Player Matchup

Hun Batz
Hun Batz
FelinaMinhau
Hun Batz
Level 48
God Stats
0W - 3L
1,298 SR
Queue Stats
144W - 169L
1,393 Elo+
Solo
Ra
Ra
gabrielduarto
Ra
Level 46
God Stats
18W - 25L
1,433 SR
Queue Stats
278W - 321L
1,353 Elo+
Solo
Athena
Athena
gugasva
Athena
Level 65
God Stats
27W - 33L
1,480 SR
Queue Stats
266W - 406L
1,389 Elo+
Party 1
Sun Wukong
Sun Wukong
kfr4nco
Sun Wukong
Level 35
God Stats
5W - 5L
1,711 SR
Queue Stats
203W - 247L
1,436 Elo+
Solo
Anhur
Anhur
thiaguin424
Anhur
Level 47
God Stats
2W - 5L
1,267 SR
Queue Stats
131W - 255L
1,325 Elo+
Party 1
Team Averages
Level 48
1,438 SR
1,379 Elo+

VS

Team Averages
Level 48
1,415 SR
1,372 Elo+
Chronos
Chronos
NBK CRIABR
Chronos
Level 60
God Stats
3W - 7L
1,284 SR
Queue Stats
270W - 322L
1,410 Elo+
Solo
Rama
Rama
Vankotsu
Rama
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 13L
1,402 Elo+
Party 2
Ares
Ares
Villanix69
Ares
Level 43
God Stats
3W - 0L
1,500 SR
Queue Stats
9W - 9L
1,292 Elo+
Party 2
Discordia
Discordia
VolBaggio
Discordia
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 15L
1,422 Elo+
Party 2
Loki
Loki
Ziggy29-_-
Loki
Level 45
God Stats
5W - 7L
1,289 SR
Queue Stats
214W - 223L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
FelinaMinhau
Hun Batz
16
5 / 6 / 3
10,221
444
12,114
19,581
7,978
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
4 / 10 / 2
10,998
478
18,225
18,546
9,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
gugasva
Athena
14
1 / 5 / 5
9,497
413
6,898
23,213
24,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sun Wukong
kfr4nco
Sun Wukong
16
3 / 6 / 1
10,207
444
11,474
19,494
20,019
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 8 / 5
9,490
413
6,750
13,548
5,389
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
NBK CRIABR
Chronos
19
4 / 5 / 9
12,454
541
20,580
23,059
11,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Rama
19
13 / 1 / 8
12,662
551
16,531
14,532
6,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
3 / 2 / 22
10,576
460
9,912
18,385
23,810
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Discordia
VolBaggio
Discordia
17
7 / 3 / 11
11,492
500
15,046
13,116
5,618
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
8 / 2 / 9
12,237
532
11,771
14,054
7,490
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
94
13
Kills
35
35
Deaths
13
16
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
FelinaMinhau
Hun Batz
5
6
3
1.08
W
Chronos
NBK CRIABR
Chronos
4
5
9
1.7
W
Rama
13
1
8
17
W
3
2
22
7
W
Discordia
VolBaggio
Discordia
7
3
11
4.17
W
8
2
9
6.25
L
4
10
2
0.5
L
Athena
gugasva
Athena
1
5
5
0.7
L
Sun Wukong
kfr4nco
Sun Wukong
3
6
1
0.58
L
0
8
5
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,461
Damage
73,840
94,382
Taken
83,146
67,486
Mitigated
54,890
23,656
Healing
19,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
FelinaMinhau
Hun Batz
12,114
2,334
0
6,834
19,581
7,978
0
8,165
11,416
0
61,193
W
Chronos
NBK CRIABR
Chronos
20,580
7,564
0
8,296
23,059
11,233
4,111
3,898
19,085
93,325
0
W
Rama
16,531
11,617
0
5,131
14,532
6,739
2,136
5,683
8,714
0
79,852
W
9,912
1,279
0
1,580
18,385
23,810
652
7,000
11,185
28,383
0
W
Discordia
VolBaggio
Discordia
15,046
1,500
0
1,980
13,116
5,618
561
4,837
7,959
53,856
0
W
11,771
3,979
0
2,031
14,054
7,490
0
3,154
10,801
0
83,603
L
18,225
2,443
1,875
3,706
18,546
9,101
0
10,121
8,425
79,006
0
L
Athena
gugasva
Athena
6,898
1,249
0
2,811
23,213
24,999
0
7,630
15,583
26,298
0
L
Sun Wukong
kfr4nco
Sun Wukong
11,474
3,027
88
6,483
19,494
20,019
808
13,107
6,387
0
50,703
L
6,750
5,101
0
1,859
13,548
5,389
584
6,515
7,033
0
57,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,413
Gold Earned
59,421
442
Minions Killed
489
0
Camps Cleared
0
1,986,411
Distance Traveled
2,052,915
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
10,221
444
76
3
0
436,916
0
W
Chronos
12,454
541
146
6
0
382,319
1
W
Rama
12,662
551
130
6
0
391,748
0
W
Ares
10,576
460
23
1
0
434,796
5
W
Discordia
11,492
500
76
3
0
381,229
1
W
Loki
12,237
532
114
5
0
462,823
1
L
Ra
10,998
478
131
6
0
389,620
5
L
Athena
9,497
413
41
2
0
428,542
1
L
Sun Wukong
10,207
444
85
4
0
366,399
4
L
Anhur
9,490
413
109
5
0
364,934
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role