Player Matchup

He Bo
He Bo
BxBlackstar
He Bo
Level 142
God Stats
3W - 4L
1,388 SR
Queue Stats
271W - 283L
1,522 Elo+
Solo
Da Ji
Da Ji
DopamineDad
Da Ji
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
211W - 204L
1,566 Elo+
Solo
Medusa
Medusa
KonThis
Medusa
Level 160
God Stats
20W - 29L
1,414 SR
Queue Stats
1,586W - 1,617L
1,562 Elo+
Solo
Ganesha
Ganesha
QueenMadgeonna
Ganesha
Level 23
God Stats
0W - 1L
1,783 SR
Queue Stats
7W - 7L
1,609 Elo+
Solo
Chiron
Chiron
killbunny17
Chiron
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 23L
1,400 Elo+
Solo
Team Averages
Level 85
1,517 SR
1,532 Elo+

VS

Team Averages
Level 84
1,442 SR
1,518 Elo+
Izanami
Izanami
Buntard
Izanami
Level 28
God Stats
1W - 1L
1,254 SR
Queue Stats
32W - 41L
1,428 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
GeV kach M
Morgan Le Fay
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,637 Elo+
Solo
He Bo
He Bo
Menzobikai
He Bo
Level 143
God Stats
5W - 4L
1,394 SR
Queue Stats
184W - 193L
1,497 Elo+
Solo
Ares
Ares
Scraggle
Ares
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 56L
1,484 Elo+
Party 1
Fafnir
Fafnir
vertic0
Fafnir
Level 146
God Stats
2W - 0L
1,563 SR
Queue Stats
88W - 78L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 6 / 2
8,432
843
8,532
7,566
3,388
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
3 / 4 / 7
7,863
786
9,823
9,975
5,557
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Medusa
KonThis
Medusa
14
3 / 6 / 6
8,082
808
10,056
12,329
6,146
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 8 / 8
7,398
740
5,387
15,576
15,800
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chiron
15
1 / 3 / 9
7,506
751
7,175
8,737
3,878
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Buntard
Izanami
18
12 / 3 / 13
10,393
1,039
16,746
8,982
4,441
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
GeV kach M
Morgan Le Fay
15
3 / 2 / 17
8,682
868
11,657
9,606
4,149
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

He Bo
13
4 / 4 / 13
8,626
863
5,745
6,578
2,245
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ares
16
4 / 2 / 20
9,189
919
6,098
12,875
14,198
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fafnir
vertic0
Fafnir
15
4 / 2 / 19
9,884
988
7,570
15,907
21,171
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
109
12
Kills
27
27
Deaths
13
32
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Izanami
Buntard
Izanami
12
3
13
6.17
L
4
6
2
0.83
L
3
4
7
1.63
W
Morgan Le Fay
GeV kach M
Morgan Le Fay
3
2
17
5.75
L
Medusa
KonThis
Medusa
3
6
6
1
W
He Bo
4
4
13
2.63
L
1
8
8
0.63
W
Ares
4
2
20
7
L
Chiron
1
3
9
1.83
W
Fafnir
vertic0
Fafnir
4
2
19
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,973
Damage
47,816
54,183
Taken
53,948
34,769
Mitigated
46,204
12,904
Healing
18,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Buntard
Izanami
16,746
11,616
545
948
8,982
4,441
1,747
3,650
5,091
0
39,867
L
8,532
96
109
114
7,566
3,388
168
5,887
1,679
13,712
0
L
9,823
954
851
2,374
9,975
5,557
0
5,188
4,787
0
14,965
W
Morgan Le Fay
GeV kach M
Morgan Le Fay
11,657
1,176
1,959
3,153
9,606
4,149
1,579
2,284
6,999
26,371
0
L
Medusa
KonThis
Medusa
10,056
4,125
691
3,634
12,329
6,146
752
6,984
5,345
0
21,880
W
He Bo
5,745
140
839
527
6,578
2,245
679
2,306
4,134
10,555
0
L
5,387
53
0
760
15,576
15,800
173
8,095
7,481
9,883
0
W
Ares
6,098
297
1,065
2,646
12,875
14,198
983
2,745
9,855
8,987
0
L
Chiron
7,175
1,480
1,224
3,147
8,737
3,878
669
4,916
3,821
0
19,389
W
Fafnir
vertic0
Fafnir
7,570
2,239
2,239
5,058
15,907
21,171
418
2,934
12,514
15,886
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,281
Gold Earned
46,774
74
Minions Killed
97
0
Camps Cleared
0
823,190
Distance Traveled
884,882
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,393
1,039
44
4
0
167,611
0
L
He Bo
8,432
843
21
2
0
153,064
0
L
Da Ji
7,863
786
14
1
0
179,232
3
W
Morgan Le Fay
8,682
868
21
2
0
176,972
0
L
Medusa
8,082
808
21
2
0
141,139
0
W
He Bo
8,626
863
7
1
0
185,085
0
L
Ganesha
7,398
740
0
0
0
166,804
1
W
Ares
9,189
919
11
1
0
168,571
0
L
Chiron
7,506
751
18
2
0
182,951
0
W
Fafnir
9,884
988
14
1
0
186,643
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role