Player Matchup

Chaac
Chaac
 
Chaac
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
DampJanne
Danzaburou
Level 28
God Stats
9W - 5L
1,704 SR
Queue Stats
108W - 95L
1,540 Elo+
Solo
Cerberus
Cerberus
Ponio83
Cerberus
Level 26
God Stats
2W - 0L
1,285 SR
Queue Stats
14W - 11L
1,725 Elo+
Solo
Loki
Loki
Reptyze
Loki
Level 28
God Stats
3W - 0L
1,642 SR
Queue Stats
58W - 53L
1,519 Elo+
Party 2
Janus
Janus
afk66
Janus
Level 7
God Stats
9W - 11L
1,689 SR
Queue Stats
65W - 79L
1,641 Elo+
Solo
Team Averages
Level 23
1,564 SR
1,585 Elo+

VS

Team Averages
Level 15
1,592 SR
1,465 Elo+
Bellona
Bellona
BrueCuec
Bellona
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Bacchus
Bacchus
Jarvy
Bacchus
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
SacrisRed
Ao Kuang
Level 23
God Stats
4W - 3L
1,722 SR
Queue Stats
20W - 13L
1,522 Elo+
Solo
Odin
Odin
Sazenicka
Odin
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,297 Elo+
Solo
Medusa
Medusa
阎罗邱霞
Medusa
Level 29
God Stats
1W - 1L
1,740 SR
Queue Stats
141W - 137L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
5 / 3 / 2
8,092
578
6,786
8,488
5,839
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
DampJanne
Danzaburou
15
9 / 0 / 2
9,422
673
8,076
6,564
2,480
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Ponio83
Cerberus
11
0 / 2 / 8
6,788
485
4,438
7,193
2,604
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Loki
Reptyze
Loki
13
5 / 1 / 6
8,472
605
6,603
9,980
3,057
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
afk66
Janus
13
2 / 4 / 1
7,896
564
3,462
4,712
1,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BrueCuec
Bellona
11
3 / 4 / 4
6,872
491
5,150
8,334
6,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bacchus
Jarvy
Bacchus
9
0 / 4 / 3
5,918
423
2,182
7,226
4,220
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ao Kuang
SacrisRed
Ao Kuang
12
5 / 4 / 3
7,688
549
7,362
10,665
3,269
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Odin
9
1 / 4 / 1
5,487
392
2,891
8,379
3,998
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Medusa
11
1 / 5 / 1
6,328
452
6,637
10,569
2,868
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
22
21
Kills
10
10
Deaths
21
19
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
5
3
2
2
L
Bellona
BrueCuec
Bellona
3
4
4
1.25
W
Danzaburou
DampJanne
Danzaburou
9
0
2
10
L
Bacchus
Jarvy
Bacchus
0
4
3
0.38
W
Cerberus
Ponio83
Cerberus
0
2
8
2
W
Loki
Reptyze
Loki
5
1
6
8
L
Ao Kuang
SacrisRed
Ao Kuang
5
4
3
1.63
L
Odin
1
4
1
0.38
W
Janus
afk66
Janus
2
4
1
0.63
L
Medusa
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,365
Damage
24,222
36,937
Taken
45,173
15,382
Mitigated
20,750
12,532
Healing
7,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
6,786
2,273
0
3,166
8,488
5,839
850
2,754
5,734
0
35,973
L
Bellona
BrueCuec
Bellona
5,150
2,364
0
1,404
8,334
6,395
0
1,103
6,949
0
15,922
W
Danzaburou
DampJanne
Danzaburou
8,076
4,785
0
3,714
6,564
2,480
1,237
1,177
5,387
0
76,077
L
Bacchus
Jarvy
Bacchus
2,182
665
0
1,170
7,226
4,220
0
1,186
5,904
10,539
0
W
Cerberus
Ponio83
Cerberus
4,438
349
0
1,609
7,193
2,604
620
1,275
5,918
13,797
0
W
Loki
Reptyze
Loki
6,603
2,072
0
3,793
9,980
3,057
0
2,843
7,137
0
52,985
L
Ao Kuang
SacrisRed
Ao Kuang
7,362
1,979
0
1,999
10,665
3,269
0
1,000
9,541
57,074
0
L
Odin
2,891
1,545
0
375
8,379
3,998
0
678
7,526
2,245
12,053
W
Janus
afk66
Janus
3,462
252
0
250
4,712
1,402
615
1,848
2,864
35,190
0
L
Medusa
6,637
2,705
0
2,224
10,569
2,868
0
3,649
6,920
0
39,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,670
Gold Earned
32,293
430
Minions Killed
215
0
Camps Cleared
0
1,305,142
Distance Traveled
1,256,870
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,092
578
77
6
0
285,494
1
L
Bellona
6,872
491
23
2
0
264,641
4
W
Danzaburou
9,422
673
131
9
0
265,504
2
L
Bacchus
5,918
423
14
1
0
264,760
2
W
Cerberus
6,788
485
44
3
0
220,726
4
W
Loki
8,472
605
92
7
0
271,310
3
L
Ao Kuang
7,688
549
86
6
0
261,106
3
L
Odin
5,487
392
22
2
0
240,676
0
W
Janus
7,896
564
86
6
0
262,108
2
L
Medusa
6,328
452
70
5
0
225,687
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role