Player Matchup

Terra
Terra
Denchik3354
Terra
Level 34
God Stats
11W - 4L
1,526 SR
Queue Stats
56W - 46L
1,456 Elo+
Party 1
Serqet
Serqet
MoNsTrFull
Serqet
Level 37
God Stats
10W - 7L
1,295 SR
Queue Stats
66W - 60L
1,418 Elo+
Party 1
Merlin
Merlin
XenonTV
Merlin
Level 18
God Stats
5W - 4L
1,465 SR
Queue Stats
14W - 15L
1,425 Elo+
Party 1
Team Averages
Level 30
1,429 SR
1,433 Elo+

VS

Team Averages
Level 37
1,357 SR
1,201 Elo+
Bacchus
Bacchus
Camboy18
Bacchus
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
6W - 10L
1,131 Elo+
Party 2
Artemis
Artemis
Diskoterje
Artemis
Level 44
God Stats
3W - 4L
1,259 SR
Queue Stats
6W - 14L
1,206 Elo+
Party 2
Thoth
Thoth
LuciousLad
Thoth
Level 37
God Stats
16W - 27L
1,313 SR
Queue Stats
110W - 189L
1,266 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 1 / 9
11,266
867
13,388
13,241
13,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Serqet
MoNsTrFull
Serqet
11
4 / 6 / 9
8,889
684
8,251
10,119
3,414
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
XenonTV
Merlin
15
5 / 1 / 10
9,984
768
7,977
7,469
3,497
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Camboy18
Bacchus
11
0 / 2 / 6
7,591
584
6,341
11,902
13,446
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
Diskoterje
Artemis
12
5 / 7 / 2
8,642
665
9,667
11,876
4,519
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thoth
11
3 / 8 / 5
8,465
651
4,217
11,314
4,009
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
21
17
Kills
8
8
Deaths
17
28
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Camboy18
Bacchus
0
2
6
1.5
W
8
1
9
12.5
L
Artemis
Diskoterje
Artemis
5
7
2
0.86
L
Thoth
3
8
5
0.69
W
Serqet
MoNsTrFull
Serqet
4
6
9
1.42
W
Merlin
XenonTV
Merlin
5
1
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,616
Damage
20,225
30,829
Taken
35,092
19,988
Mitigated
21,974
6,088
Healing
4,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Camboy18
Bacchus
6,341
353
0
2,684
11,902
13,446
0
6,768
4,390
17,314
0
W
13,388
1,015
1,544
2,889
13,241
13,077
442
3,505
9,736
34,007
0
L
Artemis
Diskoterje
Artemis
9,667
3,651
0
1,603
11,876
4,519
0
7,207
4,254
0
24,813
L
Thoth
4,217
343
0
260
11,314
4,009
0
7,878
3,224
15,686
0
W
Serqet
MoNsTrFull
Serqet
8,251
1,388
178
419
10,119
3,414
444
4,256
5,863
0
18,882
W
Merlin
XenonTV
Merlin
7,977
838
0
1,058
7,469
3,497
643
3,229
4,181
43,276
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,139
Gold Earned
24,698
144
Minions Killed
80
7
Camps Cleared
3
725,124
Distance Traveled
577,602
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,591
584
20
2
0
243,458
3
W
Terra
11,266
867
37
3
0
267,298
2
L
Artemis
8,642
665
32
2
2
175,395
0
L
Thoth
8,465
651
28
2
1
158,749
4
W
Serqet
8,889
684
27
2
3
229,183
1
W
Merlin
9,984
768
80
6
4
228,643
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role