Player Matchup

Rama
Rama
 
Rama
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
AnxiousImaguy
Horus
Level 156
God Stats
3W - 6L
1,566 SR
Queue Stats
255W - 225L
1,598 Elo+
Solo
Vulcan
Vulcan
AspireLord
Vulcan
Level 125
God Stats
5W - 3L
1,767 SR
Queue Stats
80W - 84L
1,538 Elo+
Solo
Agni
Agni
Exo_Fire123
Agni
Level 121
God Stats
3W - 5L
1,499 SR
Queue Stats
558W - 556L
1,566 Elo+
Solo
Cu Chulainn
Cu Chulainn
Mchavezzero
Cu Chulainn
Level 123
God Stats
6W - 3L
1,587 SR
Queue Stats
106W - 112L
1,478 Elo+
Solo
Team Averages
Level 123
1,584 SR
1,536 Elo+

VS

Team Averages
Level 116
1,457 SR
1,496 Elo+
Ymir
Ymir
 
Ymir
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
GayValet
Scylla
Level 160
God Stats
3W - 11L
1,436 SR
Queue Stats
228W - 235L
1,568 Elo+
Party 1
Tsukuyomi
Tsukuyomi
LuiRiot
Tsukuyomi
Level 81
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 66L
1,373 Elo+
Solo
Tyr
Tyr
SteeredHoney4MX
Tyr
Level 89
God Stats
23W - 34L
1,440 SR
Queue Stats
354W - 351L
1,551 Elo+
Solo
Charybdis
Charybdis
XëńøbłådęX
Charybdis
Level 89
God Stats
1W - 6L
1,409 SR
Queue Stats
25W - 26L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
15
4 / 1 / 6
8,998
818
5,707
6,270
2,331
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
2 / 0 / 12
8,378
762
5,268
9,750
9,331
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Vulcan
AspireLord
Vulcan
15
2 / 1 / 14
9,055
823
12,275
5,693
2,506
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
3 / 1 / 9
8,413
765
8,787
6,915
3,293
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
Mchavezzero
Cu Chulainn
15
8 / 1 / 4
9,861
896
10,748
11,490
11,333
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
13
1 / 3 / 3
8,073
734
3,113
10,611
9,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Scylla
GayValet
Scylla
13
1 / 2 / 1
6,770
615
8,753
6,572
1,972
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
LuiRiot
Tsukuyomi
11
0 / 7 / 2
6,319
574
5,031
9,495
3,091
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
1 / 2 / 2
6,832
621
4,464
10,421
7,393
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Charybdis
14
1 / 5 / 2
7,474
679
3,445
11,536
3,663
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
14
19
Kills
4
4
Deaths
19
45
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
4
1
6
7
L
Ymir
 
Ymir
1
3
3
0.83
W
2
0
12
8
W
Vulcan
AspireLord
Vulcan
2
1
14
9
W
3
1
9
7.5
L
Scylla
GayValet
Scylla
1
2
1
0.75
L
Tsukuyomi
LuiRiot
Tsukuyomi
0
7
2
0.14
W
Cu Chulainn
Mchavezzero
Cu Chulainn
8
1
4
10
L
1
2
2
1
L
Charybdis
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,785
Damage
24,806
40,118
Taken
48,635
28,794
Mitigated
25,655
10,396
Healing
6,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
5,707
4,704
0
1,890
6,270
2,331
3,477
1,782
4,350
0
30,970
L
Ymir
 
Ymir
3,113
156
0
1,275
10,611
9,536
2
4,977
5,257
9,987
0
W
5,268
1,796
958
2,161
9,750
9,331
1
2,617
6,965
0
9,668
W
Vulcan
AspireLord
Vulcan
12,275
2,478
0
1,099
5,693
2,506
512
1,971
3,616
32,645
0
W
8,787
593
0
2,406
6,915
3,293
848
1,926
4,841
25,849
0
L
Scylla
GayValet
Scylla
8,753
919
0
710
6,572
1,972
0
3,580
2,772
25,347
0
L
Tsukuyomi
LuiRiot
Tsukuyomi
5,031
965
0
599
9,495
3,091
0
3,399
5,829
0
16,660
W
Cu Chulainn
Mchavezzero
Cu Chulainn
10,748
1,291
0
1,882
11,490
11,333
0
3,034
8,312
490
33,106
L
4,464
402
0
1,917
10,421
7,393
0
6,029
4,102
0
14,570
L
Charybdis
3,445
1,269
0
2,283
11,536
3,663
0
2,847
8,176
0
25,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,705
Gold Earned
35,468
244
Minions Killed
191
10
Camps Cleared
5
1,049,457
Distance Traveled
953,885
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
8,998
818
87
8
2
192,653
3
L
Ymir
8,073
734
14
1
0
192,723
6
W
Horus
8,378
762
11
1
0
202,042
1
W
Vulcan
9,055
823
53
5
2
235,395
0
W
Agni
8,413
765
41
4
2
206,170
3
L
Scylla
6,770
615
59
5
1
209,250
0
L
Tsukuyomi
6,319
574
29
3
2
157,004
2
W
Cu Chulainn
9,861
896
52
5
4
213,197
0
L
Tyr
6,832
621
31
3
0
209,691
0
L
Charybdis
7,474
679
58
5
2
185,217
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role