Player Matchup

Bellona
Bellona
TH_GladGalning
Bellona
Level 26
God Stats
22W - 38L
1,365 SR
Queue Stats
90W - 115L
1,296 Elo+
Party 1
Baron Samedi
Baron Samedi
Volvo_raggare945
Baron Samedi
Level 62
God Stats
4W - 2L
1,648 SR
Queue Stats
260W - 291L
1,371 Elo+
Party 1
Heimdallr
Heimdallr
jdogsmoke
Heimdallr
Level 41
God Stats
7W - 12L
1,557 SR
Queue Stats
56W - 63L
1,365 Elo+
Solo
Sylvanus
Sylvanus
xXilusions05Xx
Sylvanus
Level 44
God Stats
0W - 3L
1,164 SR
Queue Stats
130W - 147L
1,341 Elo+
Party 1
Set
Set
x_an1m3_lov3r_x
Set
Level 100
God Stats
1W - 3L
1,465 SR
Queue Stats
732W - 763L
1,458 Elo+
Party 1
Team Averages
Level 55
1,440 SR
1,366 Elo+

VS

Team Averages
Level 82
1,547 SR
1,403 Elo+
He Bo
He Bo
JadaNoe82
He Bo
Level 107
God Stats
7W - 0L
1,825 SR
Queue Stats
443W - 667L
1,371 Elo+
Party 2
Cupid
Cupid
XxMrsFlauschigX
Cupid
Level 89
God Stats
36W - 42L
1,450 SR
Queue Stats
430W - 624L
1,425 Elo+
Party 2
Ne Zha
Ne Zha
Your1Last1Shadow
Ne Zha
Level 66
God Stats
17W - 15L
1,600 SR
Queue Stats
578W - 556L
1,480 Elo+
Solo
Aphrodite
Aphrodite
cell_1311
Aphrodite
Level 101
God Stats
16W - 28L
1,330 SR
Queue Stats
375W - 584L
1,372 Elo+
Party 2
Bellona
Bellona
eRaZe-Ratchet
Bellona
Level 48
God Stats
24W - 14L
1,527 SR
Queue Stats
133W - 182L
1,369 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
4,741
474
2,397
5,385
3,705
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
Volvo_raggare945
Baron Samedi
10
3 / 3 / 0
5,897
590
2,838
6,089
2,339
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
jdogsmoke
Heimdallr
7
0 / 3 / 0
4,544
454
3,489
6,194
1,904
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
7
0 / 4 / 0
4,717
472
3,116
9,687
5,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
0 / 2 / 0
5,161
516
1,582
6,606
2,214
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
JadaNoe82
He Bo
7
0 / 3 / 1
4,637
464
3,336
4,005
1,527
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
4 / 0 / 3
5,839
584
6,058
5,230
1,612
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
3 / 0 / 2
6,284
628
2,573
4,485
1,258
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Aphrodite
cell_1311
Aphrodite
9
2 / 0 / 5
5,863
586
2,919
5,361
3,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bellona
11
5 / 0 / 1
6,596
660
5,715
5,849
5,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
26
3
Kills
14
14
Deaths
3
0
Assists
12
Player
Kills
Deaths
Assists
KDA
W
He Bo
JadaNoe82
He Bo
0
3
1
0.17
L
0
2
0
0
L
Baron Samedi
Volvo_raggare945
Baron Samedi
3
3
0
1
W
4
0
3
5.5
W
3
0
2
4
W
Aphrodite
cell_1311
Aphrodite
2
0
5
4.5
W
Bellona
5
0
1
5.5
L
Heimdallr
jdogsmoke
Heimdallr
0
3
0
0
L
Sylvanus
0
4
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,422
Damage
20,601
33,961
Taken
24,930
15,367
Mitigated
13,045
10,372
Healing
10,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
JadaNoe82
He Bo
3,336
165
0
498
4,005
1,527
0
2,838
1,167
11,674
0
L
2,397
1,032
0
1,420
5,385
3,705
0
828
4,557
0
17,026
L
Baron Samedi
Volvo_raggare945
Baron Samedi
2,838
202
30
2,217
6,089
2,339
768
2,954
3,135
28,052
0
W
6,058
3,925
255
1,589
5,230
1,612
562
1,060
4,170
0
27,827
W
2,573
486
0
449
4,485
1,258
334
0
4,485
0
37,460
W
Aphrodite
cell_1311
Aphrodite
2,919
787
1,609
3,846
5,361
3,591
279
1,870
3,491
14,073
0
W
Bellona
5,715
1,206
0
2,693
5,849
5,057
0
186
5,663
9,375
22,740
L
Heimdallr
jdogsmoke
Heimdallr
3,489
1,670
0
1,287
6,194
1,904
0
1,410
4,784
0
24,974
L
Sylvanus
3,116
1,730
561
2,757
9,687
5,205
0
2,318
7,369
12,014
0
L
1,582
785
160
1,940
6,606
2,214
0
699
5,907
0
28,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,060
Gold Earned
29,219
208
Minions Killed
252
0
Camps Cleared
0
860,797
Distance Traveled
935,795
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
4,637
464
22
2
0
161,820
4
L
Bellona
4,741
474
33
3
0
149,394
2
L
Baron Samedi
5,897
590
55
6
0
173,300
2
W
Cupid
5,839
584
59
6
0
171,236
5
W
Ne Zha
6,284
628
76
8
0
223,405
0
W
Aphrodite
5,863
586
25
3
0
194,570
3
W
Bellona
6,596
660
70
7
0
184,764
2
L
Heimdallr
4,544
454
46
5
0
174,553
2
L
Sylvanus
4,717
472
18
2
0
154,866
0
L
Set
5,161
516
56
6
0
208,684
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role