Player Matchup

Ymir
Ymir
Axzari
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,509 Elo+
Party 2
Danzaburou
Danzaburou
TheJubnub
Danzaburou
Level 49
God Stats
3W - 2L
1,749 SR
Queue Stats
91W - 46L
1,559 Elo+
Party 2
Hera
Hera
Waggernagel
Hera
Level 35
God Stats
6W - 3L
1,692 SR
Queue Stats
111W - 65L
1,523 Elo+
Party 2
Team Averages
Level 30
1,647 SR
1,530 Elo+

VS

Team Averages
Level 74
1,506 SR
1,505 Elo+
Kukulkan
Kukulkan
MrrSnek
Kukulkan
Level 121
God Stats
2W - 2L
1,445 SR
Queue Stats
125W - 138L
1,536 Elo+
Party 1
Terra
Terra
Wekabear
Terra
Level 88
God Stats
3W - 4L
1,574 SR
Queue Stats
74W - 90L
1,475 Elo+
Party 1
Nemesis
Nemesis
mingyangyu
Nemesis
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 22L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Axzari
Ymir
13
0 / 6 / 8
10,771
567
5,040
25,126
31,758
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Danzaburou
TheJubnub
Danzaburou
15
4 / 7 / 2
12,830
675
14,968
16,588
7,534
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

15
4 / 9 / 5
12,241
644
16,480
15,679
6,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
MrrSnek
Kukulkan
17
7 / 2 / 13
13,232
696
23,447
9,398
5,974
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Terra
Wekabear
Terra
16
7 / 1 / 14
13,989
736
10,986
22,901
37,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Nemesis
mingyangyu
Nemesis
17
8 / 6 / 12
13,445
708
15,778
16,820
10,031
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
61
8
Kills
22
22
Deaths
9
15
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Ymir
Axzari
Ymir
0
6
8
0.67
W
Kukulkan
MrrSnek
Kukulkan
7
2
13
6.75
L
Danzaburou
TheJubnub
Danzaburou
4
7
2
0.71
L
4
9
5
0.72
W
Terra
Wekabear
Terra
7
1
14
14
W
Nemesis
mingyangyu
Nemesis
8
6
12
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,488
Damage
50,211
57,393
Taken
49,119
45,315
Mitigated
53,267
6,835
Healing
15,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Axzari
Ymir
5,040
1,495
0
823
25,126
31,758
108
16,729
8,397
14,338
0
W
Kukulkan
MrrSnek
Kukulkan
23,447
3,288
0
705
9,398
5,974
2,079
5,624
3,774
89,679
0
L
Danzaburou
TheJubnub
Danzaburou
14,968
5,636
0
2,378
16,588
7,534
1,200
10,430
6,158
0
47,663
L
16,480
4,070
0
3,634
15,679
6,023
0
7,913
7,766
55,311
0
W
Terra
Wekabear
Terra
10,986
3,129
3,521
9,481
22,901
37,262
611
8,984
13,917
27,571
0
W
Nemesis
mingyangyu
Nemesis
15,778
8,319
0
1,826
16,820
10,031
479
7,413
9,407
0
55,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,842
Gold Earned
40,666
173
Minions Killed
236
4
Camps Cleared
10
828,547
Distance Traveled
1,036,120
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,771
567
21
1
1
263,069
1
W
Kukulkan
13,232
696
138
7
4
337,343
1
L
Danzaburou
12,830
675
62
3
1
293,569
4
L
Hera
12,241
644
90
5
2
271,909
0
W
Terra
13,989
736
30
2
0
365,762
6
W
Nemesis
13,445
708
68
4
6
333,015
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role