Player Matchup

Serqet
Serqet
McPuddingshire
Serqet
Level 58
God Stats
3W - 1L
1,731 SR
Queue Stats
89W - 93L
1,471 Elo+
Solo
Raijin
Raijin
RICKY BOLBI
Raijin
Level 41
God Stats
23W - 14L
1,396 SR
Queue Stats
98W - 114L
1,383 Elo+
Solo
Gilgamesh
Gilgamesh
Rlai92
Gilgamesh
Level 87
God Stats
2W - 2L
1,486 SR
Queue Stats
10W - 6L
1,492 Elo+
Solo
Heimdallr
Heimdallr
Ryunosuke_PR-
Heimdallr
Level 101
God Stats
3W - 10L
1,236 SR
Queue Stats
172W - 188L
1,471 Elo+
Solo
Bacchus
Bacchus
Unicorp69
Bacchus
Level 109
God Stats
9W - 2L
1,517 SR
Queue Stats
119W - 123L
1,436 Elo+
Solo
Team Averages
Level 79
1,473 SR
1,450 Elo+

VS

Team Averages
Level 105
1,486 SR
1,436 Elo+
Geb
Geb
 
Geb
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
BingleDeBear
Aphrodite
Level 147
God Stats
5W - 2L
1,624 SR
Queue Stats
29W - 26L
1,472 Elo+
Party 1
Charybdis
Charybdis
Rhangoo
Charybdis
Level 126
God Stats
44W - 48L
1,471 SR
Queue Stats
999W - 1,022L
1,404 Elo+
Solo
Bastet
Bastet
WhoaAmyJo
Bastet
Level 63
God Stats
1W - 4L
1,247 SR
Queue Stats
14W - 29L
1,333 Elo+
Party 1
Gilgamesh
Gilgamesh
nate4792
Gilgamesh
Level 143
God Stats
0W - 3L
1,586 SR
Queue Stats
39W - 48L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 9 / 17
14,623
1,045
16,341
20,324
8,567
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Raijin
20
7 / 3 / 23
14,741
1,053
35,276
16,279
6,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Rlai92
Gilgamesh
20
9 / 2 / 25
15,167
1,083
22,347
27,706
26,223
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heimdallr
Ryunosuke_PR-
Heimdallr
20
7 / 2 / 25
15,128
1,081
39,225
14,012
6,075
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
Unicorp69
Bacchus
20
6 / 8 / 22
14,259
1,019
22,733
24,107
28,655
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

100

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
20
0 / 2 / 12
12,704
907
8,964
23,079
20,775
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Aphrodite
BingleDeBear
Aphrodite
20
4 / 9 / 16
13,807
986
23,424
30,328
23,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Rhangoo
Charybdis
20
6 / 6 / 8
14,181
1,013
19,620
24,505
8,978
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bastet
WhoaAmyJo
Bastet
20
7 / 10 / 13
14,088
1,006
20,672
23,937
10,683
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
nate4792
Gilgamesh
20
7 / 11 / 13
14,205
1,015
21,199
41,042
30,259
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

150
Kill Participation
86
38
Kills
24
24
Deaths
38
112
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
2
12
3
L
Aphrodite
BingleDeBear
Aphrodite
4
9
16
1.33
W
9
9
17
1.94
W
Raijin
7
3
23
6.17
L
Charybdis
Rhangoo
Charybdis
6
6
8
1.67
W
Gilgamesh
Rlai92
Gilgamesh
9
2
25
10.75
W
Heimdallr
Ryunosuke_PR-
Heimdallr
7
2
25
9.75
W
Bacchus
Unicorp69
Bacchus
6
8
22
2.13
L
Bastet
WhoaAmyJo
Bastet
7
10
13
1.35
L
Gilgamesh
nate4792
Gilgamesh
7
11
13
1.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

135,922
Damage
93,879
102,428
Taken
142,891
75,744
Mitigated
94,181
12,996
Healing
30,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
8,964
362
0
1,604
23,079
20,775
0
7,622
15,120
22,271
0
L
Aphrodite
BingleDeBear
Aphrodite
23,424
1,889
11,110
12,730
30,328
23,486
0
15,811
14,517
45,999
0
W
16,341
3,901
0
314
20,324
8,567
0
5,282
15,042
0
16,745
W
Raijin
35,276
3,295
338
4,600
16,279
6,224
0
4,710
11,569
63,191
0
L
Charybdis
Rhangoo
Charybdis
19,620
11,129
11
2,828
24,505
8,978
0
11,172
11,947
0
61,630
W
Gilgamesh
Rlai92
Gilgamesh
22,347
2,672
0
4,573
27,706
26,223
0
9,313
18,393
0
42,800
W
Heimdallr
Ryunosuke_PR-
Heimdallr
39,225
23,471
0
2,995
14,012
6,075
0
6,337
7,675
0
82,268
W
Bacchus
Unicorp69
Bacchus
22,733
2,774
0
176
24,107
28,655
0
6,769
17,338
51,314
0
L
Bastet
WhoaAmyJo
Bastet
20,672
4,489
0
1,374
23,937
10,683
0
8,330
14,934
23
31,362
L
Gilgamesh
nate4792
Gilgamesh
21,199
6,903
0
443
41,042
30,259
0
15,074
25,193
0
46,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,918
Gold Earned
68,985
286
Minions Killed
249
13
Camps Cleared
4
1,349,755
Distance Traveled
1,513,694
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
12,704
907
24
2
0
325,648
0
L
Aphrodite
13,807
986
67
5
0
272,258
0
W
Serqet
14,623
1,045
6
0
0
282,563
0
W
Raijin
14,741
1,053
78
6
7
229,968
0
L
Charybdis
14,181
1,013
87
6
2
249,624
0
W
Gilgamesh
15,167
1,083
33
2
1
297,759
0
W
Heimdallr
15,128
1,081
101
7
4
263,555
0
W
Bacchus
14,259
1,019
68
5
1
275,910
3
L
Bastet
14,088
1,006
24
2
0
272,746
0
L
Gilgamesh
14,205
1,015
47
3
2
393,418
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role