybdis
 
Charybdis
2
4
0
0.5
L
Ymir
 
Ymir
0
2
4
1
L
Thanatos
Carpo97
Thanatos
2
2
1
1.25
W
Arachne
2
2
3
1.75
L
Amaterasu
Getréktscrub
Amaterasu
1
6
0
0.17
W
Bacchus
J1ffr0
Bacchus
3
1
4
5
W
Fenrir
7
1
0
7
W
Ah Puch
bradley8000
Ah Puch
3
1
2
4
W
Artemis
werh22
Artemis
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,631
Damage
31,335
45,965
Taken
39,192
17,810
Mitigated
22,970
19,001
Healing
14,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
7,378
567
0
4,096
9,420
3,425
0
6,172
3,248
41,222
0
L
Charybdis
 
Charybdis
4,344
1,737
0
2,753
9,067
2,394
786
2,112
6,955
0
37,716
L
Ymir
 
Ymir
3,083
811
0
485
6,814
3,474
182
3,550
3,264
8,528
0
L
Thanatos
Carpo97
Thanatos
3,402
1,088
0
7,208
9,110
3,901
0
2,961
6,149
0
49,153
W
Arachne
2,056
1,628
0
536
8,084
3,136
0
1,934
6,150
0
38,205
L
Amaterasu
Getréktscrub
Amaterasu
3,424
2,080
0
4,459
11,554
4,616
0
0
11,554
0
24,108
W
Bacchus
J1ffr0
Bacchus
5,527
768
0
2,394
8,017
7,303
210
2,143
5,874
16,321
0
W
Fenrir
8,345
3,669
0
4,448
9,230
7,649
0
0
9,230
0
36,514
W
Ah Puch
bradley8000
Ah Puch
9,268
449
0
4,151
6,849
2,831
294
3,318
3,531
46,494
0
W
Artemis
werh22
Artemis
6,139
1,705
0
2,648
7,012
2,051
0
3,066
3,946
0
29,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,178
Gold Earned
35,385
341
Minions Killed
302
0
Camps Cleared
0
1,160,844
Distance Traveled
1,257,106
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
6,741
519
111
9
0
229,622
2
L
Charybdis
6,117
471
64
5
0
217,719
3
L
Ymir
5,223
402
15
1
0
256,675
6
L
Thanatos
6,965
536
103
8
0
258,130
1
W
Arachne
7,023
540
82
6
0
276,956
1
L
Amaterasu
6,132
472
48
4
0
198,698
0
W
Bacchus
7,154
550
24
2
0
272,799
1
W
Fenrir
7,947
611
74
6
0
248,830
0
W
Ah Puch
7,137
549
79
6
0
230,346
2
W
Artemis
6,124
471
43
3
0
228,175
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role