Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
CZartek___
Susano
Level 128
God Stats
1W - 1L
1,457 SR
Queue Stats
90W - 82L
1,544 Elo+
Party 2
Ao Kuang
Ao Kuang
captainAfist
Ao Kuang
Level 160
God Stats
0W - 2L
1,293 SR
Queue Stats
27W - 34L
1,474 Elo+
Solo
Fenrir
Fenrir
max-stile
Fenrir
Level 128
God Stats
0W - 2L
1,699 SR
Queue Stats
44W - 36L
1,543 Elo+
Party 2
Team Averages
Level 144
1,490 SR
1,512 Elo+

VS

Team Averages
Level 125
1,496 SR
1,599 Elo+
Olorun
Olorun
ConcreteBoots
Olorun
Level 114
God Stats
1W - 0L
1,471 SR
Queue Stats
2W - 2L
1,756 Elo+
Solo
Ullr
Ullr
Minatzia
Ullr
Level 104
God Stats
2W - 2L
1,380 SR
Queue Stats
6W - 5L
1,474 Elo+
Party 1
Odin
Odin
WooHah
Odin
Level 125
God Stats
3W - 3L
1,559 SR
Queue Stats
11W - 11L
1,569 Elo+
Solo
Baron Samedi
Baron Samedi
grimsamdango
Baron Samedi
Level 146
God Stats
14W - 8L
1,482 SR
Queue Stats
170W - 180L
1,525 Elo+
Solo
Susano
Susano
rayqusa
Susano
Level 136
God Stats
3W - 1L
1,587 SR
Queue Stats
57W - 49L
1,673 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
16
3 / 6 / 5
9,784
753
6,444
16,044
8,751
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kumbhakarna
 
Kumbhakarna
16
1 / 3 / 6
9,106
700
5,074
19,539
23,213
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Susano
CZartek___
Susano
16
6 / 10 / 4
11,190
861
12,408
16,486
6,297
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ao Kuang
captainAfist
Ao Kuang
16
5 / 10 / 6
10,907
839
10,203
17,079
6,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
max-stile
Fenrir
15
4 / 6 / 7
10,928
841
5,925
13,756
13,195
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 6 / 11
10,707
824
12,080
12,711
5,056
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ullr
17
7 / 5 / 16
11,580
891
14,655
12,369
4,899
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Odin
WooHah
Odin
17
5 / 2 / 23
11,284
868
11,516
11,329
13,756
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Baron Samedi
grimsamdango
Baron Samedi
17
5 / 2 / 13
10,776
829
16,784
8,181
3,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Susano
rayqusa
Susano
18
12 / 4 / 12
12,980
998
16,712
14,255
6,355
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
110
19
Kills
35
35
Deaths
19
28
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
3
6
5
0.92
L
Kumbhakarna
 
Kumbhakarna
1
3
6
1.33
L
Susano
CZartek___
Susano
6
10
4
0.8
W
6
6
11
1.92
W
Ullr
7
5
16
3
W
Odin
WooHah
Odin
5
2
23
8.25
L
Ao Kuang
captainAfist
Ao Kuang
5
10
6
0.8
W
Baron Samedi
grimsamdango
Baron Samedi
5
2
13
5.75
L
Fenrir
max-stile
Fenrir
4
6
7
1.25
W
Susano
rayqusa
Susano
12
4
12
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,054
Damage
71,747
82,904
Taken
58,845
57,808
Mitigated
33,431
7,049
Healing
15,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
6,444
2,711
0
3,190
16,044
8,751
0
4,326
11,504
0
23,624
L
Kumbhakarna
 
Kumbhakarna
5,074
202
0
257
19,539
23,213
0
7,458
11,936
28,013
0
L
Susano
CZartek___
Susano
12,408
1,990
0
988
16,486
6,297
0
7,389
8,713
0
32,054
W
12,080
6,647
805
3,374
12,711
5,056
2,528
4,431
8,193
41,209
0
W
Ullr
14,655
5,403
0
881
12,369
4,899
72
3,928
8,306
0
39,466
W
Odin
WooHah
Odin
11,516
2,437
0
2,870
11,329
13,756
442
2,379
8,774
0
22,305
L
Ao Kuang
captainAfist
Ao Kuang
10,203
1,950
0
1,893
17,079
6,352
0
6,244
10,651
19,483
0
W
Baron Samedi
grimsamdango
Baron Samedi
16,784
1,358
2,789
2,978
8,181
3,365
945
2,238
5,854
35,698
0
L
Fenrir
max-stile
Fenrir
5,925
1,148
0
721
13,756
13,195
0
3,501
9,810
270
8,252
W
Susano
rayqusa
Susano
16,712
4,665
0
1,898
14,255
6,355
747
2,972
11,158
0
34,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,915
Gold Earned
57,327
156
Minions Killed
255
4
Camps Cleared
11
1,042,887
Distance Traveled
1,183,752
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,784
753
54
4
2
206,895
3
L
Kumbhakarna
9,106
700
26
2
0
236,190
6
L
Susano
11,190
861
50
4
1
191,280
0
W
Olorun
10,707
824
67
5
2
193,604
1
W
Ullr
11,580
891
70
5
3
223,249
0
W
Odin
11,284
868
24
2
0
277,028
3
L
Ao Kuang
10,907
839
11
1
1
201,657
0
W
Baron Samedi
10,776
829
36
3
4
243,793
0
L
Fenrir
10,928
841
15
1
0
206,865
0
W
Susano
12,980
998
58
4
2
246,078
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role