Player Matchup

Sobek
Sobek
 
Sobek
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
C0ZM1CG4M3Z2430
Artemis
Level 26
God Stats
1W - 4L
1,474 SR
Queue Stats
24W - 40L
1,328 Elo+
Party 2
Hera
Hera
DQAtWar
Hera
Level 89
God Stats
0W - 3L
1,489 SR
Queue Stats
162W - 174L
1,498 Elo+
Party 3
Bakasura
Bakasura
KFCAtWar
Bakasura
Level 28
God Stats
26W - 14L
1,599 SR
Queue Stats
93W - 88L
1,503 Elo+
Party 3
Amaterasu
Amaterasu
i_am_brainlesss
Amaterasu
Level 49
God Stats
32W - 32L
1,473 SR
Queue Stats
281W - 284L
1,485 Elo+
Solo
Team Averages
Level 64
1,507 SR
1,463 Elo+

VS

Team Averages
Level 61
1,632 SR
1,449 Elo+
Chronos
Chronos
ChrisBeMadXD
Chronos
Level 64
God Stats
3W - 1L
1,890 SR
Queue Stats
369W - 398L
1,410 Elo+
Party 1
Cerberus
Cerberus
EChadG71
Cerberus
Level 42
God Stats
41W - 23L
1,610 SR
Queue Stats
288W - 303L
1,412 Elo+
Solo
Sol
Sol
RunYo_Pockets5
Sol
Level 41
God Stats
35W - 32L
1,514 SR
Queue Stats
212W - 244L
1,420 Elo+
Party 1
Sun Wukong
Sun Wukong
SkillPointsSRR
Sun Wukong
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
189W - 205L
1,399 Elo+
Party 1
Pele
Pele
noiruok
Pele
Level 111
God Stats
13W - 7L
1,643 SR
Queue Stats
350W - 314L
1,603 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
8
0 / 2 / 4
5,358
487
3,427
9,147
6,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

8
2 / 2 / 0
5,263
478
1,691
5,295
1,486
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hera
DQAtWar
Hera
9
0 / 7 / 2
5,090
463
3,814
6,371
1,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bakasura
KFCAtWar
Bakasura
9
2 / 6 / 0
5,600
509
3,974
7,816
2,764
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Amaterasu
i_am_brainlesss
Amaterasu
10
0 / 1 / 0
5,575
507
5,092
8,893
4,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
ChrisBeMadXD
Chronos
12
7 / 1 / 8
7,282
662
7,087
8,482
2,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
EChadG71
Cerberus
9
0 / 3 / 4
5,835
530
3,090
9,355
5,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 0 / 1
5,974
543
3,542
4,227
982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
SkillPointsSRR
Sun Wukong
10
0 / 0 / 0
5,700
518
4,415
6,769
3,242
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Pele
noiruok
Pele
13
10 / 0 / 3
7,894
718
7,434
5,666
3,117
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
34
4
Kills
18
18
Deaths
4
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
2
4
1
L
2
2
0
1
W
Chronos
ChrisBeMadXD
Chronos
7
1
8
11
L
Hera
DQAtWar
Hera
0
7
2
0.14
W
Cerberus
EChadG71
Cerberus
0
3
4
0.67
L
Bakasura
KFCAtWar
Bakasura
2
6
0
0.33
W
1
0
1
1.5
W
Sun Wukong
SkillPointsSRR
Sun Wukong
0
0
0
0
L
Amaterasu
i_am_brainlesss
Amaterasu
0
1
0
0
W
Pele
noiruok
Pele
10
0
3
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,998
Damage
25,568
37,522
Taken
34,499
17,170
Mitigated
15,903
12,006
Healing
14,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
3,427
362
0
3,693
9,147
6,322
0
5,147
4,000
12,218
0
L
1,691
957
0
1,170
5,295
1,486
198
2,906
2,389
0
20,125
W
Chronos
ChrisBeMadXD
Chronos
7,087
2,666
70
3,352
8,482
2,854
956
4,111
4,136
31,381
0
L
Hera
DQAtWar
Hera
3,814
961
0
658
6,371
1,805
0
2,813
3,558
26,972
0
W
Cerberus
EChadG71
Cerberus
3,090
219
0
3,464
9,355
5,708
504
1,773
7,527
25,102
0
L
Bakasura
KFCAtWar
Bakasura
3,974
2,719
0
1,606
7,816
2,764
0
3,001
4,815
0
18,556
W
3,542
352
146
3,211
4,227
982
2,283
347
3,880
27,978
0
W
Sun Wukong
SkillPointsSRR
Sun Wukong
4,415
1,630
0
2,653
6,769
3,242
177
0
6,769
0
28,050
L
Amaterasu
i_am_brainlesss
Amaterasu
5,092
2,414
0
4,879
8,893
4,793
0
0
8,893
0
33,732
W
Pele
noiruok
Pele
7,434
2,187
0
2,048
5,666
3,117
0
1,010
4,581
208
44,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,886
Gold Earned
32,685
221
Minions Killed
305
0
Camps Cleared
0
954,669
Distance Traveled
1,004,898
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
5,358
487
15
1
0
199,268
3
L
Artemis
5,263
478
49
4
0
180,570
2
W
Chronos
7,282
662
58
5
0
213,114
2
L
Hera
5,090
463
39
4
0
184,281
0
W
Cerberus
5,835
530
43
4
0
175,132
2
L
Bakasura
5,600
509
48
4
0
204,120
0
W
Sol
5,974
543
76
7
0
192,340
0
W
Sun Wukong
5,700
518
52
5
0
188,189
0
L
Amaterasu
5,575
507
70
6
0
186,430
5
W
Pele
7,894
718
76
7
0
236,123
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role