Player Matchup

Athena
Athena
Gold I
CelestialEdge
Athena
Gold I
Level 155
God Stats
9W - 6L
1,859 SR
Queue Stats
191W - 192L
1,648 MMR
Solo
Janus
Janus
Gold II
Chris1643
Janus
Gold II
Level 158
God Stats
8W - 12L
1,562 SR
Queue Stats
254W - 249L
1,637 MMR
Solo
Cabrakan
Cabrakan
Platinum IV
CreeptiD
Cabrakan
Platinum IV
Level 158
God Stats
2W - 9L
1,479 SR
Queue Stats
230W - 227L
1,773 MMR
Solo
Hercules
Hercules
Gold I
SpongyJesus
Hercules
Gold I
Level 159
God Stats
10W - 8L
1,678 SR
Queue Stats
293W - 293L
1,635 MMR
Solo
Anhur
Anhur
Gold III
iTerminatorr
Anhur
Gold III
Level 49
God Stats
1W - 3L
1,308 SR
Queue Stats
69W - 62L
1,772 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 136
1,577 SR
1,693 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 117
1,596 SR
1,695 MMR
Odin
Odin
Gold II
EvilProPlayerOp
Odin
Gold II
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
108W - 93L
1,676 MMR
Solo
Sol
Sol
Gold III
NullChaos
Sol
Gold III
Level 152
God Stats
6W - 2L
1,777 SR
Queue Stats
44W - 34L
1,729 MMR
Solo
Mercury
Mercury
Platinum IV
PoLi69
Mercury
Platinum IV
Level 61
God Stats
33W - 17L
1,729 SR
Queue Stats
82W - 81L
1,712 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Platinum III
SixGöd
Morgan Le Fay
Platinum III
Level 157
God Stats
6W - 6L
1,424 SR
Queue Stats
231W - 225L
1,725 MMR
Solo
Jing Wei
Jing Wei
Gold II
YAGER3
Jing Wei
Gold II
Level 155
God Stats
9W - 13L
1,551 SR
Queue Stats
51W - 51L
1,633 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 2
6,990
350
2,775
17,361
14,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Janus
Chris1643
Janus
16
3 / 4 / 2
9,757
488
7,178
11,091
5,396
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cabrakan
CreeptiD
Cabrakan
16
4 / 6 / 1
10,333
517
9,795
18,987
14,254
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hercules
SpongyJesus
Hercules
15
0 / 4 / 3
8,771
439
6,717
15,800
13,110
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
1 / 5 / 2
9,279
464
9,283
14,977
5,195
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
TiamatArtioPersephoneArtemisGilgamesh

VS

Bans
YemojaTsukuyomiKumbhakarnaSerqetGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 15
10,616
531
10,552
15,584
9,358
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
6 / 2 / 10
12,364
618
15,998
15,051
5,255
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Mercury
PoLi69
Mercury
17
7 / 2 / 10
11,436
572
7,930
11,761
4,726
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
SixGöd
Morgan Le Fay
19
5 / 2 / 5
12,408
620
10,831
9,683
4,993
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
YAGER3
Jing Wei
18
5 / 2 / 8
11,537
577
11,537
13,144
4,195
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
74
8
Kills
26
26
Deaths
10
10
Assists
48
Player
Kills
Deaths
Assists
KDA
L
0
7
2
0.14
L
Janus
Chris1643
Janus
3
4
2
1
L
Cabrakan
CreeptiD
Cabrakan
4
6
1
0.75
W
3
2
15
5.25
W
6
2
10
5.5
W
Mercury
PoLi69
Mercury
7
2
10
6
W
Morgan Le Fay
SixGöd
Morgan Le Fay
5
2
5
3.75
L
Hercules
SpongyJesus
Hercules
0
4
3
0.38
W
Jing Wei
YAGER3
Jing Wei
5
2
8
4.5
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,748
Damage
56,848
78,216
Taken
65,223
52,179
Mitigated
28,527
16,082
Healing
16,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,775
569
0
1,528
17,361
14,224
36
5,132
12,108
19,490
0
L
Janus
Chris1643
Janus
7,178
420
0
1,382
11,091
5,396
0
3,923
7,001
65,033
0
L
Cabrakan
CreeptiD
Cabrakan
9,795
1,140
0
3,273
18,987
14,254
76
9,098
9,655
65,818
0
W
10,552
2,955
206
990
15,584
9,358
99
4,521
11,063
886
47,632
W
15,998
7,123
0
6,449
15,051
5,255
2,833
5,913
9,138
101,094
0
W
Mercury
PoLi69
Mercury
7,930
2,844
0
2,454
11,761
4,726
617
5,023
6,738
0
70,239
W
Morgan Le Fay
SixGöd
Morgan Le Fay
10,831
1,513
0
3,581
9,683
4,993
626
2,295
7,388
92,923
0
L
Hercules
SpongyJesus
Hercules
6,717
772
0
5,962
15,800
13,110
0
7,849
7,837
0
53,836
W
Jing Wei
YAGER3
Jing Wei
11,537
7,945
0
2,984
13,144
4,195
796
2,372
10,772
0
84,458
L
9,283
5,004
0
3,937
14,977
5,195
212
802
14,175
0
65,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,130
Gold Earned
58,361
474
Minions Killed
651
0
Camps Cleared
0
1,844,881
Distance Traveled
2,065,611
34
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,990
350
23
1
0
345,248
4
L
Janus
9,757
488
118
6
0
416,615
5
L
Cabrakan
10,333
517
99
5
0
361,154
8
W
Odin
10,616
531
70
4
0
430,023
10
W
Sol
12,364
618
169
8
0
408,896
7
W
Mercury
11,436
572
106
5
0
455,984
8
W
Morgan Le Fay
12,408
620
167
8
0
363,088
5
L
Hercules
8,771
439
125
6
0
373,568
9
W
Jing Wei
11,537
577
139
7
0
407,620
5
L
Anhur
9,279
464
109
5
0
348,296
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role