Player Matchup

Loki
Loki
San9l
Loki
Level 28
God Stats
15W - 10L
1,533 SR
Queue Stats
66W - 73L
1,396 Elo+
Party 2
Horus
Horus
Shaoi
Horus
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,217 Elo+
Solo
Artemis
Artemis
Stivisoon
Artemis
Level 29
God Stats
4W - 4L
1,245 SR
Queue Stats
69W - 81L
1,383 Elo+
Party 2
Zeus
Zeus
dostoevskiyEb1an
Zeus
Level 9
God Stats
5W - 1L
1,867 SR
Queue Stats
11W - 6L
1,502 Elo+
Solo
Fafnir
Fafnir
wowDogeGaming
Fafnir
Level 11
God Stats
2W - 2L
1,500 SR
Queue Stats
21W - 13L
1,563 Elo+
Solo
Team Averages
Level 16
1,529 SR
1,412 Elo+

VS

Team Averages
Level 19
1,579 SR
1,366 Elo+
Anubis
Anubis
Evgenkz1
Anubis
Level 21
God Stats
19W - 10L
1,700 SR
Queue Stats
52W - 54L
1,444 Elo+
Solo
Guan Yu
Guan Yu
JusteDeuxDoigts
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,099 Elo+
Solo
Danzaburou
Danzaburou
TheOfficialCANE
Danzaburou
Level 18
God Stats
5W - 2L
1,806 SR
Queue Stats
96W - 86L
1,506 Elo+
Solo
Nemesis
Nemesis
Zio1eks
Nemesis
Level 26
God Stats
14W - 9L
1,375 SR
Queue Stats
134W - 150L
1,391 Elo+
Party 1
Aphrodite
Aphrodite
nureke2409
Aphrodite
Level 24
God Stats
2W - 3L
1,513 SR
Queue Stats
84W - 85L
1,392 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
San9l
Loki
19
9 / 7 / 9
14,230
619
11,122
18,839
8,091
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Horus
Shaoi
Horus
19
6 / 2 / 8
13,257
576
13,864
17,305
8,582
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
Stivisoon
Artemis
18
3 / 4 / 10
12,208
531
10,923
12,821
4,855
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

20
13 / 2 / 11
14,761
642
33,386
22,276
8,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
1 / 0 / 15
12,969
564
5,978
10,835
13,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Evgenkz1
Anubis
17
2 / 8 / 2
10,484
456
12,766
18,243
7,853
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
0 / 6 / 3
9,872
429
5,088
20,265
23,170
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
TheOfficialCANE
Danzaburou
15
4 / 3 / 2
10,111
440
13,350
15,424
5,668
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
Zio1eks
Nemesis
16
7 / 8 / 2
10,895
474
13,500
22,622
9,351
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Aphrodite
nureke2409
Aphrodite
14
1 / 7 / 4
8,705
378
3,514
17,382
7,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
27
32
Kills
14
15
Deaths
32
53
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Anubis
Evgenkz1
Anubis
2
8
2
0.38
L
0
6
3
0.25
W
Loki
San9l
Loki
9
7
9
1.93
W
Horus
Shaoi
Horus
6
2
8
5
W
Artemis
Stivisoon
Artemis
3
4
10
2
L
Danzaburou
TheOfficialCANE
Danzaburou
4
3
2
1.67
L
Nemesis
Zio1eks
Nemesis
7
8
2
1
W
13
2
11
9.25
L
Aphrodite
nureke2409
Aphrodite
1
7
4
0.43
W
1
0
15
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,273
Damage
48,218
82,076
Taken
93,936
43,798
Mitigated
53,266
32,724
Healing
26,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Evgenkz1
Anubis
12,766
241
286
5,543
18,243
7,853
270
10,518
7,145
69,190
0
L
5,088
1,489
708
4,746
20,265
23,170
0
8,067
11,964
0
44,705
W
Loki
San9l
Loki
11,122
2,678
1,171
8,014
18,839
8,091
1,069
2,340
16,499
0
97,178
W
Horus
Shaoi
Horus
13,864
6,224
939
5,738
17,305
8,582
3,370
3,694
13,611
10,152
52,110
W
Artemis
Stivisoon
Artemis
10,923
5,472
0
2,445
12,821
4,855
4,604
2,412
10,409
0
78,072
L
Danzaburou
TheOfficialCANE
Danzaburou
13,350
7,950
0
4,271
15,424
5,668
212
3,930
11,412
0
87,699
L
Nemesis
Zio1eks
Nemesis
13,500
6,921
0
2,134
22,622
9,351
153
8,675
13,663
0
77,469
W
33,386
2,692
125
11,461
22,276
8,457
2,983
5,055
17,221
101,098
0
L
Aphrodite
nureke2409
Aphrodite
3,514
639
3,337
5,542
17,382
7,224
91
9,279
7,823
22,321
0
W
5,978
1,470
0
2,831
10,835
13,813
357
2,779
8,056
34,933
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,425
Gold Earned
50,067
536
Minions Killed
498
0
Camps Cleared
0
2,196,018
Distance Traveled
1,908,202
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,484
456
127
6
0
366,113
5
L
Guan Yu
9,872
429
121
5
0
352,435
1
W
Loki
14,230
619
104
5
0
432,530
2
W
Horus
13,257
576
110
5
0
479,666
4
W
Artemis
12,208
531
118
5
0
409,520
2
L
Danzaburou
10,111
440
129
6
0
325,879
2
L
Nemesis
10,895
474
89
4
0
462,575
4
W
Zeus
14,761
642
150
7
0
415,416
4
L
Aphrodite
8,705
378
32
1
0
401,200
4
W
Fafnir
12,969
564
54
2
0
458,886
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role