Player Matchup

Tsukuyomi
Tsukuyomi
Hasoke
Tsukuyomi
Level 20
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 9L
1,420 Elo+
Solo
Neith
Neith
Heatxxx
Neith
Level 6
God Stats
2W - 3L
1,386 SR
Queue Stats
3W - 5L
1,238 Elo+
Solo
Geb
Geb
Studes989
Geb
Level 18
God Stats
52W - 40L
1,391 SR
Queue Stats
107W - 107L
1,368 Elo+
Solo
Hachiman
Hachiman
astromankickin
Hachiman
Level 27
God Stats
22W - 21L
1,444 SR
Queue Stats
158W - 174L
1,349 Elo+
Solo
Arachne
Arachne
p11gg
Arachne
Level 26
God Stats
5W - 2L
1,617 SR
Queue Stats
22W - 16L
1,488 Elo+
Solo
Team Averages
Level 19
1,468 SR
1,373 Elo+

VS

Team Averages
Level 16
1,372 SR
1,389 Elo+
Sun Wukong
Sun Wukong
BlueBowMan
Sun Wukong
Level 26
God Stats
2W - 2L
1,393 SR
Queue Stats
42W - 40L
1,508 Elo+
Solo
Kali
Kali
L0ttus
Kali
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 46L
1,300 Elo+
Solo
Agni
Agni
Radu123eusunt123
Agni
Level 6
God Stats
2W - 2L
1,325 SR
Queue Stats
8W - 6L
1,400 Elo+
Solo
Xbalanque
Xbalanque
XAltaria
Xbalanque
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 31L
1,439 Elo+
Solo
Ra
Ra
uraharasaraki
Ra
Level 17
God Stats
0W - 3L
1,145 SR
Queue Stats
28W - 49L
1,297 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Hasoke
Tsukuyomi
20
7 / 10 / 16
14,097
1,007
22,369
22,204
12,193
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
Heatxxx
Neith
20
0 / 4 / 16
12,105
865
8,413
13,690
6,457
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
1 / 3 / 20
12,816
915
11,580
23,803
32,867
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hachiman
20
9 / 7 / 14
14,837
1,060
25,256
15,210
7,240
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Arachne
p11gg
Arachne
20
15 / 3 / 9
16,501
1,179
20,018
20,214
12,092
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Team 1 Tickets

154

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BlueBowMan
Sun Wukong
20
10 / 11 / 12
15,801
1,129
23,206
36,960
28,557
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kali
L0ttus
Kali
20
4 / 8 / 16
14,182
1,013
13,247
23,699
10,019
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
3 / 8 / 12
12,970
926
9,162
13,682
4,379
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
XAltaria
Xbalanque
20
10 / 5 / 14
16,893
1,207
42,427
18,844
7,960
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
0 / 0 / 0
8,490
606
0
0
0

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
81
32
Kills
27
27
Deaths
32
75
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
BlueBowMan
Sun Wukong
10
11
12
1.45
W
Tsukuyomi
Hasoke
Tsukuyomi
7
10
16
1.5
W
Neith
Heatxxx
Neith
0
4
16
2
L
Kali
L0ttus
Kali
4
8
16
1.5
L
3
8
12
1.13
W
1
3
20
3.67
L
Xbalanque
XAltaria
Xbalanque
10
5
14
3.4
W
Hachiman
9
7
14
2.29
W
Arachne
p11gg
Arachne
15
3
9
6.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,636
Damage
88,042
95,121
Taken
93,185
70,849
Mitigated
50,915
8,249
Healing
7,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
BlueBowMan
Sun Wukong
23,206
10,579
0
1,217
36,960
28,557
0
4,388
32,572
1,027
38,967
W
Tsukuyomi
Hasoke
Tsukuyomi
22,369
7,414
0
161
22,204
12,193
0
2,704
19,500
0
45,886
W
Neith
Heatxxx
Neith
8,413
2,366
0
1,378
13,690
6,457
0
431
13,259
0
28,036
L
Kali
L0ttus
Kali
13,247
5,002
0
3,852
23,699
10,019
0
3,288
20,411
0
35,011
L
9,162
2,406
0
640
13,682
4,379
0
2,608
11,074
13,090
0
W
11,580
923
0
0
23,803
32,867
0
1,798
22,005
42,466
0
L
Xbalanque
XAltaria
Xbalanque
42,427
18,748
0
1,320
18,844
7,960
0
1,296
17,548
0
97,829
W
Hachiman
25,256
13,623
0
0
15,210
7,240
0
815
14,395
0
41,785
W
Arachne
p11gg
Arachne
20,018
12,592
0
6,710
20,214
12,092
0
3,914
16,300
0
36,539
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,356
Gold Earned
68,336
237
Minions Killed
215
4
Camps Cleared
8
1,220,059
Distance Traveled
868,124
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
15,801
1,129
31
2
5
263,152
1
W
Tsukuyomi
14,097
1,007
49
4
3
223,159
0
W
Neith
12,105
865
55
4
0
253,733
0
L
Kali
14,182
1,013
47
3
3
230,352
1
L
Agni
12,970
926
6
0
0
149,934
0
W
Geb
12,816
915
45
3
0
276,868
1
L
Xbalanque
16,893
1,207
131
9
0
224,686
1
W
Hachiman
14,837
1,060
38
3
0
195,709
0
W
Arachne
16,501
1,179
50
4
1
270,590
0
L
Ra
8,490
606
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role