Player Matchup

Artemis
Artemis
Alakazham
Artemis
Level 143
God Stats
3W - 1L
1,750 SR
Queue Stats
124W - 73L
1,661 Elo+
Party 2
Baron Samedi
Baron Samedi
JustInCaseInc
Baron Samedi
Level 136
God Stats
7W - 0L
1,824 SR
Queue Stats
29W - 16L
1,727 Elo+
Party 2
Chaac
Chaac
Mixofi
Chaac
Level 120
God Stats
2W - 1L
1,500 SR
Queue Stats
88W - 41L
1,682 Elo+
Party 2
Team Averages
Level 133
1,691 SR
1,690 Elo+

VS

Team Averages
Level 95
1,579 SR
1,665 Elo+
Geb
Geb
EnragedGerbils
Geb
Level 84
God Stats
7W - 4L
1,817 SR
Queue Stats
130W - 156L
1,611 Elo+
Solo
Ravana
Ravana
ZenHeartless
Ravana
Level 158
God Stats
3W - 5L
1,422 SR
Queue Stats
218W - 191L
1,672 Elo+
Party 1
Chronos
Chronos
miggymoney19
Chronos
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 18L
1,713 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Alakazham
Artemis
16
6 / 3 / 3
12,872
677
17,574
16,702
5,205
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
JustInCaseInc
Baron Samedi
14
0 / 4 / 7
11,246
592
14,072
14,932
5,816
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chaac
Mixofi
Chaac
16
3 / 2 / 5
12,433
654
17,754
31,037
24,477
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 7
12,625
664
9,703
24,556
28,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ravana
15
5 / 4 / 3
11,447
602
11,451
15,268
10,853
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chronos
miggymoney19
Chronos
16
2 / 3 / 5
11,488
605
18,250
21,024
9,637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
24
9
Kills
9
9
Deaths
9
15
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Artemis
Alakazham
Artemis
6
3
3
2.5
L
2
2
7
2.75
W
Baron Samedi
JustInCaseInc
Baron Samedi
0
4
7
0.88
W
Chaac
Mixofi
Chaac
3
2
5
2.75
L
Ravana
5
4
3
1.63
L
Chronos
miggymoney19
Chronos
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,400
Damage
39,404
62,671
Taken
60,848
35,498
Mitigated
48,574
33,499
Healing
19,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Alakazham
Artemis
17,574
7,635
0
5,728
16,702
5,205
2,641
7,199
8,568
0
62,567
L
9,703
1,153
0
5,427
24,556
28,084
176
7,118
16,078
25,417
0
W
Baron Samedi
JustInCaseInc
Baron Samedi
14,072
971
5,016
6,010
14,932
5,816
312
6,449
8,116
46,332
0
W
Chaac
Mixofi
Chaac
17,754
3,159
0
16,745
31,037
24,477
364
13,647
16,588
0
42,166
L
Ravana
11,451
2,048
0
4,666
15,268
10,853
740
2,251
12,198
0
34,646
L
Chronos
miggymoney19
Chronos
18,250
4,771
0
9,873
21,024
9,637
1,063
4,146
15,873
76,087
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,551
Gold Earned
35,560
208
Minions Killed
185
7
Camps Cleared
8
1,025,763
Distance Traveled
1,015,426
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
12,872
677
86
5
3
314,561
3
L
Geb
12,625
664
6
0
0
359,597
2
W
Baron Samedi
11,246
592
79
4
2
346,138
2
W
Chaac
12,433
654
43
2
2
365,064
5
L
Ravana
11,447
602
42
2
3
319,756
4
L
Chronos
11,488
605
137
7
5
336,073
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role