Player Matchup

Ah Puch
Ah Puch
Austin2014Smith
Ah Puch
Level 67
God Stats
1W - 1L
1,658 SR
Queue Stats
1W - 2L
1,618 Elo+
Solo
Zhong Kui
Zhong Kui
BananaKING34
Zhong Kui
Level 63
God Stats
15W - 10L
1,499 SR
Queue Stats
68W - 80L
1,327 Elo+
Solo
Charybdis
Charybdis
x_Yam1_x
Charybdis
Level 18
God Stats
0W - 1L
1,327 SR
Queue Stats
0W - 6L
1,020 Elo+
Solo
Team Averages
Level 49
1,495 SR
1,321 Elo+

VS

Team Averages
Level 41
1,661 SR
1,354 Elo+
Anubis
Anubis
El pro4540
Anubis
Level 37
God Stats
14W - 3L
1,794 SR
Queue Stats
97W - 115L
1,324 Elo+
Solo
Fenrir
Fenrir
HebezZ26
Fenrir
Level 23
God Stats
13W - 14L
1,589 SR
Queue Stats
17W - 22L
1,398 Elo+
Party 1
Izanami
Izanami
WckDCLoWnMoNsT3R
Izanami
Level 62
God Stats
23W - 19L
1,600 SR
Queue Stats
33W - 34L
1,340 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 6
10,369
648
14,377
6,328
1,830
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
BananaKING34
Zhong Kui
13
4 / 6 / 5
10,110
632
12,957
18,057
9,391
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Charybdis
x_Yam1_x
Charybdis
12
3 / 10 / 6
9,760
610
7,612
13,067
3,780
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
El pro4540
Anubis
17
8 / 1 / 7
12,107
757
14,590
10,720
4,972
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Fenrir
HebezZ26
Fenrir
12
4 / 7 / 8
10,048
628
7,464
15,889
6,226
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

14
5 / 3 / 9
10,904
682
10,014
15,648
5,769
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
41
11
Kills
17
17
Deaths
11
17
Assists
24
Player
Kills
Deaths
Assists
KDA
L
4
1
6
7
L
Zhong Kui
BananaKING34
Zhong Kui
4
6
5
1.08
W
Anubis
El pro4540
Anubis
8
1
7
11.5
W
Fenrir
HebezZ26
Fenrir
4
7
8
1.14
W
5
3
9
3.17
L
Charybdis
x_Yam1_x
Charybdis
3
10
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,946
Damage
32,068
37,452
Taken
42,257
15,001
Mitigated
16,967
5,907
Healing
7,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,377
424
331
1,730
6,328
1,830
0
2,713
3,355
40,371
0
L
Zhong Kui
BananaKING34
Zhong Kui
12,957
1,329
288
3,558
18,057
9,391
162
5,100
12,535
38,137
0
W
Anubis
El pro4540
Anubis
14,590
242
70
5,258
10,720
4,972
722
8,382
2,338
46,233
0
W
Fenrir
HebezZ26
Fenrir
7,464
1,341
0
917
15,889
6,226
305
9,914
5,975
0
26,761
W
10,014
6,969
0
1,553
15,648
5,769
694
10,216
5,432
0
37,064
L
Charybdis
x_Yam1_x
Charybdis
7,612
4,632
0
0
13,067
3,780
44
5,910
6,683
0
22,080

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,239
Gold Earned
33,059
166
Minions Killed
202
3
Camps Cleared
7
744,631
Distance Traveled
777,433
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
10,369
648
68
4
0
270,957
5
L
Zhong Kui
10,110
632
57
4
3
253,510
1
W
Anubis
12,107
757
104
7
1
261,182
3
W
Fenrir
10,048
628
36
2
4
238,105
0
W
Izanami
10,904
682
62
4
2
278,146
0
L
Charybdis
9,760
610
41
3
0
220,164
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role