Player Matchup

Baba Yaga
Baba Yaga
EfetaMin
Baba Yaga
Level 14
God Stats
0W - 2L
1,198 SR
Queue Stats
10W - 15L
1,348 Elo+
Solo
Artemis
Artemis
Kiyorhi
Artemis
Level 27
God Stats
4W - 5L
1,335 SR
Queue Stats
54W - 66L
1,383 Elo+
Party 1
Neith
Neith
Mikuuuu
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,191 Elo+
Party 1
Mercury
Mercury
ProVor1590
Mercury
Level 29
God Stats
2W - 2L
1,282 SR
Queue Stats
64W - 71L
1,433 Elo+
Solo
Amaterasu
Amaterasu
Solehh
Amaterasu
Level 7
God Stats
2W - 3L
1,175 SR
Queue Stats
2W - 3L
1,115 Elo+
Party 1
Team Averages
Level 16
1,298 SR
1,294 Elo+

VS

Team Averages
Level 21
1,422 SR
1,325 Elo+
Bacchus
Bacchus
Kemperuga
Bacchus
Level 12
God Stats
1W - 1L
1,204 SR
Queue Stats
6W - 8L
1,269 Elo+
Solo
Charybdis
Charybdis
Wiewich
Charybdis
Level 26
God Stats
6W - 8L
1,370 SR
Queue Stats
166W - 197L
1,293 Elo+
Solo
Chronos
Chronos
Xela25
Chronos
Level 24
God Stats
6W - 7L
1,374 SR
Queue Stats
36W - 47L
1,335 Elo+
Party 2
Yemoja
Yemoja
ZuzekNatzer
Yemoja
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 40L
1,384 Elo+
Solo
Bakasura
Bakasura
puxali
Bakasura
Level 25
God Stats
9W - 4L
1,664 SR
Queue Stats
47W - 56L
1,346 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
EfetaMin
Baba Yaga
14
2 / 9 / 5
9,333
444
7,035
13,192
4,888
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
Kiyorhi
Artemis
17
13 / 6 / 5
11,626
554
20,941
17,215
6,516
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Neith
Mikuuuu
Neith
14
3 / 8 / 9
10,101
481
9,497
15,530
5,475
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mercury
ProVor1590
Mercury
13
1 / 7 / 3
8,287
395
4,804
16,308
6,275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Amaterasu
Solehh
Amaterasu
16
4 / 8 / 3
10,203
486
7,779
18,407
13,832
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Kemperuga
Bacchus
18
8 / 3 / 8
11,975
570
10,625
12,962
21,692
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charybdis
Wiewich
Charybdis
17
7 / 6 / 6
12,197
581
9,170
14,341
4,307
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chronos
Xela25
Chronos
18
11 / 2 / 9
12,441
592
11,293
11,176
4,135
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Yemoja
14
0 / 8 / 15
10,745
512
9,700
21,686
16,995
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bakasura
puxali
Bakasura
19
12 / 4 / 12
13,206
629
17,028
17,704
7,287
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
88
23
Kills
38
38
Deaths
23
25
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
EfetaMin
Baba Yaga
2
9
5
0.5
W
Bacchus
Kemperuga
Bacchus
8
3
8
4
L
Artemis
Kiyorhi
Artemis
13
6
5
2.58
L
Neith
Mikuuuu
Neith
3
8
9
0.94
L
Mercury
ProVor1590
Mercury
1
7
3
0.36
L
Amaterasu
Solehh
Amaterasu
4
8
3
0.69
W
Charybdis
Wiewich
Charybdis
7
6
6
1.67
W
Chronos
Xela25
Chronos
11
2
9
7.75
W
Yemoja
0
8
15
0.94
W
Bakasura
puxali
Bakasura
12
4
12
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,056
Damage
57,816
80,652
Taken
77,869
36,986
Mitigated
54,416
16,988
Healing
10,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
EfetaMin
Baba Yaga
7,035
526
0
2,927
13,192
4,888
49
5,526
7,415
45,315
0
W
Bacchus
Kemperuga
Bacchus
10,625
1,544
0
250
12,962
21,692
1,872
1,024
11,443
46,655
0
L
Artemis
Kiyorhi
Artemis
20,941
12,965
0
6,792
17,215
6,516
815
7,145
9,380
0
66,363
L
Neith
Mikuuuu
Neith
9,497
5,179
0
3,423
15,530
5,475
1,654
6,269
8,935
0
37,435
L
Mercury
ProVor1590
Mercury
4,804
1,986
0
2,004
16,308
6,275
0
5,778
10,416
0
32,491
L
Amaterasu
Solehh
Amaterasu
7,779
2,336
0
1,842
18,407
13,832
606
6,541
10,373
48
36,270
W
Charybdis
Wiewich
Charybdis
9,170
4,692
0
3,166
14,341
4,307
4,722
1,063
13,278
0
67,520
W
Chronos
Xela25
Chronos
11,293
3,763
0
1,035
11,176
4,135
4,663
2,335
8,656
56,578
0
W
Yemoja
9,700
2,270
1,135
1,613
21,686
16,995
1,325
1,551
20,058
31,614
0
W
Bakasura
puxali
Bakasura
17,028
11,776
0
3,530
17,704
7,287
4,268
1,520
16,184
0
72,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,550
Gold Earned
60,564
348
Minions Killed
437
0
Camps Cleared
0
1,761,773
Distance Traveled
1,884,482
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
9,333
444
61
3
0
317,005
0
W
Bacchus
11,975
570
62
3
0
344,122
4
L
Artemis
11,626
554
85
4
0
341,016
6
L
Neith
10,101
481
75
4
0
336,042
2
L
Mercury
8,287
395
66
3
0
381,826
1
L
Amaterasu
10,203
486
61
3
0
385,884
2
W
Charybdis
12,197
581
107
5
0
380,875
1
W
Chronos
12,441
592
105
5
0
376,227
0
W
Yemoja
10,745
512
43
2
0
322,246
7
W
Bakasura
13,206
629
120
6
0
461,012
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role