Player Matchup

Izanami
Izanami
XDem0nW0rshipX
Izanami
Level 104
God Stats
13W - 12L
1,683 SR
Queue Stats
155W - 165L
1,479 Elo+
Solo
Hun Batz
Hun Batz
alfacemi
Hun Batz
Level 67
God Stats
7W - 16L
1,700 SR
Queue Stats
266W - 318L
1,442 Elo+
Party 1
Hel
Hel
bolek-17
Hel
Level 115
God Stats
12W - 11L
1,516 SR
Queue Stats
330W - 356L
1,462 Elo+
Party 1
Nu Wa
Nu Wa
chino_figura10
Nu Wa
Level 97
God Stats
38W - 21L
1,721 SR
Queue Stats
429W - 517L
1,398 Elo+
Party 1
Da Ji
Da Ji
zeroxx3800
Da Ji
Level 103
God Stats
3W - 2L
1,700 SR
Queue Stats
205W - 255L
1,444 Elo+
Party 1
Team Averages
Level 97
1,664 SR
1,445 Elo+

VS

Team Averages
Level 95
1,489 SR
1,500 Elo+
Sobek
Sobek
 
Sobek
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
DangerDarkFell
Artio
Level 104
God Stats
12W - 8L
1,446 SR
Queue Stats
797W - 775L
1,459 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Drinny
Morgan Le Fay
Level 123
God Stats
4W - 0L
1,506 SR
Queue Stats
34W - 35L
1,503 Elo+
Solo
Chiron
Chiron
LittleManV675
Chiron
Level 56
God Stats
6W - 4L
1,668 SR
Queue Stats
158W - 157L
1,511 Elo+
Party 2
Loki
Loki
Thr4ndu1l
Loki
Level 81
God Stats
6W - 3L
1,327 SR
Queue Stats
140W - 145L
1,528 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 7 / 3
7,508
442
11,353
14,096
4,321
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hun Batz
alfacemi
Hun Batz
14
3 / 3 / 2
8,458
498
5,019
14,860
5,029
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
1 / 2 / 3
7,316
430
4,803
13,557
6,676
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

12
2 / 5 / 2
7,267
427
10,196
11,669
3,916
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
12
1 / 4 / 1
7,000
412
7,646
10,276
4,124
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
15
3 / 3 / 4
8,981
528
6,816
12,559
12,739
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

12
2 / 0 / 10
7,662
451
6,456
17,475
15,679
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Morgan Le Fay
Drinny
Morgan Le Fay
15
4 / 1 / 8
9,179
540
9,230
10,089
3,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
4 / 2 / 8
8,262
486
14,393
9,189
3,342
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Loki
15
8 / 1 / 2
9,478
558
6,972
12,752
4,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
53
7
Kills
21
21
Deaths
7
11
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
3
3
4
1.67
W
2
0
10
7
W
Morgan Le Fay
Drinny
Morgan Le Fay
4
1
8
8
W
4
2
8
4
W
Loki
8
1
2
9
L
0
7
3
0.21
L
Hun Batz
alfacemi
Hun Batz
3
3
2
1.33
L
1
2
3
1.25
L
2
5
2
0.6
L
Da Ji
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,017
Damage
43,867
64,458
Taken
62,064
24,066
Mitigated
39,767
21,205
Healing
24,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
6,816
1,006
0
4,878
12,559
12,739
1,060
2,810
9,749
45,834
0
W
6,456
912
748
4,872
17,475
15,679
0
4,612
12,863
32,025
0
W
Morgan Le Fay
Drinny
Morgan Le Fay
9,230
1,114
468
4,265
10,089
3,895
823
2,022
8,067
61,648
0
W
14,393
4,874
920
2,871
9,189
3,342
519
2,550
6,639
0
53,901
W
Loki
6,972
2,050
0
5,560
12,752
4,112
0
3,005
9,747
0
59,111
L
11,353
6,839
457
4,389
14,096
4,321
0
3,846
10,250
0
65,908
L
Hun Batz
alfacemi
Hun Batz
5,019
1,059
526
5,380
14,860
5,029
27
5,288
9,572
0
46,825
L
4,803
114
1,818
5,629
13,557
6,676
0
3,556
10,001
31,491
0
L
10,196
4,077
0
1,362
11,669
3,916
390
4,671
6,998
41,271
0
L
Da Ji
7,646
1,989
0
1,644
10,276
4,124
0
5,293
4,983
0
28,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,549
Gold Earned
43,562
335
Minions Killed
427
0
Camps Cleared
0
1,585,169
Distance Traveled
1,610,347
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,981
528
106
6
0
293,746
1
W
Artio
7,662
451
47
3
0
325,541
1
W
Morgan Le Fay
9,179
540
105
6
0
322,169
6
W
Chiron
8,262
486
69
4
0
314,484
2
W
Loki
9,478
558
100
6
0
354,407
2
L
Izanami
7,508
442
114
7
0
274,932
2
L
Hun Batz
8,458
498
78
5
0
354,855
2
L
Hel
7,316
430
34
2
0
340,591
0
L
Nu Wa
7,267
427
63
4
0
286,632
1
L
Da Ji
7,000
412
46
3
0
328,159
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role