Player Matchup

Jing Wei
Jing Wei
FreemainD
Jing Wei
Level 29
God Stats
3W - 2L
1,759 SR
Queue Stats
4W - 5L
1,404 Elo+
Solo
Neith
Neith
Zupydo
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 46L
1,462 Elo+
Party 1
Ares
Ares
olegomg
Ares
Level 24
God Stats
2W - 2L
1,500 SR
Queue Stats
30W - 40L
1,462 Elo+
Party 1
Serqet
Serqet
palcica22
Serqet
Level 25
God Stats
1W - 4L
1,314 SR
Queue Stats
116W - 126L
1,403 Elo+
Solo
Artio
Artio
Фауст76
Artio
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 33L
1,381 Elo+
Solo
Team Averages
Level 20
1,515 SR
1,422 Elo+

VS

Team Averages
Level 17
1,469 SR
1,401 Elo+
Cerberus
Cerberus
MyGuybrush
Cerberus
Level 27
God Stats
5W - 3L
1,469 SR
Queue Stats
108W - 117L
1,364 Elo+
Solo
Tsukuyomi
Tsukuyomi
andreapazmontero
Tsukuyomi
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,297 Elo+
Solo
Apollo
Apollo
mehrad138
Apollo
Level 17
God Stats
41W - 27L
1,618 SR
Queue Stats
53W - 49L
1,490 Elo+
Solo
Janus
Janus
wittnam
Janus
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
74W - 91L
1,647 Elo+
Solo
Pele
Pele
worldwildnico
Pele
Level 13
God Stats
1W - 0L
1,260 SR
Queue Stats
4W - 4L
1,205 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
FreemainD
Jing Wei
20
13 / 7 / 10
15,647
1,118
28,526
17,595
7,133
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Neith
Zupydo
Neith
20
5 / 9 / 15
14,725
1,052
29,912
21,917
8,622
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ares
olegomg
Ares
20
5 / 12 / 15
14,262
1,019
17,332
32,173
44,749
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Serqet
palcica22
Serqet
20
6 / 10 / 14
13,996
1,000
17,389
24,485
10,870
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
2 / 4 / 16
13,407
958
8,421
23,439
34,936
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Team 1 Tickets

0

VS

Team 2 Tickets

70

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
MyGuybrush
Cerberus
20
5 / 4 / 30
15,431
1,102
20,141
29,557
42,320
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
20
5 / 14 / 12
13,295
950
12,388
22,286
9,024
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
mehrad138
Apollo
20
13 / 5 / 14
16,546
1,182
29,090
21,548
9,670
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
wittnam
Janus
20
7 / 6 / 19
14,226
1,016
23,543
15,769
5,121
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
12 / 3 / 18
16,183
1,156
26,889
19,821
7,900
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
135
31
Kills
42
42
Deaths
32
70
Assists
93
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
FreemainD
Jing Wei
13
7
10
2.57
W
Cerberus
MyGuybrush
Cerberus
5
4
30
5
L
Neith
Zupydo
Neith
5
9
15
1.39
W
Tsukuyomi
5
14
12
0.79
W
Apollo
mehrad138
Apollo
13
5
14
4
L
Ares
olegomg
Ares
5
12
15
1.04
L
Serqet
palcica22
Serqet
6
10
14
1.3
W
Janus
wittnam
Janus
7
6
19
2.75
W
12
3
18
7
L
2
4
16
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,580
Damage
112,051
119,609
Taken
108,981
106,310
Mitigated
74,035
3,977
Healing
8,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
FreemainD
Jing Wei
28,526
21,175
0
0
17,595
7,133
0
7,113
10,482
0
54,071
W
Cerberus
MyGuybrush
Cerberus
20,141
1,798
572
3,210
29,557
42,320
0
5,188
23,409
40,367
0
L
Neith
Zupydo
Neith
29,912
11,728
0
2,867
21,917
8,622
0
7,616
14,301
0
66,471
W
Tsukuyomi
12,388
6,481
0
387
22,286
9,024
0
5,917
16,369
0
21,041
W
Apollo
mehrad138
Apollo
29,090
21,876
0
3,431
21,548
9,670
0
7,554
13,718
0
56,854
L
Ares
olegomg
Ares
17,332
2,404
0
0
32,173
44,749
0
12,500
19,673
40,206
0
L
Serqet
palcica22
Serqet
17,389
2,840
0
65
24,485
10,870
0
6,168
18,317
0
21,805
W
Janus
wittnam
Janus
23,543
1,479
0
0
15,769
5,121
0
1,991
13,410
44,007
0
W
26,889
7,237
0
1,306
19,821
7,900
0
5,103
14,096
0
73,504
L
8,421
2,078
468
577
23,439
34,936
0
10,287
13,152
23,661
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,037
Gold Earned
75,681
217
Minions Killed
278
4
Camps Cleared
13
1,312,155
Distance Traveled
1,260,019
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
15,647
1,118
47
3
2
262,529
0
W
Cerberus
15,431
1,102
52
4
0
275,661
0
L
Neith
14,725
1,052
96
7
1
232,719
0
W
Tsukuyomi
13,295
950
17
1
0
207,129
1
W
Apollo
16,546
1,182
53
4
10
258,806
0
L
Ares
14,262
1,019
30
2
1
268,350
2
L
Serqet
13,996
1,000
12
1
0
290,897
0
W
Janus
14,226
1,016
54
4
1
230,848
2
W
Pele
16,183
1,156
102
7
2
287,575
0
L
Artio
13,407
958
32
2
0
257,660
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role