Player Matchup

Artemis
Artemis
 
Artemis
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
ElTollo89
Scylla
Level 29
God Stats
4W - 3L
1,510 SR
Queue Stats
103W - 101L
1,562 Elo+
Solo
Bellona
Bellona
ItsEqua
Bellona
Level 14
God Stats
32W - 23L
1,761 SR
Queue Stats
112W - 117L
1,609 Elo+
Party 1
Hel
Hel
ItsTrig
Hel
Level 29
God Stats
3W - 1L
1,818 SR
Queue Stats
172W - 175L
1,564 Elo+
Party 1
King Arthur
King Arthur
PorchDonut
King Arthur
Level 27
God Stats
3W - 0L
1,740 SR
Queue Stats
68W - 50L
1,565 Elo+
Solo
Team Averages
Level 26
1,666 SR
1,560 Elo+

VS

Team Averages
Level 23
1,465 SR
1,595 Elo+
Artio
Artio
Saobatour
Artio
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,569 Elo+
Solo
Tyr
Tyr
ZzwixerzZ
Tyr
Level 29
God Stats
38W - 43L
1,565 SR
Queue Stats
260W - 280L
1,540 Elo+
Solo
Awilix
Awilix
iBrigy
Awilix
Level 24
God Stats
1W - 3L
1,363 SR
Queue Stats
49W - 60L
1,525 Elo+
Solo
Neith
Neith
nesumpavlin
Neith
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
206W - 214L
1,553 Elo+
Solo
Ra
Ra
thethirdgrain
Ra
Level 26
God Stats
2W - 4L
1,400 SR
Queue Stats
20W - 20L
1,786 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
10
2 / 1 / 4
6,190
476
4,952
5,108
1,436
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Scylla
ElTollo89
Scylla
15
12 / 1 / 1
9,239
711
11,674
5,728
2,504
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
ItsEqua
Bellona
14
1 / 1 / 5
7,730
595
5,266
8,205
5,108
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hel
10
0 / 3 / 4
6,349
488
4,202
7,682
3,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

King Arthur
PorchDonut
King Arthur
11
0 / 2 / 3
6,291
484
4,719
7,601
5,846
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Saobatour
Artio
7
0 / 5 / 3
5,045
388
541
9,768
5,771
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
1 / 1 / 3
6,875
529
5,776
9,902
7,233
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Awilix
iBrigy
Awilix
13
7 / 2 / 0
7,884
606
6,404
8,988
3,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 2 / 3
6,138
472
3,360
6,629
2,460
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 5 / 1
6,214
478
2,347
6,888
2,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
18
15
Kills
8
8
Deaths
15
17
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
2
1
4
4
W
Scylla
ElTollo89
Scylla
12
1
1
12.5
W
Bellona
ItsEqua
Bellona
1
1
5
3.5
W
Hel
0
3
4
0.67
W
King Arthur
PorchDonut
King Arthur
0
2
3
0.75
L
Artio
Saobatour
Artio
0
5
3
0.3
L
1
1
3
2.5
L
Awilix
iBrigy
Awilix
7
2
0
3.5
L
0
2
3
0.75
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,813
Damage
18,428
34,324
Taken
42,175
17,904
Mitigated
21,216
9,418
Healing
11,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
4,952
2,744
0
1,683
5,108
1,436
2,860
231
4,877
0
26,939
W
Scylla
ElTollo89
Scylla
11,674
1,853
0
2,089
5,728
2,504
484
1,093
4,635
54,318
0
W
Bellona
ItsEqua
Bellona
5,266
2,125
0
2,004
8,205
5,108
0
898
7,307
0
53,905
W
Hel
4,202
672
390
2,502
7,682
3,010
233
666
7,016
28,229
0
W
King Arthur
PorchDonut
King Arthur
4,719
737
0
750
7,601
5,846
0
0
7,601
0
26,208
L
Artio
Saobatour
Artio
541
60
28
377
9,768
5,771
0
4,215
5,553
5,643
0
L
5,776
1,048
0
4,307
9,902
7,233
0
609
9,293
0
38,624
L
Awilix
iBrigy
Awilix
6,404
2,227
0
3,348
8,988
3,321
0
3,751
5,237
0
41,132
L
3,360
1,031
0
2,048
6,629
2,460
0
2,465
4,164
0
32,745
L
2,347
161
89
1,492
6,888
2,431
287
4,836
2,052
36,378
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,799
Gold Earned
32,156
380
Minions Killed
317
0
Camps Cleared
0
1,247,365
Distance Traveled
1,214,892
20
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
6,190
476
60
5
0
217,398
5
W
Scylla
9,239
711
103
8
0
247,695
4
W
Bellona
7,730
595
117
9
0
303,273
4
W
Hel
6,349
488
35
3
0
222,854
2
W
King Arthur
6,291
484
65
5
0
256,145
5
L
Artio
5,045
388
10
1
0
214,497
0
L
Tyr
6,875
529
84
6
0
263,606
3
L
Awilix
7,884
606
84
6
0
281,378
3
L
Neith
6,138
472
68
5
0
234,123
4
L
Ra
6,214
478
71
5
0
221,288
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role