Player Matchup

Odin
Odin
Egecakici
Odin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,584 Elo+
Solo
Artemis
Artemis
FailyGamer
Artemis
Level 20
God Stats
8W - 6L
1,582 SR
Queue Stats
27W - 28L
1,470 Elo+
Party 2
Olorun
Olorun
Siwe
Olorun
Level 22
God Stats
1W - 1L
1,690 SR
Queue Stats
26W - 44L
1,365 Elo+
Solo
Anubis
Anubis
barbarpiping
Anubis
Level 28
God Stats
0W - 4L
1,104 SR
Queue Stats
35W - 35L
1,380 Elo+
Solo
Fenrir
Fenrir
lord1289
Fenrir
Level 22
God Stats
1W - 2L
1,364 SR
Queue Stats
19W - 14L
1,477 Elo+
Party 2
Team Averages
Level 19
1,448 SR
1,455 Elo+

VS

Team Averages
Level 36
1,570 SR
1,532 Elo+
Sun Wukong
Sun Wukong
Delizia
Sun Wukong
Level 16
God Stats
15W - 10L
1,490 SR
Queue Stats
31W - 37L
1,373 Elo+
Solo
Neith
Neith
MGB1991
Neith
Level 29
God Stats
2W - 0L
1,549 SR
Queue Stats
3W - 2L
1,433 Elo+
Party 1
Cthulhu
Cthulhu
Svuni
Cthulhu
Level 14
God Stats
1W - 0L
1,514 SR
Queue Stats
3W - 0L
1,723 Elo+
Party 1
Anubis
Anubis
TheDasFlorian
Anubis
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
Zucketii
Discordia
Level 105
God Stats
4W - 0L
1,798 SR
Queue Stats
48W - 36L
1,628 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
17
1 / 6 / 8
10,247
932
6,515
14,361
14,874
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Artemis
FailyGamer
Artemis
17
2 / 12 / 6
10,191
926
12,257
20,747
6,489
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Olorun
Siwe
Olorun
18
7 / 7 / 6
12,459
1,133
12,869
15,977
4,753
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Anubis
18
1 / 11 / 10
10,699
973
16,468
21,137
9,567
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Fenrir
lord1289
Fenrir
17
5 / 8 / 3
10,724
975
11,500
20,538
11,565
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

196

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Delizia
Sun Wukong
19
1 / 2 / 23
11,251
1,023
4,885
15,104
11,847
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
MGB1991
Neith
19
9 / 4 / 21
12,446
1,131
17,674
12,006
3,497
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
Svuni
Cthulhu
19
4 / 2 / 21
11,598
1,054
10,912
11,112
11,582
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
2 / 7 / 15
10,072
916
9,710
12,878
5,030
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
Zucketii
Discordia
20
28 / 1 / 13
16,231
1,476
41,315
12,605
4,789
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
137
16
Kills
44
44
Deaths
16
33
Assists
93
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Delizia
Sun Wukong
1
2
23
6.25
L
Odin
1
6
8
0.83
L
Artemis
FailyGamer
Artemis
2
12
6
0.42
W
Neith
MGB1991
Neith
9
4
21
4.88
L
Olorun
Siwe
Olorun
7
7
6
1.43
W
Cthulhu
Svuni
Cthulhu
4
2
21
7.25
W
2
7
15
1.36
W
Discordia
Zucketii
Discordia
28
1
13
34.5
L
Anubis
1
11
10
0.55
L
Fenrir
lord1289
Fenrir
5
8
3
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,609
Damage
84,496
92,760
Taken
63,705
47,248
Mitigated
36,745
9,284
Healing
10,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Delizia
Sun Wukong
4,885
247
0
926
15,104
11,847
0
8,404
6,700
0
27,151
L
Odin
6,515
1,256
0
221
14,361
14,874
0
8,090
6,271
2,046
16,781
L
Artemis
FailyGamer
Artemis
12,257
3,372
0
997
20,747
6,489
0
13,719
7,028
0
27,805
W
Neith
MGB1991
Neith
17,674
8,058
0
2,237
12,006
3,497
0
7,466
4,540
0
32,780
L
Olorun
Siwe
Olorun
12,869
4,687
591
2,382
15,977
4,753
0
14,127
1,850
38,592
0
W
Cthulhu
Svuni
Cthulhu
10,912
946
709
844
11,112
11,582
0
3,900
7,212
28,065
0
W
9,710
354
0
1,620
12,878
5,030
0
6,876
6,002
12,031
0
W
Discordia
Zucketii
Discordia
41,315
3,419
40
3,975
12,605
4,789
0
3,372
9,233
60,651
0
L
Anubis
16,468
753
0
3,674
21,137
9,567
0
11,337
9,800
30,291
0
L
Fenrir
lord1289
Fenrir
11,500
3,915
0
1,419
20,538
11,565
0
14,664
5,874
0
22,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,320
Gold Earned
61,598
170
Minions Killed
186
6
Camps Cleared
5
874,227
Distance Traveled
975,112
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,251
1,023
69
6
1
216,733
0
L
Odin
10,247
932
27
2
0
184,688
1
L
Artemis
10,191
926
34
3
1
165,485
0
W
Neith
12,446
1,131
38
3
1
171,071
0
L
Olorun
12,459
1,133
55
5
1
167,089
0
W
Cthulhu
11,598
1,054
24
2
0
210,819
0
W
Anubis
10,072
916
5
0
1
154,998
0
W
Discordia
16,231
1,476
50
5
2
221,491
0
L
Anubis
10,699
973
33
3
0
166,466
1
L
Fenrir
10,724
975
21
2
4
190,499
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role