Player Matchup

Mulan
Mulan
AVBRugaman
Mulan
Level 29
God Stats
0W - 2L
1,248 SR
Queue Stats
0W - 6L
975 Elo+
Party 2
Merlin
Merlin
IllidynGrey
Merlin
Level 17
God Stats
6W - 5L
1,500 SR
Queue Stats
17W - 27L
1,250 Elo+
Solo
Nu Wa
Nu Wa
MrViperx7915
Nu Wa
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,212 Elo+
Solo
Neith
Neith
SIMPSET1100
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,057 Elo+
Party 2
Poseidon
Poseidon
deathdealer3035
Poseidon
Level 23
God Stats
28W - 40L
1,439 SR
Queue Stats
371W - 411L
1,378 Elo+
Solo
Team Averages
Level 15
1,437 SR
1,174 Elo+

VS

Team Averages
Level 30
1,461 SR
1,411 Elo+
Nu Wa
Nu Wa
ArtoriasCarnage
Nu Wa
Level 8
God Stats
15W - 12L
1,442 SR
Queue Stats
77W - 61L
1,375 Elo+
Party 1
Gilgamesh
Gilgamesh
Constable Hood
Gilgamesh
Level 12
God Stats
13W - 12L
1,337 SR
Queue Stats
141W - 131L
1,376 Elo+
Party 1
Discordia
Discordia
SYN Almoner
Discordia
Level 82
God Stats
4W - 7L
1,477 SR
Queue Stats
127W - 124L
1,496 Elo+
Party 1
Izanami
Izanami
WhyAmIBlitzed
Izanami
Level 28
God Stats
104W - 80L
1,563 SR
Queue Stats
105W - 83L
1,494 Elo+
Party 1
Medusa
Medusa
ヴァロミア
Medusa
Level 19
God Stats
6W - 4L
1,487 SR
Queue Stats
223W - 251L
1,316 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
16
3 / 12 / 4
10,400
1,040
11,178
20,523
19,118
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
17
2 / 6 / 7
10,826
1,083
7,918
15,017
5,306
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
0 / 3 / 2
8,266
827
2,008
3,904
1,095
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

16
1 / 14 / 4
9,578
958
9,087
20,921
7,126
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Poseidon
17
5 / 9 / 5
11,575
1,158
13,012
15,782
5,696
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Team 1 Tickets

0

VS

Team 2 Tickets

267

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 3 / 22
10,705
1,071
10,121
5,779
2,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
Constable Hood
Gilgamesh
18
4 / 2 / 23
11,204
1,120
7,161
11,143
8,336
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Discordia
SYN Almoner
Discordia
19
19 / 3 / 18
14,240
1,424
27,618
10,833
3,840
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
19
13 / 2 / 18
12,544
1,254
18,295
11,624
4,379
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
3 / 1 / 21
10,959
1,096
7,309
9,968
3,578
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
145
11
Kills
43
44
Deaths
11
22
Assists
102
Player
Kills
Deaths
Assists
KDA
L
Mulan
3
12
4
0.42
W
4
3
22
5
W
Gilgamesh
Constable Hood
Gilgamesh
4
2
23
7.75
L
Merlin
2
6
7
0.92
L
0
3
2
0.33
L
1
14
4
0.21
W
Discordia
SYN Almoner
Discordia
19
3
18
9.33
W
Izanami
13
2
18
11
L
Poseidon
5
9
5
0.83
W
3
1
21
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,203
Damage
70,504
76,147
Taken
49,347
38,341
Mitigated
22,205
2,917
Healing
4,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
11,178
2,245
0
1,000
20,523
19,118
0
8,193
12,246
0
27,059
W
10,121
3,003
0
50
5,779
2,072
0
2,857
2,881
24,879
0
W
Gilgamesh
Constable Hood
Gilgamesh
7,161
1,612
0
105
11,143
8,336
0
4,308
6,657
5,189
17,234
L
Merlin
7,918
809
0
256
15,017
5,306
0
8,381
6,586
35,569
0
L
2,008
550
0
0
3,904
1,095
0
1,879
1,975
4,398
0
L
9,087
3,889
0
1,168
20,921
7,126
0
10,715
10,006
0
25,379
W
Discordia
SYN Almoner
Discordia
27,618
2,516
494
1,868
10,833
3,840
0
5,394
5,202
41,578
0
W
Izanami
18,295
14,993
0
1,563
11,624
4,379
0
5,574
5,967
0
47,428
L
Poseidon
13,012
2,297
0
493
15,782
5,696
0
9,769
5,883
39,083
2,358
W
7,309
3,919
0
592
9,968
3,578
0
4,152
5,541
0
19,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,645
Gold Earned
59,652
174
Minions Killed
212
3
Camps Cleared
6
677,729
Distance Traveled
930,747
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
10,400
1,040
23
2
2
134,882
0
W
Nu Wa
10,705
1,071
47
5
1
162,316
0
W
Gilgamesh
11,204
1,120
45
5
1
213,715
0
L
Merlin
10,826
1,083
68
7
1
146,324
0
L
Nu Wa
8,266
827
8
1
0
64,287
0
L
Neith
9,578
958
21
2
0
161,267
0
W
Discordia
14,240
1,424
36
4
1
183,460
0
W
Izanami
12,544
1,254
58
6
1
165,182
0
L
Poseidon
11,575
1,158
54
5
0
170,969
0
W
Medusa
10,959
1,096
26
3
2
206,074
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role