Player Matchup

Anhur
Anhur
Joewind
Anhur
Level 128
God Stats
3W - 2L
1,546 SR
Queue Stats
150W - 112L
1,641 Elo+
Party 2
Anubis
Anubis
KINgustav
Anubis
Level 108
God Stats
5W - 3L
1,582 SR
Queue Stats
273W - 237L
1,578 Elo+
Party 2
Khepri
Khepri
The Noble Onyx
Khepri
Level 100
God Stats
27W - 11L
1,644 SR
Queue Stats
107W - 83L
1,565 Elo+
Party 2
Team Averages
Level 112
1,591 SR
1,595 Elo+

VS

Team Averages
Level 72
1,735 SR
1,531 Elo+
Ravana
Ravana
Bruh Im Scoobed
Ravana
Level 89
God Stats
1W - 1L
1,857 SR
Queue Stats
79W - 88L
1,515 Elo+
Party 1
Fenrir
Fenrir
Feed or Frag
Fenrir
Level 122
God Stats
4W - 2L
1,849 SR
Queue Stats
132W - 142L
1,578 Elo+
Party 1
Bakasura
Bakasura
pxsopxso
Bakasura
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Joewind
Anhur
12
8 / 1 / 11
8,512
851
14,966
4,372
1,819
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
KINgustav
Anubis
12
7 / 1 / 11
8,527
853
9,000
6,740
3,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
4 / 1 / 14
8,729
873
3,116
9,011
7,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 1
6,863
686
4,628
8,435
2,042
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
9
1 / 5 / 2
6,543
654
6,929
17,488
8,789
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bakasura
pxsopxso
Bakasura
8
0 / 11 / 2
5,995
600
680
10,558
1,963
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
8
19
Kills
3
3
Deaths
20
36
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
4
1
0.63
L
Fenrir
1
5
2
0.4
W
Anhur
Joewind
Anhur
8
1
11
13.5
W
Anubis
KINgustav
Anubis
7
1
11
12.5
W
4
1
14
11
L
Bakasura
pxsopxso
Bakasura
0
11
2
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,082
Damage
12,237
20,123
Taken
36,481
12,665
Mitigated
12,794
8,142
Healing
5,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,628
1,608
0
1,549
8,435
2,042
0
3,449
4,986
0
17,086
L
Fenrir
6,929
1,430
0
3,316
17,488
8,789
0
4,472
13,016
0
13,756
W
Anhur
Joewind
Anhur
14,966
10,424
0
1,730
4,372
1,819
1,284
0
4,167
0
32,122
W
Anubis
KINgustav
Anubis
9,000
461
0
3,321
6,740
3,568
668
272
6,212
32,944
0
W
3,116
647
0
3,091
9,011
7,278
412
0
8,606
9,282
0
L
Bakasura
pxsopxso
Bakasura
680
495
0
461
10,558
1,963
0
4,301
6,257
0
7,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,768
Gold Earned
19,401
96
Minions Killed
52
5
Camps Cleared
3
540,979
Distance Traveled
471,886
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
6,863
686
24
2
1
173,313
0
L
Fenrir
6,543
654
9
1
2
184,219
0
W
Anhur
8,512
851
38
4
1
168,439
2
W
Anubis
8,527
853
50
5
3
176,646
4
W
Khepri
8,729
873
8
1
1
195,894
1
L
Bakasura
5,995
600
19
2
0
114,354
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role