Player Matchup

Hel
Hel
Build2Survive
Hel
Level 22
God Stats
0W - 4L
1,171 SR
Queue Stats
12W - 19L
1,275 Elo+
Solo
Cthulhu
Cthulhu
Fibblesgibbs223
Cthulhu
Level 14
God Stats
29W - 35L
1,469 SR
Queue Stats
29W - 39L
1,381 Elo+
Party 1
Chernobog
Chernobog
IAZTEC FOXI
Chernobog
Level 29
God Stats
34W - 20L
1,583 SR
Queue Stats
68W - 52L
1,405 Elo+
Solo
Bakasura
Bakasura
Tedinat0r
Bakasura
Level 40
God Stats
26W - 38L
1,291 SR
Queue Stats
59W - 85L
1,410 Elo+
Party 1
Olorun
Olorun
maffu1544
Olorun
Level 29
God Stats
3W - 6L
1,393 SR
Queue Stats
67W - 72L
1,370 Elo+
Solo
Team Averages
Level 27
1,381 SR
1,368 Elo+

VS

Team Averages
Level 20
1,391 SR
1,343 Elo+
Osiris
Osiris
GucciCucchi
Osiris
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,504 Elo+
Solo
Tsukuyomi
Tsukuyomi
JeanSilvaSants
Tsukuyomi
Level 29
God Stats
2W - 5L
1,500 SR
Queue Stats
112W - 145L
1,423 Elo+
Solo
Baron Samedi
Baron Samedi
King Chariot
Baron Samedi
Level 31
God Stats
7W - 10L
1,339 SR
Queue Stats
9W - 16L
1,111 Elo+
Party 2
Anubis
Anubis
kurby1691
Anubis
Level 28
God Stats
2W - 3L
1,500 SR
Queue Stats
39W - 43L
1,318 Elo+
Solo
Neith
Neith
planetqueso
Neith
Level 7
God Stats
4W - 0L
1,118 SR
Queue Stats
5W - 1L
1,357 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 4 / 1
4,854
485
1,468
6,144
1,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

7
1 / 1 / 2
4,781
478
3,438
8,613
2,632
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chernobog
IAZTEC FOXI
Chernobog
4
2 / 5 / 1
4,276
428
2,479
5,136
1,246
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bakasura
Tedinat0r
Bakasura
8
1 / 2 / 2
5,042
504
2,290
6,891
1,639
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
maffu1544
Olorun
11
2 / 4 / 0
5,936
594
7,151
10,025
2,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
12
7 / 0 / 3
7,115
712
8,108
5,922
3,370
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tsukuyomi
JeanSilvaSants
Tsukuyomi
7
3 / 1 / 1
5,076
508
5,264
6,097
1,777
Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
King Chariot
Baron Samedi
8
3 / 1 / 3
5,224
522
3,351
4,713
2,089
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
kurby1691
Anubis
10
3 / 1 / 1
5,881
588
5,784
6,999
3,454
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

4
0 / 4 / 0
3,920
392
1,611
3,369
849
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
24
7
Kills
16
16
Deaths
7
6
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
L
1
1
2
2
W
Osiris
7
0
3
8.5
L
Chernobog
IAZTEC FOXI
Chernobog
2
5
1
0.5
W
Tsukuyomi
JeanSilvaSants
Tsukuyomi
3
1
1
3.5
W
Baron Samedi
King Chariot
Baron Samedi
3
1
3
4.5
L
Bakasura
Tedinat0r
Bakasura
1
2
2
1
W
Anubis
kurby1691
Anubis
3
1
1
3.5
L
Olorun
maffu1544
Olorun
2
4
0
0.5
W
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,826
Damage
24,118
36,809
Taken
27,100
9,489
Mitigated
11,539
15,100
Healing
10,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,468
148
1,270
2,067
6,144
1,777
0
1,077
5,067
5,330
0
L
3,438
463
201
3,403
8,613
2,632
70
1,178
7,435
15,168
0
W
Osiris
8,108
3,597
0
2,371
5,922
3,370
488
1,464
4,308
0
44,201
L
Chernobog
IAZTEC FOXI
Chernobog
2,479
1,927
146
602
5,136
1,246
0
959
4,177
0
10,192
W
Tsukuyomi
JeanSilvaSants
Tsukuyomi
5,264
1,547
0
1,389
6,097
1,777
437
2,677
3,392
0
16,247
W
Baron Samedi
King Chariot
Baron Samedi
3,351
216
604
1,726
4,713
2,089
210
1,393
3,220
13,570
0
L
Bakasura
Tedinat0r
Bakasura
2,290
1,462
0
3,231
6,891
1,639
0
323
6,568
0
18,039
W
Anubis
kurby1691
Anubis
5,784
479
0
4,103
6,999
3,454
362
5,271
1,718
28,682
0
L
Olorun
maffu1544
Olorun
7,151
3,741
0
4,180
10,025
2,195
279
5,598
4,427
34,305
0
W
1,611
1,525
0
254
3,369
849
0
1,252
2,117
0
5,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,889
Gold Earned
27,216
162
Minions Killed
178
0
Camps Cleared
0
935,117
Distance Traveled
877,727
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
4,854
485
6
1
0
204,493
0
L
Cthulhu
4,781
478
25
3
0
184,311
3
W
Osiris
7,115
712
83
8
0
207,683
1
L
Chernobog
4,276
428
12
1
0
185,701
0
W
Tsukuyomi
5,076
508
27
3
0
200,401
2
W
Baron Samedi
5,224
522
17
2
0
172,496
3
L
Bakasura
5,042
504
55
6
0
183,007
1
W
Anubis
5,881
588
42
4
0
159,794
0
L
Olorun
5,936
594
64
6
0
177,605
0
W
Neith
3,920
392
9
1
0
137,353
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role