Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
EliPichusFox
Artio
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,194 Elo+
Solo
Arachne
Arachne
NeoTseu
Arachne
Level 24
God Stats
11W - 10L
1,509 SR
Queue Stats
56W - 55L
1,428 Elo+
Solo
Bellona
Bellona
Ninjars5
Bellona
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,418 Elo+
Party 1
Izanami
Izanami
samuelfrance01-s
Izanami
Level 53
God Stats
36W - 32L
1,443 SR
Queue Stats
187W - 220L
1,345 Elo+
Party 1
Team Averages
Level 21
1,490 SR
1,377 Elo+

VS

Team Averages
Level 22
1,547 SR
1,386 Elo+
Geb
Geb
Iruka
Geb
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 4L
1,645 Elo+
Solo
Odin
Odin
IsWhatILike
Odin
Level 26
God Stats
2W - 0L
1,783 SR
Queue Stats
30W - 23L
1,356 Elo+
Solo
Hou Yi
Hou Yi
Keke675
Hou Yi
Level 13
God Stats
4W - 1L
1,500 SR
Queue Stats
5W - 4L
1,098 Elo+
Party 2
Fenrir
Fenrir
MortezaDevil
Fenrir
Level 29
God Stats
37W - 53L
1,363 SR
Queue Stats
131W - 143L
1,431 Elo+
Solo
Chernobog
Chernobog
Zephoks
Chernobog
Level 14
God Stats
5W - 2L
1,588 SR
Queue Stats
12W - 6L
1,402 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
0 / 4 / 2
7,461
466
7,677
9,134
2,893
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

5
0 / 4 / 0
5,806
363
487
4,178
1,152
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Arachne
NeoTseu
Arachne
12
7 / 3 / 2
8,348
522
11,735
11,612
4,904
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bellona
Ninjars5
Bellona
13
2 / 1 / 3
7,811
488
2,579
8,955
6,469
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
2 / 7 / 0
8,489
531
5,665
10,501
3,824
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Iruka
Geb
13
5 / 0 / 5
8,873
555
2,732
8,953
9,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
1 / 4 / 1
8,784
549
4,443
10,772
7,386
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hou Yi
Keke675
Hou Yi
13
5 / 2 / 5
8,795
550
9,879
9,195
3,132
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
15
3 / 2 / 0
9,266
579
3,094
11,227
4,346
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chernobog
Zephoks
Chernobog
14
5 / 3 / 3
9,613
601
7,183
9,722
3,739
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
33
11
Kills
19
19
Deaths
11
7
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
4
2
0.25
L
0
4
0
0
W
Geb
Iruka
Geb
5
0
5
7.5
W
1
4
1
0.38
W
Hou Yi
Keke675
Hou Yi
5
2
5
3.75
W
Fenrir
3
2
0
1.5
L
Arachne
NeoTseu
Arachne
7
3
2
2.67
L
Bellona
Ninjars5
Bellona
2
1
3
3.5
W
Chernobog
Zephoks
Chernobog
5
3
3
2.17
L
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,143
Damage
27,331
44,380
Taken
49,869
19,242
Mitigated
27,877
8,425
Healing
15,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
7,677
988
0
1,646
9,134
2,893
439
982
8,152
43,762
0
L
487
165
0
210
4,178
1,152
69
259
3,919
5,266
0
W
Geb
Iruka
Geb
2,732
552
0
2,434
8,953
9,274
287
2,212
6,741
12,050
0
W
4,443
523
0
2,793
10,772
7,386
34
625
10,147
5,168
37,808
W
Hou Yi
Keke675
Hou Yi
9,879
5,679
0
1,812
9,195
3,132
2,620
2,084
7,111
0
53,476
W
Fenrir
3,094
770
0
5,829
11,227
4,346
899
1,052
10,175
0
66,400
L
Arachne
NeoTseu
Arachne
11,735
7,516
0
4,238
11,612
4,904
50
816
10,613
0
52,378
L
Bellona
Ninjars5
Bellona
2,579
850
0
1,070
8,955
6,469
570
141
8,508
2,826
27,861
W
Chernobog
Zephoks
Chernobog
7,183
4,571
0
2,828
9,722
3,739
1,538
2,318
7,211
0
51,984
L
5,665
3,686
0
1,261
10,501
3,824
0
1,229
9,272
0
56,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,915
Gold Earned
45,331
330
Minions Killed
449
0
Camps Cleared
0
1,309,990
Distance Traveled
1,556,189
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,461
466
75
5
0
267,880
3
L
Artio
5,806
363
12
1
0
116,377
1
W
Geb
8,873
555
20
1
0
325,686
2
W
Odin
8,784
549
98
6
0
298,824
3
W
Hou Yi
8,795
550
84
5
0
290,333
1
W
Fenrir
9,266
579
127
8
0
319,303
3
L
Arachne
8,348
522
65
4
0
347,023
5
L
Bellona
7,811
488
68
4
0
284,175
2
W
Chernobog
9,613
601
120
8
0
322,043
4
L
Izanami
8,489
531
110
7
0
294,535
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role