Player Matchup

Tsukuyomi
Tsukuyomi
Fredomo30
Tsukuyomi
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 65L
1,297 Elo+
Solo
Medusa
Medusa
Lil-MEEuh
Medusa
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 16L
1,219 Elo+
Solo
Ne Zha
Ne Zha
j2-16twins
Ne Zha
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Solo
Yemoja
Yemoja
junior-die12
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,633 Elo+
Solo
Zeus
Zeus
manuelojeda12
Zeus
Level 12
God Stats
3W - 6L
1,249 SR
Queue Stats
218W - 227L
1,409 Elo+
Solo
Team Averages
Level 12
1,450 SR
1,412 Elo+

VS

Team Averages
Level 17
1,580 SR
1,333 Elo+
Hades
Hades
ALittleArthritic
Hades
Level 27
God Stats
12W - 7L
1,816 SR
Queue Stats
97W - 90L
1,510 Elo+
Solo
Izanami
Izanami
OUkn0wIt_
Izanami
Level 18
God Stats
5W - 3L
1,697 SR
Queue Stats
34W - 34L
1,387 Elo+
Solo
Arachne
Arachne
TonsilTickler069
Arachne
Level 26
God Stats
8W - 10L
1,388 SR
Queue Stats
47W - 63L
1,271 Elo+
Solo
Bellona
Bellona
alan672011
Bellona
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,168 Elo+
Solo
Freya
Freya
barracos_1
Freya
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 13L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Fredomo30
Tsukuyomi
14
5 / 2 / 2
8,898
494
4,098
8,820
2,960
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Medusa
Lil-MEEuh
Medusa
12
2 / 4 / 2
7,766
431
7,150
12,575
3,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ne Zha
j2-16twins
Ne Zha
10
0 / 8 / 1
6,582
366
1,797
13,978
4,594
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Yemoja
5
0 / 5 / 0
5,693
316
36
5,443
3,226
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
3 / 5 / 0
8,530
474
7,182
9,472
2,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 0 / 5
11,165
620
11,661
9,295
6,029
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
OUkn0wIt_
Izanami
16
6 / 1 / 5
10,503
584
6,930
10,615
3,318
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
5 / 2 / 2
9,899
550
5,511
7,862
4,437
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
alan672011
Bellona
4
0 / 2 / 0
5,948
330
38
1,480
672
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Freya
13
1 / 6 / 4
8,353
464
3,933
11,221
3,874
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
38
10
Kills
22
24
Deaths
11
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
10
0
5
12.5
L
Tsukuyomi
Fredomo30
Tsukuyomi
5
2
2
3
L
Medusa
Lil-MEEuh
Medusa
2
4
2
0.75
W
Izanami
OUkn0wIt_
Izanami
6
1
5
8.5
W
5
2
2
3
W
Bellona
alan672011
Bellona
0
2
0
0
W
Freya
1
6
4
0.5
L
Ne Zha
j2-16twins
Ne Zha
0
8
1
0.06
L
Yemoja
0
5
0
0
L
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,263
Damage
28,073
50,288
Taken
40,473
17,533
Mitigated
18,330
8,990
Healing
17,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,661
606
23
6,947
9,295
6,029
178
4,076
5,219
66,059
0
L
Tsukuyomi
Fredomo30
Tsukuyomi
4,098
1,422
0
3,069
8,820
2,960
242
2,051
6,769
0
42,993
L
Medusa
Lil-MEEuh
Medusa
7,150
3,589
0
2,596
12,575
3,757
80
2,137
10,438
0
48,856
W
Izanami
OUkn0wIt_
Izanami
6,930
4,367
0
4,836
10,615
3,318
4,597
928
9,687
0
78,896
W
5,511
3,381
0
2,633
7,862
4,437
1,584
36
7,826
0
59,254
W
Bellona
alan672011
Bellona
38
0
0
0
1,480
672
0
0
1,480
0
2,354
W
Freya
3,933
1,945
0
3,364
11,221
3,874
1,476
2,425
8,796
25,731
0
L
Ne Zha
j2-16twins
Ne Zha
1,797
767
0
2,432
13,978
4,594
0
3,973
10,005
0
24,972
L
Yemoja
36
36
143
0
5,443
3,226
0
304
5,139
2,552
0
L
7,182
2,020
0
750
9,472
2,996
298
7,129
2,343
52,379
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,469
Gold Earned
45,868
293
Minions Killed
436
0
Camps Cleared
0
1,411,115
Distance Traveled
1,292,372
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
11,165
620
131
7
0
352,009
1
L
Tsukuyomi
8,898
494
99
6
0
355,512
2
L
Medusa
7,766
431
62
3
0
302,786
0
W
Izanami
10,503
584
140
8
0
331,616
3
W
Arachne
9,899
550
108
6
0
293,128
1
W
Bellona
5,948
330
7
0
0
41,688
2
W
Freya
8,353
464
50
3
0
273,931
4
L
Ne Zha
6,582
366
46
3
0
296,007
2
L
Yemoja
5,693
316
0
0
0
193,047
0
L
Zeus
8,530
474
86
5
0
263,763
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role