Player Matchup

Hades
Hades
Gold V
DelaYeD_fiNgErS
Hades
Gold V
Level 160
God Stats
28W - 14L
1,614 SR
Queue Stats
456W - 487L
1,337 MMR
Solo
Thanatos
Thanatos
Silver IV
Godrick XII
Thanatos
Silver IV
Level 128
God Stats
2W - 6L
1,496 SR
Queue Stats
115W - 150L
963 MMR
Solo
Geb
Geb
Silver IV
ReTRo17
Geb
Silver IV
Level 69
God Stats
15W - 21L
1,421 SR
Queue Stats
18W - 34L
958 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 119
1,511 SR
1,086 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 61
1,622 SR
1,338 MMR
Nox
Nox
Silver III
SMITE_Banned_4
Nox
Silver III
Level 65
God Stats
17W - 22L
1,461 SR
Queue Stats
277W - 323L
779 MMR
Solo
Artemis
Artemis
Silver I
Tomhotch
Artemis
Silver I
Level 63
God Stats
2W - 0L
1,792 SR
Queue Stats
9W - 7L
1,586 MMR
Party 1
Ymir
Ymir
Gold V
Zander638
Ymir
Gold V
Level 55
God Stats
1W - 0L
1,612 SR
Queue Stats
9W - 7L
1,648 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 0
6,720
672
4,965
8,763
6,270
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
Godrick XII
Thanatos
10
0 / 1 / 2
6,159
616
3,886
5,890
2,107
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Geb
8
0 / 0 / 2
6,397
640
2,776
4,370
3,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bans
Morgan Le FaySobekPersephoneMedusaDanzaburou

VS

Bans
TiamatAphroditeKuzenboSolCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 2
6,597
660
4,520
2,792
904
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
Tomhotch
Artemis
10
2 / 2 / 1
6,780
678
5,658
6,915
1,987
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ymir
9
0 / 0 / 3
6,728
673
2,355
4,999
2,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
9
2
Kills
3
3
Deaths
2
4
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
2
0
1
L
Thanatos
Godrick XII
Thanatos
0
1
2
1
L
Geb
0
0
2
1
W
1
0
2
2
W
Artemis
Tomhotch
Artemis
2
2
1
1.25
W
Ymir
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,627
Damage
12,533
19,023
Taken
14,706
11,683
Mitigated
5,867
8,561
Healing
5,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,965
123
394
3,416
8,763
6,270
0
2,900
5,863
25,024
0
L
Thanatos
Godrick XII
Thanatos
3,886
267
0
3,896
5,890
2,107
0
2,962
2,928
0
12,230
L
Geb
2,776
0
0
855
4,370
3,306
0
1,572
2,798
8,947
0
W
4,520
291
0
0
2,792
904
38
1,447
1,304
23,219
0
W
Artemis
Tomhotch
Artemis
5,658
2,525
0
3,200
6,915
1,987
133
3,391
3,403
0
20,730
W
Ymir
2,355
429
0
2,024
4,999
2,976
0
2,995
1,871
6,792
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,276
Gold Earned
20,105
86
Minions Killed
100
4
Camps Cleared
2
529,965
Distance Traveled
548,505
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
6,720
672
57
6
2
161,253
2
L
Thanatos
6,159
616
20
2
1
185,476
2
L
Geb
6,397
640
9
1
1
183,236
0
W
Nox
6,597
660
45
5
1
199,893
5
W
Artemis
6,780
678
41
4
1
156,162
1
W
Ymir
6,728
673
14
1
0
192,450
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role