Player Matchup

Cthulhu
Cthulhu
Silver II
AL_JAGER-_-
Cthulhu
Silver II
Level 134
God Stats
59W - 59L
1,547 SR
Queue Stats
618W - 630L
1,039 MMR
Solo
Vamana
Vamana
Silver IV
RRamman 44
Vamana
Silver IV
Level 65
God Stats
1W - 1L
1,327 SR
Queue Stats
16W - 23L
1,162 MMR
Party 1
Izanami
Izanami
Silver IV
Sheepdog0507
Izanami
Silver IV
Level 49
God Stats
1W - 0L
1,243 SR
Queue Stats
16W - 23L
1,092 MMR
Party 1
Raijin
Raijin
Gold V
cgpv1989
Raijin
Gold V
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 101L
1,284 MMR
Solo
Bellona
Bellona
Gold IV
tFatalityy
Bellona
Gold IV
Level 157
God Stats
6W - 6L
1,443 SR
Queue Stats
243W - 239L
1,251 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 100
1,412 SR
1,165 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 125
1,419 SR
1,169 MMR
Hades
Hades
Bronze III
ItzzCriiO
Hades
Bronze III
Level 119
God Stats
4W - 4L
1,485 SR
Queue Stats
24W - 22L
1,275 MMR
Solo
Sylvanus
Sylvanus
Silver II
Jbb773_
Sylvanus
Silver II
Level 108
God Stats
1W - 2L
1,335 SR
Queue Stats
70W - 86L
1,035 MMR
Solo
Nemesis
Nemesis
Silver I
Legacy Spooky
Nemesis
Silver I
Level 129
God Stats
1W - 4L
1,371 SR
Queue Stats
70W - 81L
1,160 MMR
Solo
Erlang Shen
Erlang Shen
Silver V
SolarHurts
Erlang Shen
Silver V
Level 109
God Stats
10W - 9L
1,371 SR
Queue Stats
73W - 86L
1,162 MMR
Solo
Apollo
Apollo
Gold V
ZabuzaMomochi22
Apollo
Gold V
Level 158
God Stats
7W - 10L
1,535 SR
Queue Stats
128W - 136L
1,212 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AL_JAGER-_-
Cthulhu
20
5 / 8 / 12
15,443
515
16,595
33,459
42,527
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vamana
RRamman 44
Vamana
20
7 / 4 / 10
16,652
555
20,408
35,781
44,458
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
Sheepdog0507
Izanami
20
3 / 3 / 9
16,153
538
14,494
18,306
6,835
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Raijin
cgpv1989
Raijin
19
3 / 9 / 7
13,791
460
14,304
21,060
8,224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
tFatalityy
Bellona
20
10 / 4 / 11
17,891
596
26,497
27,758
23,142
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bans
OdinMorgan Le FayArtemisGilgameshAthena

VS

Bans
SkadiArtioOsirisTsukuyomiLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
ItzzCriiO
Hades
19
4 / 5 / 11
13,279
443
21,213
25,677
23,471
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
Jbb773_
Sylvanus
16
6 / 0 / 9
12,414
414
8,535
14,081
14,616
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nemesis
20
7 / 10 / 5
13,996
467
22,715
29,839
21,569
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Erlang Shen
SolarHurts
Erlang Shen
20
8 / 7 / 7
17,036
568
29,565
26,342
36,393
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
3 / 6 / 12
14,605
487
15,863
25,586
11,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
72
28
Kills
28
28
Deaths
28
49
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AL_JAGER-_-
Cthulhu
5
8
12
1.38
L
Hades
ItzzCriiO
Hades
4
5
11
1.9
L
Sylvanus
Jbb773_
Sylvanus
6
0
9
10.5
L
Nemesis
7
10
5
0.95
W
Vamana
RRamman 44
Vamana
7
4
10
3
W
Izanami
Sheepdog0507
Izanami
3
3
9
2.5
L
Erlang Shen
SolarHurts
Erlang Shen
8
7
7
1.64
L
3
6
12
1.5
W
Raijin
cgpv1989
Raijin
3
9
7
0.72
W
Bellona
tFatalityy
Bellona
10
4
11
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,298
Damage
97,891
136,364
Taken
121,525
125,186
Mitigated
107,300
40,845
Healing
38,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AL_JAGER-_-
Cthulhu
16,595
664
3,518
3,859
33,459
42,527
819
8,258
25,201
57,895
0
L
Hades
ItzzCriiO
Hades
21,213
1,535
961
8,763
25,677
23,471
245
10,146
15,208
76,931
0
L
Sylvanus
Jbb773_
Sylvanus
8,535
2,641
1,878
4,205
14,081
14,616
0
4,350
9,637
42,579
15,524
L
Nemesis
22,715
8,793
0
3,906
29,839
21,569
0
6,759
22,872
0
110,471
W
Vamana
RRamman 44
Vamana
20,408
8,490
0
16,756
35,781
44,458
2,895
4,409
31,372
5,832
98,269
W
Izanami
Sheepdog0507
Izanami
14,494
7,275
0
5,359
18,306
6,835
1,760
3,367
14,939
0
176,322
L
Erlang Shen
SolarHurts
Erlang Shen
29,565
16,565
0
9,192
26,342
36,393
706
4,350
21,958
0
129,969
L
15,863
11,404
0
9,335
25,586
11,251
1,592
6,644
18,822
0
120,770
W
Raijin
cgpv1989
Raijin
14,304
2,084
0
1,512
21,060
8,224
478
8,556
12,504
69,186
0
W
Bellona
tFatalityy
Bellona
26,497
13,387
0
9,841
27,758
23,142
2,083
6,426
21,332
0
143,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,930
Gold Earned
71,330
786
Minions Killed
659
0
Camps Cleared
0
2,818,955
Distance Traveled
2,437,994
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
15,443
515
77
3
0
560,158
2
L
Hades
13,279
443
98
3
0
551,540
5
L
Sylvanus
12,414
414
79
3
0
335,649
3
L
Nemesis
13,996
467
120
4
0
543,001
6
W
Vamana
16,652
555
167
6
0
621,138
5
W
Izanami
16,153
538
225
8
0
559,352
3
L
Erlang Shen
17,036
568
198
7
0
506,118
1
L
Apollo
14,605
487
164
5
0
501,686
4
W
Raijin
13,791
460
123
4
0
476,715
1
W
Bellona
17,891
596
194
6
0
601,592
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role